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421. Request: Hover Bikes - in Feedback/Requests [original thread]
I like the concept of the hover bike, but I find issue with your "heavy" bike. If you're knowingly entering "heavy" combat in a small vehicle, it should be an LAV - I dare you to out-shoot a 360 degree turret in a bike. In my opinion, they should ...
- by Zat Earthshatter - at 2012.11.07 07:29:00
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422. [Request] Parachute - in Feedback/Requests [original thread]
Hold on one second - you dont wan't to have a rapid yet safe drop, instantly zero-ing your velocity in an epic crouch position?!?! I suppose parachutes are good for night "stealth" maps, where you don't want to have a loud blast giving away your...
- by Zat Earthshatter - at 2012.11.05 04:23:00
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423. Request: Dropship tether - in Feedback/Requests [original thread]
It should be noted that DUST dropships are extremely small, and would likely struggle to carry an LAV, much less a HAV. However, your idea isn't dead there - I now draw your attention to the unused "Heavy Air Vehicle" HUD marker. I'm thinking we ...
- by Zat Earthshatter - at 2012.11.05 04:16:00
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424. new weapon type: anti infantry rocket launcher (vehicle mounted weapon) - in Feedback/Requests [original thread]
Instead of a bazooka, my idea is an AR that uses missiles instead of bullets/bolts/beams. The rifle would consist of a stock, with the barrel and clip replaced by a missile pod, a much smaller and weaker version than those found on real attack hel...
- by Zat Earthshatter - at 2012.11.03 20:05:00
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425. Dust 514 on 12GB Super Slim? - in General Discussions [original thread]
Although mine is a "fat" PS3, if Sony follows common sense then the slims should still be able to take laptop-sized HDDs. According to other posts, it looks like you're fine. About 4 years back, I got a 320gb HDD, and I want to say that was about ...
- by Zat Earthshatter - at 2012.11.02 21:05:00
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426. Dust Travel? - in Feedback/Requests [original thread]
Onar Kion wrote: Every planet in EVE has a Customs Office orbiting it. Meant for planetary interactions, to send your harvest goods up to the customs office to be picked up by your, or a corps cargo ship. Quote: Orbital Customs Offices are ...
- by Zat Earthshatter - at 2012.11.02 20:52:00
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427. My feedback on Manus Peak - in Manus Peak [original thread]
Actually, during my time with the map, I didn't think it was meant to be a sniper map perse'. It seems to have been made as a "small" vehicle map. Wide roads, open vistas, it's clear you're supposed to have an armored door between you and that r...
- by Zat Earthshatter - at 2012.11.01 06:51:00
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428. Dust Travel? - in Feedback/Requests [original thread]
Like Onar's idea for exploration. However, I think we'd need specialized vehicles and suits to, say, check a ruin, or disguise your scent for hunting. As for planet-to-planet, I know we "soul-jump" (i refuse to use that cumbersome word, and same ...
- by Zat Earthshatter - at 2012.11.01 06:46:00
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429. Walt Disney just purchased Lucas Films! - in The Locker Room [original thread]
That story has seen the most mixed comments sections of stories this year. There's one group that's certain Star Wars will die, another citing the Avengers to say that it's going to work, and a third that says it can't get any worse than ep. 1-3...
- by Zat Earthshatter - at 2012.11.01 06:31:00
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430. Suguestion: Air counter - in Feedback/Requests [original thread]
It's always good to brainstorm ideas beforehand, so that CCP can produce the proper counters alongside fighters and other future air vehicles. I find issue with the SAM being an "equipment" device. This is because it would be comparable to the ...
- by Zat Earthshatter - at 2012.10.26 08:27:00
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431. [Idea] A Nova Knife Inspired Idea - in Feedback/Requests [original thread]
Makes an epic Tech-2 version of the Scout, which is slated to have a form of cloaking as well. Although it doesn't seem to have much use in-game, such a function would be a potential match-winner. when used to take out a critical healer unit in th...
- by Zat Earthshatter - at 2012.10.26 05:30:00
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432. Mass driver Options - canister changes - in Feedback/Requests [original thread]
I've got an idea, and we wouldn't need to add any "new" item categories to do it. Instead of having special ammo, just go full Minmatar and allow the MD to fire regular thrown grenades as well as standard ammo. Hitting L2 + square would load the ...
- by Zat Earthshatter - at 2012.10.26 01:39:00
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433. Quantum Mines - here kitty kitty... - in Feedback/Requests [original thread]
This idea is, functionally, a simple mine, but with a devious extra function. However, the sci-fi behind its killer app is going to take some explanation. Ever heard of Schrodinger's Cat? It is a thought experiment where a cat is sealed in a box,...
- by Zat Earthshatter - at 2012.10.25 07:41:00
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434. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Nomad Attacking a Minmatar planet is no small feat. Not only do you have to contest with independent tribes and hostile wildlife, but you also have to find their bunkers . No, they don't cloak, nor are they buried. Minmatar bunkers... are New...
- by Zat Earthshatter - at 2012.10.24 21:21:00
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435. Nanotech Grenade - in Feedback/Requests [original thread]
Vermaak Doe wrote: @ghost-33 the shields are designed to stop basically every offensive energy type so whatever goes through the shields would theoretically be harmless) @xinera xios there isn't much of a description besides saying it magical...
- by Zat Earthshatter - at 2012.10.23 21:29:00
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436. Dust 514 has gone flat. - in General Discussions [original thread]
Iron Wolf Saber wrote: Dude... I am the guy running around with militia gear with very few skill points killing players who now have about 20x more skill points than me now. What I am trying to say is that I can go out in a suit nekkid and ar...
- by Zat Earthshatter - at 2012.10.22 15:25:00
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437. Nanotech Grenade - in Feedback/Requests [original thread]
It appears people have missed the point. Yes, shields usually block weapons before reaching armor. And I KNOW that other weapons hurt shields first. This grenade is NOT, repeat NOT, meant to directly kill or replace AV in overall effect...
- by Zat Earthshatter - at 2012.10.22 13:53:00
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438. Nanotech Grenade - in Feedback/Requests [original thread]
@nova: Forgot about that. IMO, that fire-damage effect is just silly, especially since the armor is STILL STRONG when it happens. On top of that, what the heck is a military vehicle in 22,000 A.D. doing without fire suppression systems!?!?!?
- by Zat Earthshatter - at 2012.10.21 23:19:00
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439. tutorials for vehicles - in Feedback/Requests [original thread]
I really hope this game releases with some kind of holodeck, or even just an ability to muck around on a district. The holo-deck would let EVE ships scan a future target to put into the program, giving a cool practice-raid ability on the side. Ye...
- by Zat Earthshatter - at 2012.10.21 09:48:00
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440. Nanotech Grenade - in Feedback/Requests [original thread]
The idea is to behave the same way as the flux - killing one health bar leaving others intact - differing simply by what HP bar you are disrupting. I gave a Focus Belt-style effect to keep it from killing vehicles, since they don't seem to have a...
- by Zat Earthshatter - at 2012.10.21 09:38:00
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