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61. 1000+ EHP CCP WTF? - in Feedback/Requests [original thread]
Lunatic Kota wrote: I have over a 100 EHP and a MILITIA SHOTGUN can two shot and at times one shot me. I have 22 mil skill points and someone with less then 5mil destroys me. Fix it and fix it now or lose another player to this complete madness...
- by Xaviah Reaper - at 2014.03.28 21:14:00
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62. What was the being-repped graphics changed? - in Feedback/Requests [original thread]
...didnt notice ... huh ..
- by Xaviah Reaper - at 2014.03.28 21:11:00
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63. dropship support option - airbourne nano-nest - in Feedback/Requests [original thread]
burmp
- by Xaviah Reaper - at 2014.03.28 21:10:00
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64. shotgun discussion - in Feedback/Requests [original thread]
low genius wrote: i'm undecided. ask me again in a month. i'm shocked no one is qqing about the scout with a mass driver, though. i love that fit xD so much fun. limited capabilities though.
- by Xaviah Reaper - at 2014.03.28 21:09:00
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65. shotgun discussion - in Feedback/Requests [original thread]
Dingleburt Bangledack wrote: Sana Rayya wrote: The only thing OP about it is that you can switch weapons and shoot while the cloak is still wearing off. With a high alpha weapon, that sometimes means your target is dead before you are fully ...
- by Xaviah Reaper - at 2014.03.28 21:07:00
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66. shotgun discussion - in Feedback/Requests [original thread]
Sana Rayya wrote: The only thing OP about it is that you can switch weapons and shoot while the cloak is still wearing off. With a high alpha weapon, that sometimes means your target is dead before you are fully uncloaked. All they need to do ...
- by Xaviah Reaper - at 2014.03.28 21:06:00
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67. Mortars - in Feedback/Requests [original thread]
TL;DR please? mortar should be plasma cannon variant :)
- by Xaviah Reaper - at 2014.03.28 20:58:00
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68. NPE Feedback - in Feedback/Requests [original thread]
Hansei Kaizen wrote: I think this thread is a very good idea. But what about the actual game experience? You just adressed the introduction segment, which I consider less important, if the FPS / MMO gameplay is great by itself. Is any new pl...
- by Xaviah Reaper - at 2014.03.28 20:57:00
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69. [SUGGESTION] DMG Mods - in Feedback/Requests [original thread]
anybody else think this game would be better off without damage mods?
- by Xaviah Reaper - at 2014.03.28 20:53:00
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70. increase ISK cost for tanks - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: HAV prices might need some tweaking but damn, 3M for a Maddy? I think 2m - 3m is about right... yeah.
- by Xaviah Reaper - at 2014.03.28 20:52:00
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71. shotgun discussion - in Feedback/Requests [original thread]
is it too powerful? with the new cloak feature, is it now the FOTM. if so, how should we address it? try to take into consideration what effects any nerfs / buffs will have on not only the shotgun, but everything related to it. basically, try a...
- by Xaviah Reaper - at 2014.03.28 20:51:00
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72. The Fix for the OP Cloaked Shotty Scout - in Feedback/Requests [original thread]
um ... incredibly dangerous suggestion .... thats not to say us scouts have an unfair advantage with shotguns.. shotguns need to be managed somehow, but not to break the gun. however, i must admit im more scared of shotguns than HMGs. i think ...
- by Xaviah Reaper - at 2014.03.28 20:49:00
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73. Buff Armor Repair Modules - in Feedback/Requests [original thread]
DUST Fiend wrote: Armor repair mods have been entirely underwhelming for far too long. Considering how good remote repairers and triage hives are, there is little incentive to run more than one rep for when the logi is shooting things. Even if ...
- by Xaviah Reaper - at 2014.03.28 20:46:00
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74. can anybody justify this? seriously. - in Feedback/Requests [original thread]
militia tank = large blaster installation + 5k extra hp onto your suit + insane movement speed. = 70-80k isk duvolle assault rifle =70-80k? i think? its not far off that ... but can anybody justify the isk cost of a tank? ..please :l if yo...
- by Xaviah Reaper - at 2014.03.28 20:39:00
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75. make the caldare heavy look cooler - in Feedback/Requests [original thread]
Margaret Rudkin wrote: give the all caldari suits the head of the assault suit. or at least the heavy. i hate running around with a beak. of coures making the heavy caldari look cool will make them OP but w/e deal with it i have to agree ....
- by Xaviah Reaper - at 2014.03.28 20:35:00
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76. increase ISK cost for tanks - in Feedback/Requests [original thread]
CLONE117 wrote: face palm.....these types of suggestions is why gameplay is like this in the first place...stfu.. my average battle in general i make around 200k isk. next to no profit in it currently even whilst running std-adv gear. u have ...
- by Xaviah Reaper - at 2014.03.28 20:33:00
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77. increase ISK cost for tanks - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Xaviah Reaper wrote: DO NOT REQUEST NERFS OR BUFFS IN THIS THREAD the risk, strength, ISK ratio for tanks is causing the tank spam. one solution that will only benefit the game and will have no repercussions, is to i...
- by Xaviah Reaper - at 2014.03.28 19:23:00
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78. increase ISK cost for tanks - in Feedback/Requests [original thread]
Psychotic Shooter wrote: Xaviah Reaper wrote: Psychotic Shooter wrote: Xaviah Reaper wrote: DO NOT REQUEST NERFS OR BUFFS IN THIS THREAD the risk, strength, ISK ratio for tanks is causing the tank spam. one solution that will only ben...
- by Xaviah Reaper - at 2014.03.28 19:21:00
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79. massive issue with 50 clone ambush - in Feedback/Requests [original thread]
The major issue with 50 clone ambush, is that it was not designed for the use of vehicles. my evidence for this? - very few supply depots - no large installations - 50 clone ambush ends in 5 minutes or less. As a dropship pilot, this is hard fo...
- by Xaviah Reaper - at 2014.03.28 19:05:00
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80. increase ISK cost for tanks - in Feedback/Requests [original thread]
Psychotic Shooter wrote: Xaviah Reaper wrote: DO NOT REQUEST NERFS OR BUFFS IN THIS THREAD the risk, strength, ISK ratio for tanks is causing the tank spam. one solution that will only benefit the game and will have no repercussions, is to ...
- by Xaviah Reaper - at 2014.03.28 14:54:00
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