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1341. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
CCP Saberwing wrote: I-Shayz-I wrote: KenKaniff69 wrote: Why not buff AV and leave hardeners alone? Hardeners are the only way to survive against mod'd rails If you take away their effectiveness, vehicle combat will consist of two shot...
- by Vrain Matari - at 2014.03.27 13:56:00
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1342. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Sole Fenychs wrote: Quote: Reduced max vehicles deployed per team in Ambush and Ambush OMS to two. That's a messy hack. I seriously hope that you have a vision for a fix that doesn't involve an artificial cap. I guess it's kinda okay for A...
- by Vrain Matari - at 2014.03.27 12:57:00
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1343. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Kevall Longstride wrote: Medic 1879 wrote: So play testing discovered that heavies have to much EHP, but missed that cal and amarr light frames have no skill requirements, that most of the new suits share skins across tiers and even classes ...
- by Vrain Matari - at 2014.03.27 12:04:00
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1344. Why all the hate for 1.8? - in General Discussions [original thread]
Bethhy wrote: Buster Friently wrote: Marston VC wrote: I was one of you guys, I went through some severe culture shock issues with my first few games. But now ive adapted and move on. In some ways im doing even better then last build! (an...
- by Vrain Matari - at 2014.03.27 05:10:00
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1345. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
I-Shayz-I wrote: KenKaniff69 wrote: Why not buff AV and leave hardeners alone? Hardeners are the only way to survive against mod'd rails If you take away their effectiveness, vehicle combat will consist of two shot engagements that requir...
- by Vrain Matari - at 2014.03.27 04:53:00
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1346. CCP. For the love of god, hire anyone who has ever worked on a shoot... - in General Discussions [original thread]
I've been doing better than i expected, tbh, even in my poor little sever suit. Got knifed a few times and shotgunned a few times but they were all legit kills. With the headphones on i've been able to kill quite o few fake scouts. But as far as ...
- by Vrain Matari - at 2014.03.27 01:24:00
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1347. CCP, there's another reason peeps are going scout..... - in General Discussions [original thread]
Scanning/damping and buffs to the scout suits aside, one the primary attraction of a viable scout suit is that it makes the game feel less clunky. Going scout is really the only variable a player can control in affecting how the game feels.
- by Vrain Matari - at 2014.03.26 22:54:00
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1348. Scouts Only! Post Your Support to Not Nerf Our Fat Brothers Here - in General Discussions [original thread]
It's waaaay too early to nerf our fatbros. Don't worry about any imbalances, CCP, you already know we can live with mind-numbing imbalance for freakin' months/years.
- by Vrain Matari - at 2014.03.26 22:46:00
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1349. Things that are balanced: - in General Discussions [original thread]
Charlotte O'Dell wrote: Heavies Scouts Tanks Drop ships Things that are UP: AV Assault Logi Since CCP is looking at a hotfix for the Tank/AV situation, it's time for all of us to be very careful about what we're proposing. I want to see t...
- by Vrain Matari - at 2014.03.26 22:42:00
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1350. Disgruntled Players Registry - in General Discussions [original thread]
Buster Friently wrote: deezy dabest wrote: Buster Friently wrote: deezy dabest wrote: I for one have become incredibly disgruntled to the point where I am now only logging in to help out newbies who still want to try to enjoy this game...
- by Vrain Matari - at 2014.03.26 19:19:00
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1351. Disgruntled Players Registry - in General Discussions [original thread]
Reav Hannari wrote: Disgruntled but not leaving. Irritated that the programmers tasked with implementing the release did a crap job. Irritated that the QA team failed to identify the crap job. I feel sorry for the community team that has to de...
- by Vrain Matari - at 2014.03.26 16:23:00
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1352. DUST 514 : The PS4 CONSPIRACY - in General Discussions [original thread]
Tinfoil contribution: The big unanswered question for me has been 'Why is CCP totally ignoring core FPS mechanics, even to the point of refusing to talk about it, when they know it is a serious issue for DUST?' I think that if core mechanics wer...
- by Vrain Matari - at 2014.03.26 16:03:00
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1353. Convince me to go caldari scout - in General Discussions [original thread]
Bones McGavins wrote: I've been debating this since the scout stats were released months ago. I used to be able to make a string case for both sides but unless the game changes a bit in the next few weeks I can't see a good reason to go caldari...
- by Vrain Matari - at 2014.03.26 15:30:00
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1354. minmitar scouts need more pg - in General Discussions [original thread]
Agreed, OP. Minnie scout is all but dead. I skilled back into only one suit, minny logi. 4.8+ million sp still unspent and will stay that way for a month prolly. But as things stand none of those points will be going back into the minny scout, wh...
- by Vrain Matari - at 2014.03.26 15:09:00
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1355. loadouts??????? - in General Discussions [original thread]
First, make some alts. For each alt, decide exactly what you want to use it for, what it's primary role is going to be. The advice to try things out using the militia modules is good - make 10 fittings then vary it a bit and make ten more until ...
- by Vrain Matari - at 2014.03.26 14:48:00
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1356. CCP: Can we get the actual patch notes now? - in General Discussions [original thread]
Asha Starwind wrote: A lot more went into this patch than the copy paste of the dev blogs passing the current patch notes. You have to admit that this is an eminently reasonable request CCP. We are, after all, your faithful beta testers still.
- by Vrain Matari - at 2014.03.26 13:05:00
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1357. Cloaks; New Problems - in General Discussions [original thread]
It's early days yet, we'll have to play and see how things evolve, but my money's on Ariana being right on this. It's the same kind of mechanic as the in-match passive sp trickle: it rewards passive gameplay. The more mechanics like that there ar...
- by Vrain Matari - at 2014.03.26 13:00:00
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1358. Cloaks; New Problems - in General Discussions [original thread]
Dexter307 wrote: Run dem precision enhancers I can pick up a good amount of cloaked scouts with my gal scout Last night i was solo-defending an objective in an advanced galscout. No cloak but cplx damper and enhancer and lvl 5 suit. Was able ...
- by Vrain Matari - at 2014.03.26 12:45:00
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1359. Cloaks; New Problems - in General Discussions [original thread]
Arirana wrote: Fizzer94 wrote: This isn't a problem. The only real issue with cloaks is how fast on can go from cloaked to shooting. There should be a delay before you can fire. Or better yet, you should have to manually decloak before you c...
- by Vrain Matari - at 2014.03.26 12:35:00
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1360. Cloaks; New Problems - in General Discussions [original thread]
Arirana wrote: Almost everyone was excited to see how cloaks work and to try it out for themselves. From first hand experience, I can say with confidence that they are working . Perhaps working a little too well. The major problem with cl...
- by Vrain Matari - at 2014.03.26 12:32:00
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