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541. E3 Update Notes, Read All About It! - in General Discussions [original thread]
I think the militia vehicles have to do somewhat with needing E3 visitors to experience vehicle combat. Remember that this was the build shown at that convention. They're sure to at least remove the BPO attribute in next build, should make it easi...
- by Zat Earthshatter - at 2012.07.06 08:32:00
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542. Fully automatic fire? - in Technical Support/Bugs [original thread]
You seem to be looking at the "show info" descript instead of market's data. Last time I checked, the market list clearly showed it was a "semi-auto" while the show-info full descript was the same as every ARs. I agree that the main descript needs...
- by Zat Earthshatter - at 2012.07.05 23:48:00
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543. Ideas For Vehicles - in Feedback/Requests [original thread]
Love this idea. I agree that passengers should get to shoot out of dropships, and the light restriction helps keep them balanced. LAVs could theoretically get away with light guns, but sidearm restriction would be a good way to ease it in. @garre...
- by Zat Earthshatter - at 2012.07.05 23:20:00
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544. Refill Grenades With Nanohive - in Feedback/Requests [original thread]
Nanohives shouldn't replenish 'nades. Supply Depots could, but it would take a good while for its nanites to re-create a grenade. Probably about the same time to replenish half of your AR ammo. As for nanohives, they should have a capacitor that d...
- by Zat Earthshatter - at 2012.07.05 23:06:00
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545. [Request] light/scout VTOL craft - in Feedback/Requests [original thread]
So... a single-seat "scout" air vehicle? take the guns off of Halo's Banshee, give it some bolbous masses, and paint it green. Viola', you have a Gallente version of what you're asking. This would actually be useful for infiltration maneuvers, esp...
- by Zat Earthshatter - at 2012.07.04 08:44:00
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546. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
@brass : ok... i'm guessing you want a mode that shifts to require both sides to fight the rogue drones. They could actually pull that with any mode, just have the Rogues attack a random battle depending on unknown factors. Once that occurs, the g...
- by Zat Earthshatter - at 2012.07.02 23:29:00
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547. [Feedback] Character building is so complicated I actually need a pen and paper ... - in Feedback/Requests [original thread]
@Lilianna : Welcome to New Eden. There's a reason some people call EVE "spreadsheets in space" On release, expect BattleClinic to start accepting dropsuit fits, and quite possibly skillplan tools. For now, use your notes to aid in testing and feed...
- by Zat Earthshatter - at 2012.07.02 23:19:00
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548. [[REQUEST]] if you dont buy it you cant use it - in Feedback/Requests [original thread]
Yes, militia tankspam is a bit of an issue. My guess is that these were intended to let the E3 visitors experience vehicle combat, and were never removed from the build. For the beta, i'm guessing from the vehicle-promoting map and militias that C...
- by Zat Earthshatter - at 2012.07.02 23:07:00
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549. Sharing the knowledge - in Feedback/Requests [original thread]
From day one of my beta experience, I noticed quite a few skillbooks, especially "core" skills, are the exact same as their EVE counterparts. My suggestion is a simple one to streamline the economy. the DUST skillbooks that apply to capsuleers, an...
- by Zat Earthshatter - at 2012.07.02 22:49:00
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550. [Request] DO NOT add mandatory knife finishing animations! - in Feedback/Requests [original thread]
The animations would be wholly unecessary for assault suits and heavies. Those are more likely to use their guns instead. Scouts could use them, but as kills it should only be if the knife would finish them off normally. Better-skilled and fitted ...
- by Zat Earthshatter - at 2012.07.02 20:47:00
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551. Why I think the majority of eve players should not beta test Dust 514. - in Feedback/Requests [original thread]
OP : I sense a troll. Seeing as you've gotten both appetizer and main course already, i'll serve the dessert. You assume, just because the EVE players play EVE, that they know nothing at all about what makes an FPS good. Also, one has to be a rav...
- by Zat Earthshatter - at 2012.07.02 20:36:00
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552. An FPS for an FPS fan? - in Feedback/Requests [original thread]
This might be the too-young bittervet within me but : LET EM LEAVE!!! This may be an FPS on the surface, but it was never meant to pick up the short-attention-span people that overuse the M203 underslungs in "Madden Military 2013". Pandering to t...
- by Zat Earthshatter - at 2012.07.02 09:40:00
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553. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Yet another idea... This one is a full concept map. Divinity : an Amarrian temple/barracks, placed on a mountaintop so high that it pierces the planet's constantly dense cloud layer. Visiting pilgrims have a sensation of being in Heaven itself, he...
- by Zat Earthshatter - at 2012.07.01 10:17:00
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554. Excessive PS3 fan noise - 40gb fat - in Technical Support/Bugs [original thread]
My fattie is 40gig stock with a 320gb... I wanna say Seagate... upgrade. It is noisy, but it's done this with other games, Skyrim seemed to be most consistent. So long as it doesn't overheat, i'm fine. Try taking a can o' air to the vents, as fats...
- by Zat Earthshatter - at 2012.07.01 09:59:00
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555. Sounds... are not epic enough - in Feedback/Requests [original thread]
I expect the full game will sound better, since the beta needs a quick-update ability for hotfixes. As Tobi said, audio can get pretty hoggish on memory. I remember reading an old article where a single uncompressed song completely filled a late-m...
- by Zat Earthshatter - at 2012.07.01 09:45:00
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556. Major Nitpick Reporting for Duty - in Feedback/Requests [original thread]
I can't find a pulse on this horse ! Get me the paddles... *CLEAR*! No response, might as well keep beating it. There were at least three of these threads pre-patch. Although i'm more worried about core mechanics, I do agree this needs to be on ...
- by Zat Earthshatter - at 2012.07.01 05:44:00
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557. [Feedback] Mass Drivers - in Feedback/Requests [original thread]
Honestly... the Mass Driver seems to be the result of a CCP that was being too careful after the swarm launcher fiasco. I've entertained the idea, got a few kills. But if the player even tries to shoot back, they usually win. Also, unless you sc...
- by Zat Earthshatter - at 2012.07.01 05:40:00
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558. Request - cone of fire indicator on vehicles - in Feedback/Requests [original thread]
Clever idea, sorta reminds me of the POV indicator in EndWar. As is the maingun rotates on the diagram, so adding something of the sort shouldn't hurt too much.
- by Zat Earthshatter - at 2012.07.01 03:15:00
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559. Dead or Alive - Bounties in DUST - in Feedback/Requests [original thread]
After making a post, I came up with an idea concerning a noteriety system well-known in EVE, and could be carefully implemented in DUST. The Bounty System . Obviously I wouldn't have this system in the beta, this is for a release-version system. ...
- by Zat Earthshatter - at 2012.07.01 02:47:00
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560. HEALING - in Feedback/Requests [original thread]
I was about to relentlessly bash your suggestion because your item wouldn't take any suit space. Then I realized you're actually complaining about not enough people bothering to carry the revive tool. If it is to stay as-is, organized groups will ...
- by Zat Earthshatter - at 2012.07.01 02:10:00
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