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Vulpes Dolosus
Molon Labe. General Tso's Alliance
1740
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Posted - 2014.07.22 03:35:00 -
[31] - Quote
Atiim wrote:Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Implying that HAVs require skill. Bro, do you even missile tank? |
TheEnd762
SVER True Blood Dark Taboo
546
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Posted - 2014.07.22 03:35:00 -
[32] - Quote
Roger Cordill wrote:TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. Who said that you had to blow it up? Get good and kill it before it runs, or quit yer bitchin.
Get good and kill the JLAV before it kills you, get on uneven terrain where it can't pick up enough speed, or quit YER bitchin. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12096
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Posted - 2014.07.22 03:57:00 -
[33] - Quote
Atiim wrote:Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Implying that HAVs require skill.
Implying fire and forget requires skill......
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
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Posted - 2014.07.22 03:59:00 -
[34] - Quote
Atiim wrote:Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Implying that HAVs require skill.
No, they don't. However, being good with them always did require skill. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
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Posted - 2014.07.22 04:01:00 -
[35] - Quote
Vulpes Dolosus wrote:Atiim wrote:Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Implying that HAVs require skill. Bro, do you even missile tank?
shooting at HAV's with one doesn't, otherwise yes. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12097
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Posted - 2014.07.22 04:02:00 -
[36] - Quote
Roger Cordill wrote:Vulpes Dolosus wrote:Atiim wrote:Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill.
Implying that HAVs require skill. Bro, do you even missile tank? shooting at HAV's with one doesn't, otherwise yes.
Missile sniping is my new jam...... I love seeing a Sentinel with a Forgegun disappear in a hail of rockets.....
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
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Posted - 2014.07.22 04:03:00 -
[37] - Quote
TheEnd762 wrote:Roger Cordill wrote:TheEnd762 wrote:They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. Who said that you had to blow it up? Get good and kill it before it runs, or quit yer bitchin. Get good and kill the JLAV before it kills you, get on uneven terrain where it can't pick up enough speed, or quit YER bitchin.
Shooting at it won't help, not like I can kill it in 5 seconds, especially since dispersion exists.
Also, nitro nullifies the rough terrain, as well as leaves myself as a target to AV and other HAV's.
Try again. |
TheEnd762
SVER True Blood Dark Taboo
546
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Posted - 2014.07.22 04:06:00 -
[38] - Quote
Being in a tank doesn't give you a right to be impervious. You try again. |
Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
10
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Posted - 2014.07.22 04:11:00 -
[39] - Quote
Fristname Family name wrote:Forge guns and swarms are good av weapons but re's aeent scrub unkess on lav really but just shooting the front of the lav will set them off. Throw on a small gun and let you goons ( gunners ) shoot the front as it approches. A small missile will set them all off. Only scrubs dont use small guns on tanks XD but jehads can be counterd but are in need of a fix. Such as cant bash remotes to set them off.
Putting small turrets on a HAV is detrimental to the overall tank of the HAV due to high pg/cpu costs so it is actually smarter to not use small turrets if at all possible. So your definition of a scrub HAV operator is practically calling all PC tankers scrubs. Not to mention the sheer amount of AV in public matches is insane so the overall tank on an HAV is important.
I Like Tanks, ADS's, and Ion Pistols!
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Atiim
Onslaught Inc RISE of LEGION
10823
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Posted - 2014.07.22 04:12:00 -
[40] - Quote
True Adamance wrote: Implying fire and forget requires skill......
- Resource Management
- Timing
- Positioning
- Situational Awareness
- Ability to Take Evasive Action
- Ability to Predict a Target's Movement/Flight Path
I could go further, but I'm sure you get the point.
Once a ScRub, always a sCRub.
-HAND
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Atiim
Onslaught Inc RISE of LEGION
10823
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Posted - 2014.07.22 04:15:00 -
[41] - Quote
Roger Cordill wrote: Shooting at it won't help, not like I can kill it in 5 seconds, especially since dispersion exists.
Also, nitro nullifies the rough terrain, as well as leaves myself as a target to AV and other HAV's.
Try again.
Use a Damage Modifier and drive backwards, then you'll be able to kill the LAV well before it hits.
Also, a rough terrain means that the JLAV has to inevitably slow down while driving towards you, so there's no reason why you shouldn't be able to kill it.
How about you start trying?
Once a ScRub, always a sCRub.
-HAND
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
12098
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Posted - 2014.07.22 04:19:00 -
[42] - Quote
TheEnd762 wrote:Being in a tank doesn't give you a right to be impervious. You try again.
Of course not. But JLAVing was one broken mechanic to deal with tanks when they themselves were a broken mechanic.
AV is significantly more useful and effective in the field due to the Heavy Repairer Nerfs.
I certainly don't want HAV to be impervious or there would be no fun or enjoyment in it. However JLAVing is immersion breaking and a poor mechanic designed for lesser and more casualised games like Battlefield. It altogether is too effective for what it is, especially considering most players can use BPO's to ignore the costs of even having to pay for and LAV.
It certainly wouldn't be so bad if I had a Sica or Soma BPO..... let AV attempt and succeed in its role instead of incentivising other poor mechanics.
"Your Faith stands as a shield for the Faithful, and you are one of His Angels." - Soren Tyrhannos to Templar Ouryon
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TheEnd762
SVER True Blood Dark Taboo
548
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Posted - 2014.07.22 04:40:00 -
[43] - Quote
JLAVing was creative adaptation. Tanks being OP was not. No one had to think out of the box for their tank to be a mobile murder fortress. It just happened.
JLAVs are AV. That said, the other methods of AV are slightly more useful than they used to be, but tanks can still cut and run while spamming hardeners.
How is JLAVing immersion breaking? It's a realistic tactic. If anything, if increases immersion. "Most players" use BPOs? Most players weren't around when BPOs were available, let alone came into possession of them. Very few players have BPOs, and not all of them use them for JLAVing. The ones that do are a tiny fraction of a minority, and cannot be used to make an argument.
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
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Posted - 2014.07.22 04:50:00 -
[44] - Quote
TheEnd762 wrote:Being in a tank doesn't give you a right to be impervious. You try again.
I've never said that, and you won't find that I have. I have said however that I'd like to survive longer than 10 seconds. |
Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
10
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Posted - 2014.07.22 04:52:00 -
[45] - Quote
TheEnd762 wrote:JLAVing was creative adaptation. Tanks being OP was not. No one had to think out of the box for their tank to be a mobile murder fortress. It just happened.
JLAVs are AV. That said, the other methods of AV are slightly more useful than they used to be, but tanks can still cut and run while spamming hardeners.
How is JLAVing immersion breaking? It's a realistic tactic. If anything, if increases immersion. "Most players" use BPOs? Most players weren't around when BPOs were available, let alone came into possession of them. Very few players have BPOs, and not all of them use them for JLAVing. The ones that do are a tiny fraction of a minority, and cannot be used to make an argument.
Well every player may not have BPO's but every player certainly has Blue Print suits and to your statement "cannot be used to make an argument." well almost every player I've ever been JLAV'D by was in a Blue Print suit whether it be a BPO suit so the argument there is valid the price of the LAV is not high either it would be only 50,000 ISK or less per JLAV depending on if fuel injectors are used.
I Like Tanks, ADS's, and Ion Pistols!
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
|
Posted - 2014.07.22 04:53:00 -
[46] - Quote
Atiim wrote:True Adamance wrote: Implying fire and forget requires skill......
- Resource Management
- Timing
- Positioning
- Situational Awareness
- Ability to Take Evasive Action
- Ability to Predict a Target's Movement/Flight Path
I could go further, but I'm sure you get the point.
The last one is pretty much the only one, and the rest of them applies to pretty much every role and is pretty much invalid. No, it doesn't take skill to use swarms either, but being good at them takes a bit of skill. |
Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
|
Posted - 2014.07.22 04:59:00 -
[47] - Quote
Atiim wrote:Roger Cordill wrote: Shooting at it won't help, not like I can kill it in 5 seconds, especially since dispersion exists.
Also, nitro nullifies the rough terrain, as well as leaves myself as a target to AV and other HAV's.
Try again.
Use a Damage Modifier and drive backwards, then you'll be able to kill the LAV well before it hits. Also, a rough terrain means that the JLAV has to inevitably slow down while driving towards you, so there's no reason why you shouldn't be able to kill it. How about you start trying?
1: I use a defensive fit, and even then, fitting one is impossible due to the silly fitting requirements of them.
2: driving backwards will only save you if it's in the front of you, which most of the time the JLAV will not come from the front.
3: again, JLAV's using nitro can drive on rough terrain, which is a silly notion in itself, as
a- that really doesn't exist unless you're referring to hills, in which HAV's don't preform well on
b- those areas are nowhere near anything of importance
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Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
11
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Posted - 2014.07.22 05:00:00 -
[48] - Quote
Roger Cordill wrote:Atiim wrote:True Adamance wrote: Implying fire and forget requires skill......
- Resource Management
- Timing
- Positioning
- Situational Awareness
- Ability to Take Evasive Action
- Ability to Predict a Target's Movement/Flight Path
I could go further, but I'm sure you get the point. The last one is pretty much the only one, and the rest of them applies to pretty much every role and is pretty much invalid. No, it doesn't take skill to use swarms either, but being good at them takes a bit of skill.
Well I can justify all of them.
Timing- With the new Rail/Blaster nerfs you must be able to time your shots or risk over heating I was able to get a grand total of 6 shots before over heating by figuring out how to time my shots.
Positioning- Well you have to get yourself into a postiion in which you are highly maneuverable so that you can counter AV or tanks that decide to engage you, which takes a lot of time to get down to a reflex.
Situational Awareness- Well if you don't know there is a tank dropping behind you then that's no skill what so ever however noticing it takes some skill (I've dropped tanks 10 meters behind enemy tanks with out them noticing)
Ability to take evasive action- well if you are being pounded by 3 guys with av as well as an ads it takes so crazy skill/luck to get out of that situation.
I Like Tanks, ADS's, and Ion Pistols!
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Roger Cordill
The Unholy Legion Of DarkStar DARKSTAR ARMY
396
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Posted - 2014.07.22 05:01:00 -
[49] - Quote
Tread Loudly 2 wrote:TheEnd762 wrote:JLAVing was creative adaptation. Tanks being OP was not. No one had to think out of the box for their tank to be a mobile murder fortress. It just happened.
JLAVs are AV. That said, the other methods of AV are slightly more useful than they used to be, but tanks can still cut and run while spamming hardeners.
How is JLAVing immersion breaking? It's a realistic tactic. If anything, if increases immersion. "Most players" use BPOs? Most players weren't around when BPOs were available, let alone came into possession of them. Very few players have BPOs, and not all of them use them for JLAVing. The ones that do are a tiny fraction of a minority, and cannot be used to make an argument.
Well every player may not have BPO's but every player certainly has Blue Print suits and to your statement "cannot be used to make an argument." well almost every player I've ever been JLAV'D by was in a Blue Print suit whether it be a BPO suit so the argument there is valid the price of the LAV is not high either it would be only 50,000 ISK or less per JLAV depending on if fuel injectors are used.
This |
TheEnd762
SVER True Blood Dark Taboo
548
|
Posted - 2014.07.22 05:01:00 -
[50] - Quote
Tread Loudly 2 wrote:TheEnd762 wrote:JLAVing was creative adaptation. Tanks being OP was not. No one had to think out of the box for their tank to be a mobile murder fortress. It just happened.
JLAVs are AV. That said, the other methods of AV are slightly more useful than they used to be, but tanks can still cut and run while spamming hardeners.
How is JLAVing immersion breaking? It's a realistic tactic. If anything, if increases immersion. "Most players" use BPOs? Most players weren't around when BPOs were available, let alone came into possession of them. Very few players have BPOs, and not all of them use them for JLAVing. The ones that do are a tiny fraction of a minority, and cannot be used to make an argument.
Well every player may not have BPO's but every player certainly has Blue Print suits and to your statement "cannot be used to make an argument." well almost every player I've ever been JLAV'D by was in a Blue Print suit whether it be a BPO suit so the argument there is valid the price of the LAV is not high either it would be only 50,000 ISK or less per JLAV depending on if fuel injectors are used.
Almost every HAV driver is wearing a blue print suit. |
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Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
11
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Posted - 2014.07.22 05:05:00 -
[51] - Quote
TheEnd762 wrote:Tread Loudly 2 wrote:TheEnd762 wrote:JLAVing was creative adaptation. Tanks being OP was not. No one had to think out of the box for their tank to be a mobile murder fortress. It just happened.
JLAVs are AV. That said, the other methods of AV are slightly more useful than they used to be, but tanks can still cut and run while spamming hardeners.
How is JLAVing immersion breaking? It's a realistic tactic. If anything, if increases immersion. "Most players" use BPOs? Most players weren't around when BPOs were available, let alone came into possession of them. Very few players have BPOs, and not all of them use them for JLAVing. The ones that do are a tiny fraction of a minority, and cannot be used to make an argument.
Well every player may not have BPO's but every player certainly has Blue Print suits and to your statement "cannot be used to make an argument." well almost every player I've ever been JLAV'D by was in a Blue Print suit whether it be a BPO suit so the argument there is valid the price of the LAV is not high either it would be only 50,000 ISK or less per JLAV depending on if fuel injectors are used. Almost every HAV driver is wearing a blue print suit.
No any tactical/logical HAV driver is wearing a suit with Drop Uplinks or some form of AV just in case the tank is about to be destroyed or to prevent this from happening, not to mention the HAV is still over 10x the cost of the JLAV
I Like Tanks, ADS's, and Ion Pistols!
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TheEnd762
SVER True Blood Dark Taboo
548
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Posted - 2014.07.22 06:06:00 -
[52] - Quote
Nope, I've seen way more tank drivers wearing militia/BPO suits.
Cost doesn't matter. Dust isn't pay to win. Militia suits with militia weapons can kill proto suits, and do. As you said, get good. |
Tread Loudly 2
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
13
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Posted - 2014.07.22 07:51:00 -
[53] - Quote
TheEnd762 wrote:Nope, I've seen way more tank drivers wearing militia/BPO suits.
Cost doesn't matter. Dust isn't pay to win. Militia suits with militia weapons can kill proto suits, and do. As you said, get good.
Well those hav operators must be new or they just don't know what they are doing to the full extent, however ill hope your get good statement wasn't directed at me :) I've done my fair share as far as tanking goes and I know skill is the most important thing that's why my KD is a 3.05lol
However apparently your not getting the reason why JLAvs should be removed and it can be summed up like this - it takes 0 skill to JLAvs and not to mention the risk is about 12 x the reward(price comparison) While tanking if you lose 1 prototype or even an advanced tank a majority of the time you will lose money if you lose a single tank where as you could JLAvs the entire match and still make a profit
I Like Tanks, ADS's, and Ion Pistols!
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TheEnd762
SVER True Blood Dark Taboo
549
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Posted - 2014.07.22 08:34:00 -
[54] - Quote
The idiotic "JLAVing takes 0 skill" argument has already been nullified several times. Persisting to bring it up at this point is just waving a flag of ignorance. Just because you don't like something (whether it be JLAVing, sniping, cloak-shotgunning, RE-tossing, etc) doesn't mean it doesn't take skill. I've seen plenty of tankers (actual, you know, GOOD ones) take out 4+ JLAVs without infantry support. None of them are here crying about removing JLAVs or dispersion or it being sooo hard to have situational awareness. Because they DO have skill. They adapted, just like the players who came up with the JLAV. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
798
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Posted - 2014.07.22 09:50:00 -
[55] - Quote
LOL Jihad Jeeps are required to at least required to have some speed and make solid contact. You don't have a 500k ship getting taken down by someone flying past you. Oh and lets not forget that with half the attention paid you can turn and instantly stop him.
WTF is wrong with people that run tanks? Do you actually believe that you deserve to be god of the battle field and rule over a FPS just because you called down a vehicle?
BRING MORE TEARS YOU ARE MAKING ME LAUGH! |
Ankbar Latrommi
Immortal Guides
147
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Posted - 2014.07.22 12:59:00 -
[56] - Quote
Velociraptor antirrhopus wrote:Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP.
I don't care much about this issue one way or the other. Except this part. You don't get to declare this mechanic a glitch nor exploit. If CCP says it is, it is; if they don't, it isn't.
DEAL.
Jettison cans having a volume of 25000 m3 wasn't originally intended either--it messed with all their plans about ship advancement--but they left it in there. CCP loves to see what we players come up with that they weren't designing for.
Reiner Knizia-"When playing a game, the goal is to win, but it is the goal that is important, not the winning."
Eve> FPS
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Harpyja
Legio DXIV
2132
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Posted - 2014.07.22 13:02:00 -
[57] - Quote
TheEnd762 wrote:Keep crying. JLAVs are easy to take out. If you can't pop them before they pop you, you don't have enough situation awareness/infantry support, and YOU are the scrub. Lol if you think JLAVs are easy to take out. Only scrubs will try a head on collision. It doesn't even take that much brain power to figure out that it's best from the side or behind. In which case the tank doesn't see or hear the JLAV until it's too late.
JLAVs almost guarantee a one-hit kill. Lorhak ran JLAVs one day and he had an 80% success rate. They are a cheap tactic to fall to if a tanker is actually skilled and avoids being destroyed by AV, or just a cheap tactic for everyone to use so they don't have to skill into proper AV.
JLAVs must be removed. Or should I start asking for murder taxis to be brought back with the old vehicle-infantry collision mechanics? It'd only be fair that if infantry have a cheap, easy, skill-less, and effective way of killing tanks, that tankers also have a cheap, easy, skill-less, and effective way of killing infantry.
"By His light, and His will"- The Scriptures, 12:32
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Ankbar Latrommi
Immortal Guides
147
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Posted - 2014.07.22 13:05:00 -
[58] - Quote
Tread Loudly 2 wrote:Well every player may not have BPO's but every player certainly has Blue Print suits
No we don't. What a stupid thing to say. Truly. "Every player"??? Why the frack would I give CCP any money for this game and their sub-militia quality PR?
Reiner Knizia-"When playing a game, the goal is to win, but it is the goal that is important, not the winning."
Eve> FPS
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Harpyja
Legio DXIV
2132
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Posted - 2014.07.22 13:15:00 -
[59] - Quote
Ankbar Latrommi wrote:Tread Loudly 2 wrote:Well every player may not have BPO's but every player certainly has Blue Print suits No we don't. What a stupid thing to say. Truly. "Every player"??? Why the frack would I give CCP any money for this game and their sub-militia quality PR? Blueprint suit is the same as a starter fit. You get infinite quantities of both.
"By His light, and His will"- The Scriptures, 12:32
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Fizzer94
Fatal Absolution General Tso's Alliance
2995
|
Posted - 2014.07.22 13:39:00 -
[60] - Quote
Velociraptor antirrhopus wrote:Larry Desmo wrote:its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious, wisened advice?
It isn't a glitch exploit it's a legitimate tatic that a little situational awareness can nullify. Quit crying and deal with it. ^The ingenious wisened veteran advise of a seasoned veteran in a good corp.^
My best match on Dust, 23/6/4 Placon.
Please unnerf ScPs and fix IoPs...
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