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1981. Swarm launchers should lock on everything - in Feedback/Requests [original thread]
I'd like to weigh in on the reload feature. One of the DEVs or GMs (can't remember which) said you could 'swap weapons to save the round.' That isn't enough guys, there needs to be a normal, manual disengage button, maybe use circle? As for the '...
- by Zero Harpuia - at 2012.08.08 04:16:00
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1982. [Req] Vehicle PoV - in Feedback/Requests [original thread]
Actually, Lasers DON'T use PG, even in EVE. They use Capacitor over there, and I'll assume they function like the old Railgun Installations did, with an overheat meter. I would have posted as a quote reply, but apparently that breaks the amount o...
- by Zero Harpuia - at 2012.08.08 04:11:00
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1983. Every skill should be for vehicle or dropsuit, not both. - in Feedback/Requests [original thread]
Personally, I might agree. It would make being a vehicle pilot all that much more of a specialized role, and significantly reduce the 'blow up tank, prototype assault fellow bailed and grinds you to powder' thing... that said, I want to pilot Logi...
- by Zero Harpuia - at 2012.08.08 03:42:00
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1984. Tank drivers != Main Gun Control - in Feedback/Requests [original thread]
In a purely comparative fashion, it makes sense. No other vehicle gets to be a gunner and a driver, why should tanks? On a more technical note, freeing up the controls so that the driver can run the modules quickly as well as, yaknow, DRIVE, make...
- by Zero Harpuia - at 2012.08.08 02:42:00
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1985. [Request] Multiplayer - in Feedback/Requests [original thread]
If it goes in, it would probably be like Starhawk: I go to my friend's house, activate split-screen, and when it prompts me I enter my PSN information. Then I play as my character from my profile and he plays as his. Simple, no?
- by Zero Harpuia - at 2012.08.08 01:10:00
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1986. Freighter Battles - in Feedback/Requests [original thread]
Although I don't see them letting us do this to player ships, at least for a while, I see no reason why we can't test this on the NPC couriers that we see moving around from time to time. It'll be a far better proposition to send out some contract...
- by Zero Harpuia - at 2012.08.07 07:23:00
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1987. [Request] Light anti-armor weapon - in Feedback/Requests [original thread]
So a poor man's Forge Gun? I dunno, being able to equip something that strong, and the fast refire rate of having two on the same suit would probably have rather unintended side effects. And also, because it could fit on any suit except heavy, why...
- by Zero Harpuia - at 2012.08.07 04:03:00
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1988. [Request] More starting classes. - in Feedback/Requests [original thread]
Avenger 245 wrote: Sey up your own builds, do it your self its not that hard with milita What I'm getting at is that the starter skills should be more varied and include all the dropsuit types. I'd love to see how you managed to put those au...
- by Zero Harpuia - at 2012.08.07 03:55:00
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1989. [Request] More starting classes. - in Feedback/Requests [original thread]
When we start, we can choose three basic starter builds, the roles of anti infantry infantry, anti vehicle infantry, and scouty-sniper guy. Couldn't we get a few more classes, like Vehicles dood, Logibro, Leadership buff fellow, etc? I would norma...
- by Zero Harpuia - at 2012.08.07 00:49:00
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1990. Feedback from an FPS veteran - in Feedback/Requests [original thread]
Abner Kalen wrote: Ferocitan wrote: Zero Harpuia wrote: Some solid stuff here. Only thing I really don't agree with is the prone stance, but otherwise great... and yea, against the best tanks, the Forge IS a potato gun. You need at least ...
- by Zero Harpuia - at 2012.08.07 00:44:00
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1991. [Request] Grouping ASAP - in Feedback/Requests [original thread]
Nice to see some reasoned speech, please keep it coming people.
- by Zero Harpuia - at 2012.08.06 22:18:00
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1992. [Request] Grouping ASAP - in Feedback/Requests [original thread]
I know there are many threads on grouping already, but let me speak my piece. We need grouping in this game beyond Corp battles, otherwise the more casual players, and even the corp guys on days off, will get upset over playing with random people....
- by Zero Harpuia - at 2012.08.05 19:52:00
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1993. Feedback from an FPS veteran - in Feedback/Requests [original thread]
Some solid stuff here. Only thing I really don't agree with is the prone stance, but otherwise great... and yea, against the best tanks, the Forge IS a potato gun. You need at least two to kill it before it hides and activates reps.
- by Zero Harpuia - at 2012.08.05 19:39:00
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1994. Better Kill Feed - in Feedback/Requests [original thread]
Sp something like when you get killed in DotA? With the enemy's picture, killing weapon, and fit? Doesn't sound bad... but I wouldn't put any priority on it :P
- by Zero Harpuia - at 2012.08.05 19:30:00
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1995. FIX THE ABILITY TO RUN & GUN/KNIFE!!! PLEASE LIKE THIS - in Feedback/Requests [original thread]
So you want to shoot while sprinting? 2 things, mate. 1) Miss ALL the shots :D 2) If you're sprinting, you can't strafe and are always moving in a line. To shoot a guy, you have to be looking at him (This isn't Metroid Prime 3 or something). Erg...
- by Zero Harpuia - at 2012.08.05 18:38:00
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1996. [Request] HMG buff - in Feedback/Requests [original thread]
michael McG wrote: i honestly think that they should just remove the hmg from there list of weapons. I see way to many people complain about the fact that its over powered when in fact it is supose to be used on the tanks and drop ship. I used ...
- by Zero Harpuia - at 2012.08.05 03:55:00
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1997. [feedback] The Logistic LAV - in Feedback/Requests [original thread]
Any buff to the rolling coffins is a good idea... especially seeing as I, a Forge Gunner, can kill them at a glance. Poor guys don't stand a chance if they have to slow down to infantry or tank speed.
- by Zero Harpuia - at 2012.08.05 03:48:00
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1998. Two round burst sniper riffles - in Feedback/Requests [original thread]
Erm.. wouldn't the first shot's recoil make the second shot miss... horridly? Besides, the SMG is meant for short range, it can afford having a less accurate variant. the Sniper Rifle is meant to shoot things WAY down-field... I just don't see how...
- by Zero Harpuia - at 2012.08.03 03:31:00
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1999. [Request] Please stop spawning me right in front of enemies. - in Feedback/Requests [original thread]
Two things: 1) Use Search, there are many, many threads like this already. 2) If your spawning in front of enemies, chances are you saw them on the TacNet while spawning, so that's all you.
- by Zero Harpuia - at 2012.08.03 03:28:00
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2000. (suggestion for latter date) RDV upgrades - in Feedback/Requests [original thread]
Personally, I hope we won't have to pay to remove the braindead RDVs, but I understand and endorse what you are getting at.
- by Zero Harpuia - at 2012.08.03 03:26:00
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