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401. Google Starmap - in The Locker Room [original thread]
You just tried to run a Google Search, didn't you? You're actually supposed to go here for it. Couple things first: you need to be using the Chrome browser, as it's a "Chrome Experiment". And one straight from the page - WARNING: Scientific acc...
- by Zat Earthshatter - at 2012.11.17 22:46:00
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402. [Request] More Detailed Statistics. - in Feedback/Requests [original thread]
In EVE, you can never have enough data. The more information you have on yourself, the better you know your strengths. Not to mention it makes getting in a corp that much easier too! I support. We're going to get a living economy on release anywa...
- by Zat Earthshatter - at 2012.11.17 22:10:00
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403. Corp Battle reviewing - in Feedback/Requests [original thread]
Berserker007 wrote: Id say this is a bad idea. You shouldnt be able to see and learn the enemy tactics. Thats like having an nfl teams playbook, as u know what they will do before it happens, and give you an unfair advantage, especially if u ar...
- by Zat Earthshatter - at 2012.11.17 22:04:00
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404. Non-lethal Weapons - in General Discussions [original thread]
Timothy Reaper wrote: Thruster Cannon - aka 'The Bouncer' The thrusters have been given the same homing capabilities of AV grenades and are dumbfired from a modified mass driver (slightly larger, with three large chambers). Once they attach...
- by Zat Earthshatter - at 2012.11.16 23:49:00
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405. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Volgair wrote: Second; "Tower Forge" Variant of the forge that emits a 180 degree large caliber shelling barrier whilst charging. Would be used to redirect large rounds around the heavy to mitigate damage from incoming vehicles while still maki...
- by Zat Earthshatter - at 2012.11.16 10:17:00
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406. jet fighters in dust - in Feedback/Requests [original thread]
"Constantly" redzoning? If they're moving that fast , then the current AV weapons aren't going to do jack-freakin-kitten when they are released! Clearly, the beta balancing just isn't going to work in the final release with such limited ability. ...
- by Zat Earthshatter - at 2012.11.16 10:00:00
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407. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Heat Ray (Open to a more Amarr-type name): An Amarrian design, this device appears as a simple handheld satellite-style dish. Instead of radio waves however, the Heat Ray uses a combination of microwave and far-infrared focused radiation to heat w...
- by Zat Earthshatter - at 2012.11.15 12:18:00
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408. REQUEST: Shield deployment - in Feedback/Requests [original thread]
Joe Darkwater wrote: Are you kidding? Holographic? wave interference? hello? Sounds like fuzzy Gallente Tech. This is Amarr! An amarr shield has to be a big heavy wall of golden steel, drastically reducing your movementspeed and your stamina bu...
- by Zat Earthshatter - at 2012.11.15 11:59:00
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409. Taxer of The Hill [Game mode Idea] - in General Discussions [original thread]
Let's see... how to improve on this idea... I got it! In earlier DUST devblogs, the MCC was mentioned as requiring fuel to stay in the battle, and that the fuel would be an RTS-like resource. If the map includes Extraction Heads as well as the ma...
- by Zat Earthshatter - at 2012.11.15 11:38:00
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410. Suggestion for nanite injectors - in Feedback/Requests [original thread]
Definitely more feasible than having to run into the middle of a fight and reviving. However, there's still the issue of the newly-revived soldier at extremely low health, in exactly the same spot he got "killed" in ! My idea? A drone that is ...
- by Zat Earthshatter - at 2012.11.15 05:12:00
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411. Non-lethal Weapons - in General Discussions [original thread]
Foam Bomb : This device already exists in EVE lore. What it does is essentially create a block of foam as hard as concrete, wherever you throw it. If a player is in the detonation, they become encased for a short time before their dropsuits shat...
- by Zat Earthshatter - at 2012.11.12 04:55:00
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412. holographic sight - in Feedback/Requests [original thread]
I see what he wants - He wants to see a superimposed line drawn from the gun barrel to the target! For simple balancing, this would be best included with any weapon that has physics applied to it - currently only the Mass Driver. Artillery-style w...
- by Zat Earthshatter - at 2012.11.12 04:42:00
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413. Weaponless Dropship Variant - in Feedback/Requests [original thread]
You're going to need a LOT more HP if you're seriously going into a combat zone flying a sluggish vehicle without weapons or escorts alongside. Like on the order of twice that of an HAV. And if it's flying as you say, then the size of the "kic...
- by Zat Earthshatter - at 2012.11.12 04:36:00
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414. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Trade Winds *Begin Holoreel Recording* Ship's log, 12-21, YC113, 12:00 NE Standard Time - Location: Kassigainen IV, Caldari Border Zone, The Citadel Region Our supplies have run low. The crew of the State Issue' Submarine Bushido has had to cu...
- by Zat Earthshatter - at 2012.11.11 01:43:00
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415. Someone actually used a dropship like a transport today - in General Discussions [original thread]
What I find weird is that the popular suggestion for making dropships better transports is to SLOW THEM DOWN!?!?!?!? I sense a very slight lapse in logic... I think the first problem here is that there aren't any other air vehicles to fly a...
- by Zat Earthshatter - at 2012.11.11 00:48:00
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416. Buffing Small Blaster Turrets. - in Feedback/Requests [original thread]
Agreed. However, we will not get any meaningful results until the "inheritance" turret problem is fixed - the one where the vehicle movement throws off your aim. That single effect has made small missile turrets the top-dog in light vehicle combat...
- by Zat Earthshatter - at 2012.11.11 00:22:00
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417. Corps armor painter/customization - in Feedback/Requests [original thread]
Although I wouldn't support forcing every employee to adopt it (outside of management-sponsored battles of course), I still put my full weight behind this proposal.
- by Zat Earthshatter - at 2012.11.11 00:18:00
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418. Request: TAP R2 to Activate Vehicle Module - in Feedback/Requests [original thread]
With current schemes, it would be great if you could assign vehicle modules to the X and Square buttons, as well as tapping R2. Here's my scheme idea: Wheel-selector controls: R2 (hold) > open wheel-selector [W.S.], no continued hold necessa...
- by Zat Earthshatter - at 2012.11.11 00:14:00
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419. OBAMA - in The Locker Room [original thread]
@maken - I know that there was a significant amount of political-level division in other times including the "hanging chads" of 2000, but what I meant by that line was that this election had the most widespread division of the people themselves si...
- by Zat Earthshatter - at 2012.11.08 06:22:00
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420. OBAMA - in The Locker Room [original thread]
This was one of the most sharply divided election years in recent memory. People's opinions have usually been tainted to some degree by emotion and media bias (do not lie about that - the only major outlets without a party slant are outside of the...
- by Zat Earthshatter - at 2012.11.07 07:50:00
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