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21. Announcement:Uprising 1.6 Known Issues - in Technical Support/Bugs [original thread]
Not a bug per se but I'm not liking the reduce time-to-kill. The improved hit detection is job well done but I think a 5% flat damage reduction is in order on the weapons that benefit the most of it.
- by Wombat in combat - at 2013.11.06 16:20:00
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22. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
+1 And all that is fitted to the vehicle should also be salvaged. I like also the concept Blam! mentioned, to enable downed enemies to be "hacked" or salvaged for loot.
- by Wombat in combat - at 2013.11.05 17:09:00
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23. Beware: "Triple" SP Event - in General Discussions [original thread]
Jesus kitten christ, so you're saying we'll have to play 3 times as much this weeks in order to cap out?
- by Wombat in combat - at 2013.11.05 16:59:00
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24. molden heath police.... no more? - in General Discussions [original thread]
MHPD was an attempt to muster forces to take on Ancient Exiles and OH. They gave us very good and challenging fights and came out on top. I can't speak for people currently in MHPD but I went back to TeamPlayers with Cubs and other fun loving play...
- by Wombat in combat - at 2013.11.05 16:54:00
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25. Announcement:Weapon stats! - in General Discussions [original thread]
Spkr4theDead wrote: As I've said before, they're nerfing swarms commensurate with how they're nerfing tanks. If they nerf tanks but not swarms at all, do you really think anybody would tank once 1.7 hits? I'll answer it for you, nobody would ta...
- by Wombat in combat - at 2013.11.01 17:30:00
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26. how do people afford to proto so much? - in General Discussions [original thread]
I always run full proto (except std heavy). The reason why I do it is because I stay ISK positive and it's more fun. Sure running std/adv would yield me more ISK but at 300-400M ISK I really don't care.
- by Wombat in combat - at 2013.11.01 17:26:00
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27. Make uplink spam increase spawn time - in Feedback/Requests [original thread]
Drop uplink spammers do not care how long it takes for people to spawn, just increasing their chances that someone will spawn on theirs. Most of the time when DU are placed close together you can't tell anyway the timer on each. So I'm afraid this...
- by Wombat in combat - at 2013.11.01 17:11:00
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28. Wombat in combat : I love you. - in General Discussions [original thread]
Ohh just saw this thread now! <3 <3ear. But yeah I guess it's pretty mandatory for me to use the Combat Riffle once it hits. Wombat in combat (Six Kin Assault Combat Riffle) duna2002 , I could get used to that.
- by Wombat in combat - at 2013.11.01 16:47:00
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29. For the First Time (Faction Warfare) - in General Discussions [original thread]
I had this experience at the Fanfest tournament, having EVE guys shouting on comms they had an OB ready, working together. It was goose bump inducing. Most fun I've ever had in this game. I'd imagine the most seamless comms integration (for play...
- by Wombat in combat - at 2013.11.01 16:01:00
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30. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
Nova Knife wrote: FWIW: The CPM pushed for the suit modifiers to be lower (and for core skills as well) when they approached us with the problem of why people were unhappy with the huge SP sink increase that came up with uprising's skill change...
- by Wombat in combat - at 2013.11.01 15:36:00
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31. What's 0.01 of an isk called? - in General Discussions [original thread]
In real life ISK is the Icelandic krona. If we go by that then 0.01 ISK = 1 aur.
- by Wombat in combat - at 2013.11.01 03:54:00
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32. Commando suit worth getting now? - in General Discussions [original thread]
Still unappealing to me for the lack of slots.
- by Wombat in combat - at 2013.11.01 03:30:00
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33. Why you chose your weapon. - in General Discussions [original thread]
Mass Driver. Started using it because Gunner Nightingale (retired Dust QQ'er #1) requested more mass drivers to counter scouts in PC.
- by Wombat in combat - at 2013.11.01 03:25:00
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34. Is the veteran pack worth $50? - in General Discussions [original thread]
Bought the veteran pack when it came out for the LAV BPO. IMO it's was worth it.
- by Wombat in combat - at 2013.10.31 23:23:00
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35. A Dream: Re-Defining Progression - in Feedback/Requests [original thread]
+1 for a rollover system. It's long due. CCP was pretty clear in the beginning that the weekly cap was a temporary thing.
- by Wombat in combat - at 2013.10.31 23:19:00
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36. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
Stefan Stahl wrote: Do you want that second proto-suit a lot? Then it should be worth waiting for. *Activates thermal hardener before the flaming starts* *Switch to phased plasma ammo* Not really, it's just the only thing left for me to sink S...
- by Wombat in combat - at 2013.10.31 23:08:00
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37. Announcement:Weapon stats! - in General Discussions [original thread]
Here is my feedback. 1. Stop using the nerf hammer, use the nerf screwdriver; i.e. do gradual tweaks. 2. Swarm launchers are being hammered into uselessness. Sure the lock on range could have used a nerf but not by this margin. I don't think ther...
- by Wombat in combat - at 2013.10.31 19:29:00
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38. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
There are 12 non-basic prototype suits in the game. Each has a special flavour opening up more fitting and gameplay options. IMO CCP should try to capitalise on this as it extends the fun of the game. It should be an enticing option to widen your ...
- by Wombat in combat - at 2013.10.31 19:24:00
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39. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
I'm currently in the process of acquiring my second prototype dropsuit (non-basic). It absolutely sucks. Grinding SP for 2 months just to have another suit for marginal differences is bonkers. I'd suggest reducing the multipliers from 8 to 6 or re...
- by Wombat in combat - at 2013.10.31 18:54:00
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40. Gernade resupply should be removed completely - in General Discussions [original thread]
Agreed. Increase max carry by 1, remove resupply from hives. Changing suits at a supply depo will restock.
- by Wombat in combat - at 2013.10.31 18:46:00
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