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Xaviah Reaper
Savage Arms INC
10
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Posted - 2013.09.15 19:35:00 -
[1] - Quote
Hey, this post is in support of buffing the Dropship (specifically the Caldari) and its damage output/survivability.
The Dropship itself is not strong enough to hold its own against anti-vehicle weapons, even at a prototype standard. I run both the Eryx and Python (the two Caldari, shield-based Dropships), and even with 8% passive shield resistance and azeotropic shield extenders, forge guns can still annihilate the 4k shields on my Eryx in three, maybe two shots. assault forge guns are particularly nasty.
In comparison with other vehicles, there is a major imbalance in the value of the Dropship. The Python is a missile based ship making anti infantry much more challenging than the Incubus with its hybrid based turrets. The missiles itself can be fitted on tanks, along side the large turrets.
So, I propose Dropships can get their own pilot operated turrets, by introducing the "Medium Turrets"..
Medium turrets (missile) - AoE (area of effect) support turret, an incendiary missile. obliterates armour depending on target. (reduced damage to vehicles) - Flack Cannon. AoE Damage turret, Fragmented missile with a 5 - 10 metre spread, with a slower rate of fire (maybe 5 - 10 seconds per cycle) Low damage vs vehicles. - Hellfire missiles. Cycled single target missile, able to lock onto vehicles and installations and fire 6 missiles dealing swarm launcher damage. Can be free-fired (lock on not required) but has very poor accuracy and swirls in a downward spiral. 10+ second delay per cycle
(Hybrid) - AoE (area of effect) support turret. a flux cannon. Does not kill, but obliterates shield of infantry (reduced damage to shield vehicles) - Forge cannons, allows for high vehicle / installation damage (basically a vehicle mounted forge gun) with a delay of 10+ seconds per cycle. high splash damage against infantry - (some other equivalent to the fragmented missile theory above, up for suggestion)
The Tank and LAV have the ability to survive an onslaught of AV. prototype tanks especially can resist the majority of the game at once. For this reason I feel Dropships need to be able to counter AV, with a new defensive module in a new "Medium power grid" slot. Note, only one medium slot is available on any ship.
Defensive
(Shield) - Ionic (IO) Fluxwave. Any forge rounds on a collision course with the ship will be either absorbed, or deflected. (depending on ease of programming). Railgun or "dumb" rounds will not be affected by the bubble and will deal a reduced amount of damage. lasts 9-13 seconds with a 45 second cool down. Sacrifices 20% of shield for Caldari ships to deploy / 100% shield for Gallente ships to deploy.
(Armour) - Kinetic (KT) Fluxwave. The ship will fire a red flux wave in an outward direction, deflecting missiles to the sides and away from the ship in order to detonate and avoid swarm missiles. missile installations or "dumb" missiles will ignore the flares, carry on their collision course and hit the ship with reduced damage. sacrifices 10% of shields to deploy for Caldari / 100% shields and 10% armour for Gallente to deploy. 45 seconds cooldown, lasts 9-13 seconds.
These are just my theories and ideas, and I'm keen to hear your opinions / objections :) so fire away!
Reaper |
Fire of Prometheus
DUST University Ivy League
387
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Posted - 2013.09.15 19:51:00 -
[2] - Quote
I want a dropship buff aswell.
However, you can put any turrets on a dropshipso idk why you are complaining about the Caldari being a missile ship.
Caldari is all about hit and run tactics, do damage fast and then get out. Gallente on the other hand is a bit of a different story. So you should play to your dropships strengths, Caldari=hit and run, Gallente=hit and stay awhile |
Xaviah Reaper
Savage Arms INC
11
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Posted - 2013.09.15 21:21:00 -
[3] - Quote
Fire of Prometheus wrote: you can put any turrets on a dropshipso idk why you are complaining about the Caldari being a missile ship.
With the Python and Eryx, if you used a hybrid turret, your PG would be capped and you would need to downgrade other modules to compensate making the ship incredibly weak compared to using missiles. |
Fire of Prometheus
DUST University Ivy League
388
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Posted - 2013.09.15 21:43:00 -
[4] - Quote
Xaviah Reaper wrote:Fire of Prometheus wrote: you can put any turrets on a dropshipso idk why you are complaining about the Caldari being a missile ship. With the Python and Eryx, if you used a hybrid turret, your PG would be capped and you would need to downgrade other modules to compensate making the ship incredibly weak compared to using missiles. This is due to the fact that Caldari is shield based and shield modules draw more CPU than pg so ccp made the cal dropships have more CPU than pg, with gallente it's the opposite |
Xaviah Reaper
Savage Arms INC
13
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Posted - 2013.09.16 07:23:00 -
[5] - Quote
Fire of Prometheus wrote:Caldari=hit and run, Gallente=hit and stay awhile
For this exact reason, there is an imbalance in the ships. both ships need buffs but shields most of all.
reaper |
Thurak1
Psygod9
189
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Posted - 2013.09.16 07:30:00 -
[6] - Quote
I dont even fly dropships and i agree.
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broonfondle majikthies
Bannana Boat Corp
252
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Posted - 2013.09.16 07:51:00 -
[7] - Quote
Give me These and I'll be a happy Min Pilot. Right now I use 'borrowed' Gal craft. |
ChromeBreaker
SVER True Blood Public Disorder.
1190
|
Posted - 2013.09.16 08:27:00 -
[8] - Quote
I feel insulted....
I can at least one or 2 shot your flying machine. |
Mossellia Delt
Militaires Sans Jeux
270
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Posted - 2013.09.16 09:28:00 -
[9] - Quote
wait wait wait.... why are you complaining about missiles...... hybrids suck |
Xaviah Reaper
Savage Arms INC
14
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Posted - 2013.09.16 10:20:00 -
[10] - Quote
Mossellia Delt wrote:wait wait wait.... why are you complaining about missiles...... hybrids suck
everything sucks ... railgun turrets are useless, ships are flimsy and forge guns destroy our ships with ease :P |
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ChromeBreaker
SVER True Blood Public Disorder.
1191
|
Posted - 2013.09.16 10:57:00 -
[11] - Quote
Xaviah Reaper wrote:Mossellia Delt wrote:wait wait wait.... why are you complaining about missiles...... hybrids suck everything sucks ... railgun turrets are useless, ships are flimsy and forge guns destroy our ships with ease :P
OLD NEWS!!!!!!!!!!
but if it cheers you up, all vehicles and their weapons are getting rebalanced at the end of the month |
Xaviah Reaper
Savage Arms INC
14
|
Posted - 2013.09.16 14:27:00 -
[12] - Quote
ChromeBreaker wrote:but if it cheers you up, all vehicles and their weapons are getting rebalanced at the end of the month
just lost my 1m isk python.. again ...
thank god. if its not fixed by 1.5, im afraid i wont be playing dust any more |
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