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41. Bye Bye Elite and Veterans packs.. - in General Discussions [original thread]
Agreed. Removing them without announcing what is going to replace them is lame. If they are no other packs coming at least say so. And yeah the WAR packs are just terrible like Aran said. Get off your ass and create booster packs of good value and...
- by Wombat in combat - at 2013.10.31 18:42:00
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42. Complex Kinetic Catalyzers ARE THE ****! - in General Discussions [original thread]
Shotty GoBang wrote: Speed tanking is fun, but it doesn't work. Hasn't since 1.2. Cmp KinCats aren't worth the SP for a Scout. My two cents as a former and would-be speed tanker. Remember, a high end AR can kill you in 1/3 of a second, rega...
- by Wombat in combat - at 2013.10.15 10:23:00
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43. So GALLENTE OR CALDARI ? - in General Discussions [original thread]
If you already have a prototype logistics suit I'd recommend going for something different, assault, scout, heavy or vehicles. The Minmatar logistics suit is the middle ground of the logistics suits, you will not gain much by going Caldari or Gall...
- by Wombat in combat - at 2013.10.15 07:15:00
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44. A message for CCP Rogue, signed, Bittervets - in General Discussions [original thread]
As a vet, my only request to CCP Rouge would be increased communications. We've already seen great improvements thanks to CCP LogiBro but we need more, like what is standard in EVE development.
- by Wombat in combat - at 2013.10.15 07:02:00
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45. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
Agreeing that pinpointing sniper locations is way too hard.
- by Wombat in combat - at 2013.10.11 21:38:00
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46. Laser rifles give you little reason to spec into them. - in Feedback/Requests [original thread]
Just here to agree that the Lazer Rifle is a lackluster weapon I decided not to spec further into after trying out the new dot sight.
- by Wombat in combat - at 2013.10.11 21:35:00
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47. Level 5 or Balance? - in General Discussions [original thread]
I'd say as very rough estimate you should have a proto suit around the 10M SP mark.
- by Wombat in combat - at 2013.10.11 21:20:00
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48. Drop uplink spam - in General Discussions [original thread]
Currently you can have 19 active (23 if counting AUR equipment) nanohives and drop uplinks. That's way too much. I'd propose 8 of each. I'd also be in favor of reducing WP from spawns to either 15 or 20 WP. Ideally uplinks should also award more ...
- by Wombat in combat - at 2013.10.11 21:16:00
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49. Who is your best ingame friend? - in General Discussions [original thread]
13ear wrote: Of those that are left playing... Almighty <3 Zaria's ok too I guess. I was going to say 13ear. You're dead to me.
- by Wombat in combat - at 2013.10.11 21:07:00
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50. 'Logi' Warpoint Farming - Dispelling Myths and Suggesting Solutions. - in Feedback/Requests [original thread]
Or simply put a hard cap on active nanohives and drop uplinks. I propose 8 for each (as opposed to 19 as it is now). Easy to code.
- by Wombat in combat - at 2013.10.11 19:01:00
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51. Apparently 1.6 will be a light patch - in General Discussions [original thread]
I would have liked to see some temporary love to the vehicle guys. A new small turret with 0 CPU/PG that shoots blanks.
- by Wombat in combat - at 2013.10.11 18:29:00
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52. Why is the Easiest role in Dust rewarded the most? - in General Discussions [original thread]
There are a couple of reasons for this, without listing them all up the most important one is a single logi can have 19 nanohives and 19 drop uplinks active at any given time (23 if you count the AUR ones). Putting a hard cap would alleviate this...
- by Wombat in combat - at 2013.10.11 18:23:00
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53. Came up with a new Amarr Logi beast fitting. - in General Discussions [original thread]
A decent fit. Here would be my flavor of it, Amarr Logistics A/1, advanced suit. Cost 77K ISK, CPU: 354/358, PG: 63/66, EHP: 586, Armor repair rate: 12.8HP/s. L: GEK-38 Assault Rifle S: Toxin ICD-9 Submachine Gun G: M1 Locus Grenade 1x Basic Shi...
- by Wombat in combat - at 2013.10.05 06:31:00
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54. mass driver is useless... - in General Discussions [original thread]
P14GU3 wrote: Scouts were beating me 1v1 in optimal range... in my 1k ehp logi. Wtf ccp, get your act together.. I think there lies the problem, if you got a 1K HP suit you stand no chance against a clever scout because of how slow you move....
- by Wombat in combat - at 2013.10.05 05:33:00
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55. Omega boosters too expensive. Here is why. Warning: spreadsheets - in General Discussions [original thread]
Ryme Intrinseca wrote: This is the crux of the matter. Youre comparing buying omega boosters by the most inefficient way (aur pack) with buying normal boosters via the most efficient way (merc pack). But thats not how anyone sensible will buy o...
- by Wombat in combat - at 2013.10.02 04:42:00
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56. Omega boosters too expensive. Here is why. Warning: spreadsheets - in General Discussions [original thread]
Chunky Munkey wrote: You have nearly 2000 likes and you still don't know how boosters work? I don't mean to sound patronising. If it's the case you've never bought them I guess you never had an incentive to care about them. But they do increas...
- by Wombat in combat - at 2013.10.01 11:26:00
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57. Omega boosters too expensive. Here is why. Warning: spreadsheets - in General Discussions [original thread]
Nguruthos IX wrote: I thought actives do not raise your cap, only how fast you get there. So why would you get any more SP from active unless you grinded tons of games after cap? Technically they do not increase your weekly cap but they do giv...
- by Wombat in combat - at 2013.10.01 10:50:00
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58. Omega boosters too expensive. Here is why. Warning: spreadsheets - in General Discussions [original thread]
Tl;dr : The Omega boosters are comparatively very cost-inefficient and not worth it unless you got fat stacks. Most cost-efficient option is still normal active booster or active+passive by buying Mercenary Packs. Do you think a prototype infant...
- by Wombat in combat - at 2013.10.01 06:37:00
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59. Choices for SP system - in Feedback/Requests [original thread]
A pretty good idea. I've noticed a trend with Dust, it seems it's becoming the stop-gap PS3 game. When a new shiny game comes out (GTAV for example) there is a massive drop in player count. But after a certain time those player come back to play D...
- by Wombat in combat - at 2013.09.26 14:03:00
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60. [Feedback] Proposed improvements to the War Point system - in Feedback/Requests [original thread]
I appreciate your input Zeylon Rho. I don't get why people would put up against the idea, it's a far superior system. I'm afraid the case is that this is a planned feature like you say but the priority of it is low because it isn't really a major ...
- by Wombat in combat - at 2013.09.26 13:49:00
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