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401. Asset Wipe with 2.0 - in General Discussions [original thread]
Only if we get a full SP refund too.
- by ZDub 303 - at 2014.04.18 03:19:00
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402. Pyrex gave me an idea... - in General Discussions [original thread]
Odigos Ellinas wrote: There are no restrictions of what gear you can use in the Eve universe. ISK is managing all of that. You are blaming the side effects of a broken game mode ( PC ) and try to fix a other game mode. pubs are low ISK payout ...
- by ZDub 303 - at 2014.04.18 03:07:00
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403. JudgeRhadamanthus "Unseen" cloaking Video - in General Discussions [original thread]
Cloak, imo at least, should be just as easy/hard to see regardless of the lighting on a map. Adding complementary 'dark' shadows to the outline of a cloaked scout so they are visible in both bright and dark maps would fix this. You make a great ...
- by ZDub 303 - at 2014.04.17 18:28:00
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404. Assault Rail RIfle? - in General Discussions [original thread]
To echo other sentiments in this thread. I find the ARR has too much kick when compared to other rifle weapons. I personally find the SB-39 RR + M209 ASMG combo to be incredible myself. At the shorter ranges where the ARR would be more desirable o...
- by ZDub 303 - at 2014.04.15 21:21:00
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405. Armor is better at taking armor type damage than shield. (vehicle) - in General Discussions [original thread]
Cat Merc wrote: While you do that, make the Madrugar less tanky but have more mobility, while do the opposite to the Gunnlogi. And make sure that the turret rotation speed is low on the gunnlogi. Why? Because if you're going to copy EVE in te...
- by ZDub 303 - at 2014.04.15 02:22:00
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406. Armor is better at taking armor type damage than shield. (vehicle) - in General Discussions [original thread]
Reduce armor reps to 1/3 efficacy and introduce active rep modules at their current efficacy. Increase shield hardeners to 40s uptime as you need to use them proactively instead of reactively like on an armor tank. Fix shield boosters FFS and lo...
- by ZDub 303 - at 2014.04.15 01:49:00
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407. Nerfing & Respecs - in General Discussions [original thread]
Its so that you keep buying boosters. Boosters to get into FOTM and boosters to get out of FOTM. Remember, at its core, this is just a business.
- by ZDub 303 - at 2014.04.14 20:59:00
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408. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
The problem with PC is that there really isnt a lot of reason to desire holding a district without passive isk generation. If you remove that, it becomes the old corporation battle system with a really complex interface. There needs to be a reason...
- by ZDub 303 - at 2014.04.14 20:13:00
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409. CCP PC 1.0 Needs to Be Addressed: Auto Sale & Clone Packs - in General Discussions [original thread]
Increasing attack window to 2-3 hours would really change holding land in PC for sure. +1 to the 150 clone pack as well.
- by ZDub 303 - at 2014.04.14 02:32:00
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410. Judge Rhadamanthus has left the battle... - in General Discussions [original thread]
Patrick57 wrote: Monkey MAC wrote: Probably because he wasn't up for a pub stomp with you and your little band of tryhards. You know the same stuff most of the playerbase is complaining about because we are sick of people like yourself stomp...
- by ZDub 303 - at 2014.04.13 09:52:00
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411. Logi dont NEED points for passive drop equipment - in General Discussions [original thread]
For all of the things wrong with this game,.. This is not one of them. Even if it's a problem, it's about as low on priority as you can get. /thread
- by ZDub 303 - at 2014.04.12 19:35:00
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412. Raging, anger, negative emotions - in General Discussions [original thread]
Most of it comes from how bad it feels to play dust. This is due primarily to the input lag and frame rate issues and with the quicksand terrain. Getting stuck and being forced to suicide makes me more frustrated than any balance issues I've ever...
- by ZDub 303 - at 2014.04.12 01:57:00
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413. I'm noticing a trend in balance issues - in General Discussions [original thread]
Light frames and heavy frames seem well balanced against each other. All that we really need is the unfinished buff to medium frames they couldn't get around to for 1.8.
- by ZDub 303 - at 2014.04.12 00:26:00
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414. Cloaks Eve vs Dust - in General Discussions [original thread]
It would be interesting if getting within 5-10m of a cloaked scout decloaked him Locking delay... could be brought into dust by introducing a slight delay to weapon swapping while decloaking. That has been argued back and forth quite a bit on h...
- by ZDub 303 - at 2014.04.11 21:18:00
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415. [Weekly Inquiry] Should ISK Balance Be Reset With The Player Market? - in General Discussions [original thread]
Absolutely not, why punish every single player in this game because people used legitmate in-game mechanic to gain isk. It may have been flawed but it doesnt justify punishing thousands of people who have never had anything to do with PC in the fi...
- by ZDub 303 - at 2014.04.10 14:49:00
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416. CCP Saberwing, Whiny Community, and Content - in General Discussions [original thread]
To all those asking for an isk wipe in here... Lol. Only if it includes an SP wipe too. Some players have more SP than others too you know, it's only.. "Fair" It should probably also included a temporary suspension of accounts for people who pla...
- by ZDub 303 - at 2014.04.10 10:31:00
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417. Orbital Strikes Are Too Common - in General Discussions [original thread]
I would support an increase of WP reqs to 4000 or so until they can rework the system. Still fairly easy to get 1 but harder to get 6 in a game.
- by ZDub 303 - at 2014.04.10 10:23:00
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418. Passive Skills Delay Update? - in General Discussions [original thread]
Justicar Karnellia wrote: Call me a cynic but I have a feeling we might even have to wait until the next fanfest patch to get this fixed. It is of course entirely unacceptable to have this level of unprofessionalism in a LIVE PRODUCTION ENVIRON...
- by ZDub 303 - at 2014.04.10 10:13:00
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419. i love wp for vehicle damage - in General Discussions [original thread]
Damage mods need a nerf imo I also think damage mods need to be low slot modules like they are in eve for both dropsuits and vehicles. Otherwise the game is getting there I agree.
- by ZDub 303 - at 2014.04.10 00:18:00
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420. Listen to Pyrex, it's time to STFU and HTFU about nerfing/buffin... - in General Discussions [original thread]
CEOPyrex CloneA wrote: Hi, Im CEO Pyrex and I am loving this thread Yes the flaylock buff has always been a troll, sorry for those who are new to 'eve culture' that didn't get it. Love me or hate me, it doesnt matter, we all want this game to...
- by ZDub 303 - at 2014.04.10 00:07:00
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