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421. DarkStar Army silently waits for coup opprotunity on Molden Heath - in General Discussions [original thread]
How exciting, I made about 100 million off the FEC war in 1.3. I would welcome some additional income!
- by ZDub 303 - at 2014.04.09 18:09:00
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422. Passive Scanning is for Scouts - Active Scanning is for Logis - in General Discussions [original thread]
Scanners need to be reworks with an internal capactior with cloaks, as said by others in this thread. Then... to make them how CCP actually intends but has been unable to make them. You increase the scanning duration of each scanner substantially...
- by ZDub 303 - at 2014.04.09 11:48:00
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423. A year of work has gone to working on Dust 514 core mechanics - in General Discussions [original thread]
PS3 limitations... Sigh...
- by ZDub 303 - at 2014.04.07 14:27:00
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424. Just got into eve - in General Discussions [original thread]
I just started playing eve about two weeks ago too. It's crazy complicate but it gives me a lot of hope for Dust. I know it's gonna be a while but in a few more years hopefully Dust is a game worth caring about on the PS4 or PC. It'll probably ne...
- by ZDub 303 - at 2014.04.07 14:22:00
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425. Changing Scout bonus to benefit lower SP players - in General Discussions [original thread]
I agree, however... in the interest of NPE. I think all class-wide bonuses should be reworked as a role bonus. Sentinel, Commando, Assault, Logistics, Scout bonuses should all be flat Role Bonuses and not per level.
- by ZDub 303 - at 2014.04.02 22:42:00
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426. PC battle question - in General Discussions [original thread]
Yes, those people are often called 'Ringers'
- by ZDub 303 - at 2014.04.02 20:43:00
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427. CPM cloak discussion - in General Discussions [original thread]
anaboop wrote: With forced animation it makes sense, its just it wasnt mentioned in the post. Gotcha, I edited the post to better reflect that.
- by ZDub 303 - at 2014.04.02 20:37:00
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428. CPM cloak discussion - in General Discussions [original thread]
anaboop wrote: ZDub 303 wrote: I was thinking about this some more and I think I have a decent solution without a lot of work required. If you pull the trigger with the cloak out you use it and go cloaked (i assume, i havent used it persay)...
- by ZDub 303 - at 2014.04.02 20:13:00
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429. CPM cloak discussion - in General Discussions [original thread]
I was thinking about this some more and I think I have a decent solution without a lot of work required. If you pull the trigger with the cloak out you use it and go cloaked (i assume, i havent used it persay) and start using your cloak energy. ...
- by ZDub 303 - at 2014.04.02 18:47:00
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430. Is this a true MMO - in General Discussions [original thread]
shadow drake35 wrote: im just wanting to see bigger player battles Dont hold your breath. Larger player battles are probably not a reality for another 3-4 years.
- by ZDub 303 - at 2014.04.02 18:35:00
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431. Is this a true MMO - in General Discussions [original thread]
Bethhy wrote: ZDub 303 wrote: PS3 Limitations.... *sigh* DUST isn't some cutting edge piece of software... Alot of what we see is university level programming.. Not professional expert innovators.. PS3 is still widely considered by TECH...
- by ZDub 303 - at 2014.04.02 18:31:00
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432. Is this a true MMO - in General Discussions [original thread]
PS3 Limitations.... *sigh*
- by ZDub 303 - at 2014.04.02 16:43:00
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433. Will PvE effect PC or FW? - in General Discussions [original thread]
Monkey MAC wrote: If owning more districts is not considerably harder then holding 1 district, you'd ge a monopoly very very quickly. How do you not see that. PC itself needs a rework anyway, there needs to be more focus on owning adjacemt dist...
- by ZDub 303 - at 2014.04.01 14:24:00
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434. How valuable do we think Officer Weapons will be? - in General Discussions [original thread]
Joseph Ridgeson wrote: We have gone from 7 possible officer weapons to 3 that people will actually want and 2 that will be highly desirable. That means there is only a 3/7 or 2/7 of an officer drop not being 'meh.' This will drive the prices up...
- by ZDub 303 - at 2014.04.01 14:04:00
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435. Will PvE effect PC or FW? - in General Discussions [original thread]
Vrain Matari wrote: What i want to see is a drone infestation mechanic that scales geometrically with # of districts held & amount of infrastucture development(not even a variable now, i know). Maybe this would apply to adjacent districts o...
- by ZDub 303 - at 2014.04.01 13:59:00
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436. Will PvE effect PC or FW? - in General Discussions [original thread]
Monkey MAC wrote: ZDub 303 wrote: I don't see a point... Drone Infestations, unless they occurred extremely frequently would just get cleared out by the owning corporation. I mean they would literally have to spawn every 4 hours or so with h...
- by ZDub 303 - at 2014.04.01 13:40:00
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437. Will PvE effect PC or FW? - in General Discussions [original thread]
I don't see a point... Drone Infestations, unless they occurred extremely frequently would just get cleared out by the owning corporation. I mean they would literally have to spawn every 4 hours or so with high penalties if they weren't cleared wi...
- by ZDub 303 - at 2014.04.01 13:19:00
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438. Epic Ion Pistol Action - in General Discussions [original thread]
ive had that problem for weeks, even in 1.7. Glad to see someone has caught it on camera. Did you submit a ticket? They need to see that.
- by ZDub 303 - at 2014.04.01 03:38:00
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439. CCP: Hit-Detection, Stun-Locking and Speed Tanking - in General Discussions [original thread]
Stun lock is so frustrating. 100% needs to go now.
- by ZDub 303 - at 2014.03.31 23:25:00
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440. Making Assaults Unique - in General Discussions [original thread]
RINON114 wrote: Edit: As for the proposed changes you want to make for the assault suit skills, they still don't really pack that punch that other specialisations do. What might be interesting is if assaults got bonuses to speed and stamina as ...
- by ZDub 303 - at 2014.03.31 22:42:00
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