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281. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
leaving the slots alone and changing the passive reps logi bonus to reduction of equipment fitting and changing assault from shield recharge to increased damage would balance them a lot. this comes with a normalization of CPU/PG for all mediums s...
- by ZDub 303 - at 2013.07.04 23:26:00
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282. core flaylock - in Feedback/Requests [original thread]
godlocks are lol-OP... can't wait for them to be nerfed... and this is coming from a shield tanker.
- by ZDub 303 - at 2013.07.04 23:23:00
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283. [Feedback] too many resources for shield energizer modules... - in Feedback/Requests [original thread]
madd greazy wrote: ZDub 303 wrote: the shield penalty is miniscule... actually fairly well balanced imo. its 33% more effective at proto... you are trading CPU cost for shield penalty... otherwise they would have to be something like 130 CPU...
- by ZDub 303 - at 2013.07.04 23:21:00
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284. [Feedback] too many resources for shield energizer modules... - in Feedback/Requests [original thread]
the shield penalty is miniscule... actually fairly well balanced imo. its 33% more effective at proto... you are trading CPU cost for shield penalty... otherwise they would have to be something like 130 CPU to remain balanced.
- by ZDub 303 - at 2013.07.04 23:02:00
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285. Easy solution to 'proto stomping'? - in Feedback/Requests [original thread]
this isn't nerfing proto gear at all.. its not even touching it. Its just making it a little easier on the new guys to catch up. PG/CPU is a huge limiter, and it will keep fittings in check, still giving proto suits quite a bit more power than th...
- by ZDub 303 - at 2013.07.04 13:38:00
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286. Easy solution to 'proto stomping'? - in Feedback/Requests [original thread]
Aizen Intiki wrote: ZDub 303 wrote: Samuel Zelik wrote: I'm telling you, just try the Militia Shotgun; it works like a charm that works. There are ways to combat Protos without closing the skill gap; it's called tactics. meh, i've used...
- by ZDub 303 - at 2013.07.04 13:12:00
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287. Easy solution to 'proto stomping'? - in Feedback/Requests [original thread]
Meeko Fent wrote: So the fellow who has maxed all core skills, all CPU reducing skills, and is basically a proto suit with only a 11th of the price. If being able to field 11 proto strength suits and make a good profit doesn't scare you, you ...
- by ZDub 303 - at 2013.07.04 05:26:00
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288. Easy solution to 'proto stomping'? - in Feedback/Requests [original thread]
Artificer Ghost wrote: ZDub 303 wrote: you guys must be exceptions to the rule then... I'm an exception to EVERY rule. Jk. But seriously, 90% of C-Logi's are just yapping poodles waiting to be shot. You might be an exception, but 10% i...
- by ZDub 303 - at 2013.07.04 03:46:00
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289. Easy solution to 'proto stomping'? - in Feedback/Requests [original thread]
Meeko Fent wrote: This sounds scary. Please no. Then I'd fit all STD gear in my slots and still be weak compared to Proto gear. The strength of proto gear is fine. It's the match up between newberries with MIL gear versus Protopacks Pu...
- by ZDub 303 - at 2013.07.04 03:41:00
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290. Easy solution to 'proto stomping'? - in Feedback/Requests [original thread]
you guys must be exceptions to the rule then... cause I don't even think twice about a militia suit and std suits have almost never given me trouble. Only really good players in adv suits cause me to think twice. The only time I die anymore is L...
- by ZDub 303 - at 2013.07.04 03:37:00
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291. Easy solution to 'proto stomping'? - in Feedback/Requests [original thread]
Samuel Zelik wrote: I'm telling you, just try the Militia Shotgun; it works like a charm that works. There are ways to combat Protos without closing the skill gap; it's called tactics. meh, i've used the HK4M a couple times in pubs. Its neat...
- by ZDub 303 - at 2013.07.04 03:19:00
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292. Easy solution to 'proto stomping'? - in Feedback/Requests [original thread]
Artificer Ghost wrote: Uh... No. People with Core Skills, Engineering V, and Electronics V can dominate the field with a low cost. One of the main things for proto-gears is the cost of ISK and/or AUR. If they don't cost as much, what's to stop ...
- by ZDub 303 - at 2013.07.04 03:03:00
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293. Content Before Equipment - in Feedback/Requests [original thread]
Captain Wontubulous wrote: Delenne Arran wrote: Fairly certain that the guys working on new maps, the guys working on new game modes, and the guys working on new weapons aren't all the same people. Getting one thing isn't necessarily coming ...
- by ZDub 303 - at 2013.07.04 02:58:00
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294. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
It does seem odd doesn't it? Esp since laser weaponry is supposed to have a longer range than blaster weaponry. The tac could still be quite powerful if they lowered the optimal to the same as the charged scrambler and raised the RoF a bit (~25-...
- by ZDub 303 - at 2013.07.04 02:55:00
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295. Easy solution to 'proto stomping'? - in Feedback/Requests [original thread]
BL4CKST4R wrote: So all suits have the same slot layout but the difference is the amount of CPU/PG? Exactly... high CPU/PG lets you fit more modules. You can use CPU/PG upgrades to get you close, but you will, of course never be as powerful ...
- by ZDub 303 - at 2013.07.04 02:48:00
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296. Easy solution to 'proto stomping'? - in Feedback/Requests [original thread]
So, one of the major issues in this game, when it comes to IBs and also the new player experience. Is how powerful proto suits are in comparison to miltia/standard gear right? Now if you look at weapons in this game, you'll notice the damage incr...
- by ZDub 303 - at 2013.07.04 02:42:00
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297. Change the Slot Layout of Logis - in Feedback/Requests [original thread]
Play a logi in PC, you get wrecked by decent players in assault suits. Trust me... they are pretty well balanced. You don't see 16 logis in PC matches for a reason... they aren't OP.
- by ZDub 303 - at 2013.07.03 21:50:00
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298. [Request] Permanent respec option - in Feedback/Requests [original thread]
respecs right now would really help the game. You guys keep thinking that everyone respecing to the flavor of the month will ruin the game? Its actually quite the opposite. As it stands now we have this system that forces you to make a choice of...
- by ZDub 303 - at 2013.07.01 17:55:00
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299. Give us a way to kill...the yellow logi lav's...plz ffs - in Feedback/Requests [original thread]
padraic darby wrote: ZDub 303 wrote: We desperately need AV nades to work again like they did in chrome. ATM if the lav is moving, at all, they pretty much never actually hit. av nades in cromosome were OP. they out damaged prototype swar...
- by ZDub 303 - at 2013.06.30 17:36:00
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300. Core Godlock pistol! - in Feedback/Requests [original thread]
Buster Friently wrote: XeroTheBigBoss wrote: Are you guys aware of how godlike it is? Is there plans to nerf it down a little bit? It's getting to the point where people are just running around using nothing else specially in the Planetary C...
- by ZDub 303 - at 2013.06.30 17:00:00
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