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441. TTK is way to high - in General Discussions [original thread]
Fyra Yacile wrote: bamboo x wrote: AR is fine, TTK is fine, shut up. no it isn't ... no it isn't ... and make me Oh nice, I wanna get in on this too! Fyra Yacile wrote: I agree it was too short before but now its too long... no...
- by ZDub 303 - at 2014.03.31 20:23:00
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442. Mercs and Capsuleers are both immortal... - in General Discussions [original thread]
CRNWLLC wrote: Clearly EVE needs to stay on PC and Dust needs to remain on PS3, Not clearly... some compelling arguments can be made as to why Dust should get off the PS3 as soon as possible.
- by ZDub 303 - at 2014.03.31 19:49:00
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443. If/When we get PC 2.0 should districts reset ownership? - in General Discussions [original thread]
Depends on how extensive the changes are really. If PC requires an EVE presence (flying a warbarge through low sec for example). Then yeah it probably will be reset. However, PC needs to mean something to EVE first imo...
- by ZDub 303 - at 2014.03.31 18:33:00
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444. does kdr matter to you - in General Discussions [original thread]
1pawn dust wrote: ZDub 303 wrote: It would be better if end of match screens had isk efficiency instead, and the gaming culture developed around that instead. it would also probably help curb pubstomps. Agreed, but it still doesnt dete...
- by ZDub 303 - at 2014.03.31 18:26:00
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445. does kdr matter to you - in General Discussions [original thread]
1pawn dust wrote: ZDub 303 wrote: its an FPS, of course it is. KDR is literally the only important stat in this game. In PC its about winning and in pubs its about KDR. What a bunch of bullshit. Dust514 is all about the victory, Cod is...
- by ZDub 303 - at 2014.03.31 18:05:00
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446. does kdr matter to you - in General Discussions [original thread]
shadow drake35 wrote: ZDub 303 wrote: its an FPS, of course it is. KDR is literally the only important stat in this game. In PC its about winning and in pubs its about KDR. thats cod this is dust and they are both first person shooter...
- by ZDub 303 - at 2014.03.31 17:56:00
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447. Anybody tried Gal Assault Shotguns? - in General Discussions [original thread]
Smooth Assassin wrote: Wasn't it reduction to spread? spread = hipfire dispersion
- by ZDub 303 - at 2014.03.31 17:53:00
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448. does kdr matter to you - in General Discussions [original thread]
its an FPS, of course it is. KDR is literally the only important stat in this game. In PC its about winning and in pubs its about KDR.
- by ZDub 303 - at 2014.03.31 17:52:00
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449. Making Assaults Unique - in General Discussions [original thread]
They just need their bonuses completely reworked, its very clear CCP has no clue what to do with the bonuses for assaults. Just look at amarr, there IS a reason to run Amarr Assault over Amarr Scout... the laser weaponry heat build up bonus. I th...
- by ZDub 303 - at 2014.03.31 16:33:00
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450. Solution To Balancing Vehicle Modules: Capacitors - in General Discussions [original thread]
Infantry vs vehicles could be a lot about cap warfare too. Flux nades could be reworked to disrupt tacnets and cloak ,destroy equipments, neut cap on vehicles, and drain stamina on dropsuits. Introducing an Amarr grenade type that focuses on an ex...
- by ZDub 303 - at 2014.03.31 16:06:00
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451. *Clap clap clap* - in General Discussions [original thread]
Even though it sucks, I feel like it was added into the game in the right away. It comes in drastically underpowered and then through hotfixes they can tweak the numbers until its viable. Instead of FOTM OP and then nerfed.
- by ZDub 303 - at 2014.03.31 16:01:00
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452. The Invincible Madrugar FIT - in General Discussions [original thread]
Something else that could stand to be hotfixed asap.
- by ZDub 303 - at 2014.03.30 01:45:00
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453. Are there any logistics out there enjoying the patch? - in General Discussions [original thread]
Amarr logi is amazing. The sidearm is so helpful, fast uplinks rake in massive WPs too. I'm quite happy with the patch so far. Cloaking isn't too bad but you need a squad now for sure. Playing solo I die all day to cloaked shotgun scouts :(
- by ZDub 303 - at 2014.03.30 01:15:00
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454. The Hardemer Nerf was an indirect Buff for Blaster Tanks - in General Discussions [original thread]
What blasters need is a nerf in power vs infantry, not vs tanks. More spread and I think dropsuits should have a 33% resistance vs large blasters.
- by ZDub 303 - at 2014.03.29 20:59:00
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455. i downloaded and installed eve - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: does it play thru browser website like runescape???? If you're legitimately asking this question, then you should probably uninstall. These few steps should help. Go to the start menu (icon in the bottom left if us...
- by ZDub 303 - at 2014.03.29 20:55:00
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456. Slowdown effect is bullshitt!! - in General Discussions [original thread]
It ruins any sort of competitive 1v1 in this game. It might be good in an RPG sense but its horrible in an FPS sense. CCP, get rid of it. NOW
- by ZDub 303 - at 2014.03.29 19:39:00
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457. CCP - Just remove vehicles already - in General Discussions [original thread]
Played against Jason Pearson for the first time the other day in Dom. Yeah... threw two rail gunnlogis at him and watch him walk all over me. I'm not a terrible tanker I don't think, but he made me feel like one. My advice to your Spkr, would be ...
- by ZDub 303 - at 2014.03.29 17:00:00
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458. CCP can we please remove tiers already? - in General Discussions [original thread]
Vell0cet wrote: Tiers are what make DUST interesting and differentiate it from other FPS games in the market. Risk vs. ISK is what makes DUST more interesting than any other FPS ever made. The NPE can be solved by making an optional 2nd tier a...
- by ZDub 303 - at 2014.03.29 16:16:00
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459. why flux turning off cloak is a bad idea - in General Discussions [original thread]
What if flux caused the scout to lose ~25-33% of its cloak charge? It still causes them problems and now they have to consider leaving... a swarm of fluxes would kick him out of cloak but overall leaves scouts in a position where flux isnt instan...
- by ZDub 303 - at 2014.03.29 15:19:00
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460. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
Shield boosters are bugged, and really need to be looked at. They are so inconsistent, I would also agree they are pretty much useless atm. I also think shield tanks need a regulator low slot mod, that would help a lot imo with this issue.
- by ZDub 303 - at 2014.03.29 14:37:00
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