Pages: 1 2 3 4 5 6 7 8 9 10 20 |
421. Let swarm launchers lock onto neutral installations - in Feedback/Requests [original thread]
They cant? O.o i dont use SLs but i think thats kindof silly. +1 Reaper
- by Xaviah Reaper - at 2013.09.16 23:36:00
|
422. [Request] Fitting Test - in Feedback/Requests [original thread]
surely the soldiers are trained before battle? so where do they train? I think this is a good idea +1 Reaper
- by Xaviah Reaper - at 2013.09.16 23:33:00
|
423. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
removing the idea of prototype and advanced is an excellent idea. Look at games such as World of Warcraft for example. They extend their end-game content with frequent patches, out-dating the old tier and introducing cool looking new tiers. This w...
- by Xaviah Reaper - at 2013.09.16 23:27:00
|
424. [Request] Dropship "medium turret" and "Medium power grid" slot - in Feedback/Requests [original thread]
( I apologise for reposting this, but the title for my previous thread was terrible .. so, no harm done :P ) Hey, this post is in support of buffing the Dropship (specifically the Caldari) and its damage output/survivability. The Dropship its...
- by Xaviah Reaper - at 2013.09.16 23:25:00
|
425. [Request] How to Make the Warbarge Fun - in Feedback/Requests [original thread]
Maybe a target range to practice your new weapons? or a training room with stun rounds to warm up :P. if you're altering a vehicle fitting, then your vehicle should be pulled up on the conveyor belt and when you change a mod or turret, robotics fi...
- by Xaviah Reaper - at 2013.09.16 23:22:00
|
426. Dropships Need Some Love - in Feedback/Requests [original thread]
ChromeBreaker wrote: but if it cheers you up, all vehicles and their weapons are getting rebalanced at the end of the month just lost my 1m isk python.. again ... thank god. if its not fixed by 1.5, im afraid i wont be playing dust an...
- by Xaviah Reaper - at 2013.09.16 14:27:00
|
427. [Feedback] Snipers are done. - in Feedback/Requests [original thread]
Get a commando suit, an NT-511, GEK AR and a nanohive ... you can cqb with your rifle in the new maps and scout suit the old maps... spread your SP Reaper
- by Xaviah Reaper - at 2013.09.16 13:14:00
|
428. Dropships Need Some Love - in Feedback/Requests [original thread]
Mossellia Delt wrote: wait wait wait.... why are you complaining about missiles...... hybrids suck everything sucks ... railgun turrets are useless, ships are flimsy and forge guns destroy our ships with ease :P
- by Xaviah Reaper - at 2013.09.16 10:20:00
|
429. Dropships Need Some Love - in Feedback/Requests [original thread]
Fire of Prometheus wrote: Caldari=hit and run, Gallente=hit and stay awhile For this exact reason, there is an imbalance in the ships. both ships need buffs but shields most of all. reaper
- by Xaviah Reaper - at 2013.09.16 07:23:00
|
430. HAVs are not motels - in Feedback/Requests [original thread]
a vehicle " shiny metal boot " option would be awesome for Dropships. would make precision drops more viable too. but it would boot the turret gunners. a massive customizable message to display when you ask them to leave would be amazing :D "GTFO ...
- by Xaviah Reaper - at 2013.09.15 21:40:00
|
431. report options and chat room control - in Feedback/Requests [original thread]
I propose a system for in-game reporting. options should include but not be limited to.. - racism / abusive language (Resulting in a typing / voice activation ban depending on circumstances) - grieving chat rooms (resulting in a ban from the cha...
- by Xaviah Reaper - at 2013.09.15 21:29:00
|
432. Dropships Need Some Love - in Feedback/Requests [original thread]
Fire of Prometheus wrote: you can put any turrets on a dropshipso idk why you are complaining about the Caldari being a missile ship. With the Python and Eryx, if you used a hybrid turret, your PG would be capped and you would need to downg...
- by Xaviah Reaper - at 2013.09.15 21:21:00
|
433. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
firstly, i hate people who instead of realising they are testing for CCP, they rant and *****.. secondly, all you needed to do was point this issue out to CCP and they would probably have taken serious consideration into this problem. regardless o...
- by Xaviah Reaper - at 2013.09.15 19:38:00
|
434. Dropships Need Some Love - in Feedback/Requests [original thread]
Hey, this post is in support of buffing the Dropship (specifically the Caldari) and its damage output/survivability. The Dropship itself is not strong enough to hold its own against anti-vehicle weapons, even at a prototype standard. I run both t...
- by Xaviah Reaper - at 2013.09.15 19:35:00
|
435. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
No bloody hand held gun should do 3k damage and fire in rapid succession at the speed of the assault forge guns and have such a huge firing range. either make the forge guns 300k isk each, or f***ing smash them with a nerf bat. I have a python ...
- by Xaviah Reaper - at 2013.08.24 15:45:00
|
436. The massive issue concerning skillpoint respecs .. - in Feedback/Requests [original thread]
i hate to admit it ... but i think that maybe when all racial equipment is released, the whole game should be reset. existing players to like 10% current SP (unless that number falls below 500k) , and new players start with 500k SP. This would shu...
- by Xaviah Reaper - at 2013.07.26 01:53:00
|
437. How ccp could work around in-game balancing - in Feedback/Requests [original thread]
*sigh ...
- by Xaviah Reaper - at 2013.07.26 01:47:00
|
438. [Request] Jump link installations - in Feedback/Requests [original thread]
could cause problems in games such as skirmish and domination. however, i think a building with this "jump link" gate already inside it, should be hackable. However, you cant go back to the gate from the uplink. Also, the players who use uplinks s...
- by Xaviah Reaper - at 2013.07.26 01:46:00
|
439. Making the grind less of a grind - in Feedback/Requests [original thread]
ISK rewards are fine the way they are. AFK players should have an inactivity time-kick if they decide to sit in the mcc for 5 minutes. however, some games are very expensive and a lot of clones dies, often with tanks. I think the higher the risk...
- by Xaviah Reaper - at 2013.07.26 01:41:00
|
440. How ccp could work around in-game balancing - in Feedback/Requests [original thread]
well, they shouldn't have offered and announced no more skill respecs in secret... They should do one final respec and then make sure every player is aware before they decide to stop with the lucky few who got in the respec list. just one mass res...
- by Xaviah Reaper - at 2013.07.26 01:34:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |