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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Charlotte O'Dell
 Fatal Absolution
 Negative-Feedback
 
 2245
 
 
      | Posted - 2014.03.26 22:16:00 -
          [1] - Quote 
 Heavies
 Scouts
 Tanks
 Drop ships
 
 Things that are UP:
 AV
 Assault
 Logi
 
 
 
 Charlotte O'Dell is the highest level unicorn! | 
      
      
        |  Cody Sietz
 Bullet Cluster
 
 2848
 
 
      | Posted - 2014.03.26 22:18:00 -
          [2] - Quote 
 I'd strike that last one.
 
 "I do agree with you there though. shudders"
-Arkena Wyrnspire | 
      
      
        |  Godin Thekiller
 OSG Planetary Operations
 Covert Intervention
 
 1959
 
 
      | Posted - 2014.03.26 22:19:00 -
          [3] - Quote 
 lolno at the last two for both lists.
 
 click me  Blup Blub Bloop. Translation: Die -_- | 
      
      
        |  Patrick57
 
 6156
 
 
      | Posted - 2014.03.26 22:19:00 -
          [4] - Quote 
 
 Charlotte O'Dell wrote:Tanks 
  | 
      
      
        |  buzzzzzzz killllllllll
 TRA1LBLAZERS
 
 392
 
 
      | Posted - 2014.03.26 22:22:00 -
          [5] - Quote 
 still doing quite well in my logi suits, definitely not UP, and tanks are OP, not balanced
 
 Dedicated heavy through the hard times, still supporter of A FULL 1.8 respec and MOAR HEAVY WEAPONS! | 
      
      
        |  Nosid Katona
 HavoK Core
 RISE of LEGION
 
 137
 
 
      | Posted - 2014.03.26 22:25:00 -
          [6] - Quote 
 
 Godin Thekiller wrote:lolno at the last two for both lists. 
 While I agree on Logi's being at least close to balanced and Tanks and Dropships being unbalanced, do you really think the Assault class is balanced... Really?
 
 Vae Victis Valor Vet, R.I.P MAG | 
      
      
        |  Meeko Fent
 Kirkinen Risk Control
 Caldari State
 
 1993
 
 
      | Posted - 2014.03.26 22:25:00 -
          [7] - Quote 
 Heheheheheheh...
 
 You can't say Vehicles are balanced while saying AV is imbalanced
 
 The only weapon against tanks (besides another tank) is underwhelming. Therefore, people are going to be helpless against said vehicle. Therefore OP.
 
 Needing another piece of gear of the same type to counter a piece of gear is a broken system of balance
 
 Because you wanted to be something you're not. | 
      
      
        |  Vrain Matari
 Mikramurka Shock Troop
 Minmatar Republic
 
 1885
 
 
      | Posted - 2014.03.26 22:42:00 -
          [8] - Quote 
 
 Charlotte O'Dell wrote:HeaviesScouts
 Tanks
 Drop ships
 
 Things that are UP:
 AV
 Assault
 Logi
 
 
 Since CCP is looking at a hotfix for the Tank/AV situation, it's time for all of us to be very careful about what we're proposing.
 
 I want to see things happen before any kind of AV buff(The one exception to this is CCP needs to think about what Judge demonstrated re: damage threshold and shield recharge).
 
 1) Recall mechanic(proposed: no recall if modules active or in cooldown, or if taking fire)
 
 2) Warpoint/skillpoint mechanic(proposed: bulk of your team close to redline, redliners get points, otherwise no)
 
 3) Entry/Exit animation(proposed: small window of vulnerability. This is devhour hungry, so do later)
 
 4) Give infantry a mechanism to slow down tanks temporarily(proposed: web grenade)
 
 5a) Introduce a hardener stacking penaly that increases subsequent cooldown
 -and/or-
 5b) Give infantry a mechanism to partially debuff hardeners.
 
 We've gone past the point of being able to balance on damage. The list above introduces mechanics that balance tanks/AV, introduce layers of gameplay, and decouple tank/AV balancing from the existing damage model, allowing our developers freedom to tweak in the future without unbalancing other systems(e.g. tank/dropship/LAV balance).
 
 I support SP rollover. | 
      
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