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1181. Getting tired of the madruger - in General Discussions [original thread]
You are armor tanking the Muddy, right? I haven't seen a single Mud that could take less than 5 Forge rounds (not counting the breach), so just curious.
- by Zero Harpuia - at 2013.07.01 16:52:00
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1182. Jetpack 'grenade' - in General Discussions [original thread]
Echoist wrote: Lightning Bolt2 wrote: Forlorn Destrier wrote: Zero Harpuia wrote: I've seen a TON of jetpack threads over the phases of the beta, and a few since release, but none really put any thought behind how to get them to work w...
- by Zero Harpuia - at 2013.06.29 23:12:00
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1183. yay they're fixing the nanite injector, - in General Discussions [original thread]
Poplo Furuya wrote: But... the voodoo dancing.. How can CCP do this? They're destroying the beautiful culture of the Logi Witchdoctors... The chant: fuckthisfuckthis fuckthisfuckthis GOTHIMSNIPERDAMMIT!
- by Zero Harpuia - at 2013.06.28 23:16:00
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1184. yay they're fixing the nanite injector, - in General Discussions [original thread]
Crimson Judgment wrote: N1ck Comeau wrote: All Logis do is kill now anyways. I barely get repped or even see nanohives down. Unless i'm in a squad. this is very true, there is a big difference between someone in a logi suit compared to an ...
- by Zero Harpuia - at 2013.06.28 22:46:00
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1185. Reducing bullet spread for CQC weapons doesn't make much sense... - in General Discussions [original thread]
Poplo Furuya wrote: It kind of goes both ways... larger spread gives you more room for error in that what would be a miss becomes a partial hit. On the other hand when it's too loose what would be a complete hit becomes a partial hit. I've bee...
- by Zero Harpuia - at 2013.06.28 20:44:00
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1186. Jetpack 'grenade' - in General Discussions [original thread]
EXASTRA INVICTAS wrote: Nocturnal Soul wrote: all i gotta say is Tribes Ascend Was a genuinely fun game, really. Only wish they started you with a better spat of classes... Pathfinder was all you needed when I played.
- by Zero Harpuia - at 2013.06.28 16:03:00
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1187. Jetpack 'grenade' - in General Discussions [original thread]
The Black Jackal wrote: If they were introduced, why not just allow them to be used by holding down the JUMP key... That's how most FPS and MMOs that have jump packs utilise them in their UIs.. and the jet pack could then use up an Equipment S...
- by Zero Harpuia - at 2013.06.28 07:03:00
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1188. Jetpack 'grenade' - in General Discussions [original thread]
Dear GM who moved this: As such a device is not in the game, this is NOT FEEDBACK. As I am not asking for anything from the DEVs, GMs, etc, this is NOT A REQUEST. I simply wanted to ask the GENERAL POPULACE if they had considered such an option...
- by Zero Harpuia - at 2013.06.28 06:59:00
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1189. Jetpack 'grenade' - in General Discussions [original thread]
I've seen a TON of jetpack threads over the phases of the beta, and a few since release, but none really put any thought behind how to get them to work within the confines of the UI. So here's my idea for those that are interested: make it use the...
- by Zero Harpuia - at 2013.06.28 06:47:00
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1190. Amarr commando suit bonus, lol - in General Discussions [original thread]
...why does it have an Equipment slot? WHY does it have an EQUIPMENT SLOT? WHY?
- by Zero Harpuia - at 2013.06.27 18:30:00
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1191. Can we get a dumbfire swarm launcher that only does 100 dmg per rocket? - in General Discussions [original thread]
Waitaminute, you sound like you want this for AI instead of AV. WHy would you ever fire a Swarm at Infantry?... outside of the Mordu Era anyway.
- by Zero Harpuia - at 2013.06.27 17:27:00
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1192. Armor Vs Shields, food for thought on weapons. - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: my thoughts are armor will prevail when logibros actually do what logi's are made for shield tanking is great for lonewolfing and great movement but lose that shield to flux or get revived with your ...
- by Zero Harpuia - at 2013.06.26 04:21:00
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1193. Your view on the most influential weopon in Dust 514 - in General Discussions [original thread]
You sure the Scout suit is the most influential WEAPON in DUST? I'd think it'd be the most common gun (AR) but whatev... Scouts are pretty decent. Hard to say exactly how decent until all four are out yet, but the two we have seem to have obvious...
- by Zero Harpuia - at 2013.06.26 01:14:00
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1194. Armor Vs Shields, food for thought on weapons. - in General Discussions [original thread]
Added General Rule of Thumb.
- by Zero Harpuia - at 2013.06.26 01:09:00
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1195. Commando suits = all racial heavies? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Paran Tadec wrote: So with commando suits to drop soon, does this mean we might also finally get the other racial heavies, or is everyone stuck going with Amarr? I don't see how one implies the other. Nothing ...
- by Zero Harpuia - at 2013.06.26 00:40:00
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1196. Video of Core Flaylock in action, question about damage. - in General Discussions [original thread]
I'm pretty sure that the size of the target determines how much damage they take, and how much of their hitbox is engulfed in the blast. A COM shot will do more than a headshot, for example.... unless it has a headshot modifier.
- by Zero Harpuia - at 2013.06.25 23:53:00
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1197. I dont like logibros very much - in General Discussions [original thread]
Two point five words. Shields v. Explosives. Your silly little explosions do 80% damage MAX against a shield, and 120% MAX against armor. In short, if you can't pierce my shield you are up fe ces river sans a aquatic propulsion apparatus. Also do...
- by Zero Harpuia - at 2013.06.25 23:50:00
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1198. Drop uplinks Vs. Nanohives - in General Discussions [original thread]
Well, the Nanohive is the more useful if you just slap them anywhere. More ammo for people, and they'll readily use them no muss no fuss. Derplinks are WAY more effective if used correctly, but they cost WAY more fitting. You'll probably have an e...
- by Zero Harpuia - at 2013.06.25 23:07:00
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1199. Murder Taxis Too Hard to Use - in General Discussions [original thread]
E1234567890D wrote: A'Real Fury wrote: So you haven't heard about the new vehicle cloaking device. Yup, in 1.3 we will be getting invisible murder taxi's. Guess I'll have to wear my invisible dropsuit and bring in by invisible swarm.... ...
- by Zero Harpuia - at 2013.06.25 19:31:00
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1200. Murder Taxis Too Hard to Use - in General Discussions [original thread]
Scheneighnay McBob wrote: Just get a scout LAV with no armor mods, a booster, and a good overdrive; powerslide-roll into them. Peppy would be proud :D
- by Zero Harpuia - at 2013.06.25 18:45:00
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