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1881. Reworking Uplinks - in General Discussions [original thread]
This first approach would be to resolve the problems with the code. This is worth serious investment on CCP's part - what happens when match size starts to scale. How will we ever have 64 vs. 64 if CCP can't get this working now? As for the OP, i...
- by Vrain Matari - at 2013.11.12 14:24:00
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1882. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Disturbingly Bored wrote: What is the most conservative, realistic and specific date for when the remainder of the racial dropsuits will be in the game, Scout and Heavy? We have had statements of "Soon, not Soon with a TM," but I think the com...
- by Vrain Matari - at 2013.11.12 14:04:00
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1883. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
KEROSIINI-TERO wrote: Is there any chance of procedurally generated terrain? (not the infrastructure but the landscape?) As a follow up to this i'd like to know to know exactly how CCP intends to generate terrains for all those planets an...
- by Vrain Matari - at 2013.11.12 13:49:00
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1884. Let's talk dust: Minmatar scout useless? - in General Discussions [original thread]
DeadlyAztec11 wrote: It's pretty good for brick tanking. I tank an enhanced shield extender, enhanced plate and enhanced reactive plate. I do pretty good. I love the brick tanked ar/flaylok minnie scout. Non-stop action.
- by Vrain Matari - at 2013.11.12 05:08:00
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1885. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
TheAmazing FlyingPig wrote: When are we getting our rollover SP system? The same day i start spending money on this game again.
- by Vrain Matari - at 2013.11.12 04:45:00
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1886. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Will mercs be given the ability to manufacture? And if not, why not? New Eden is beautiful, but without players she is lifeless, an automaton. What can we do with DUST to bring New Eden to life? Are there any plans to add any kind of dynamics or ...
- by Vrain Matari - at 2013.11.12 04:32:00
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1887. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
How and when are we going to evolve DUST out of the lobby shooter structure it's currently trapped in? Is that going to happen on the PS3 or will we need to wait for a more robust platform? What are the necessary and sufficient conditions for CCP...
- by Vrain Matari - at 2013.11.12 03:43:00
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1888. I'm having the most fun I've had in this game since chromosome - in General Discussions [original thread]
The gameplay is getting better, have had some great games lately. The TTK is a pain, my left thumb now has permanent OCD. Biggest difference for me is that feeling of constantly fighting the controls is fading away - still more work to do befor...
- by Vrain Matari - at 2013.11.11 17:26:00
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1889. Minmatar scout needs more....... - in General Discussions [original thread]
Agreed . I love my minja but that is absolutely not a rational choice. Gallente is the far better scout, imo. Minjas need speed, stealth and CPU. And wallclimbing ;)
- by Vrain Matari - at 2013.11.11 15:38:00
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1890. Just Watched That CCP Event In Vegas... - in General Discussions [original thread]
ReGnYuM wrote: Sony does not want Dust 514 on PS4 Sony is trying to develop a successful platform, and as of right now, Dust by no means successful This is actually a valid point. Who knows what goes on in SONY's back room, but a decision...
- by Vrain Matari - at 2013.11.11 15:20:00
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1891. Just Watched That CCP Event In Vegas... - in General Discussions [original thread]
Ydubbs81 RND wrote: Mikey Ducati wrote: This proposed great migration doesn't happen when a new console releases. It's first gen anyway. That's a gamble purchase in itself. they have no intention on going to the PS4..at least not for a v...
- by Vrain Matari - at 2013.11.11 13:52:00
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1892. To people complaining about damage mods - in General Discussions [original thread]
The cheapest, quickest, dirtiest(stop it! i know you're thinking about that gal ass) but most satisfying approach to the logi omni-soldier issue is: Nerf their PG/CPU to the point where hard decisions have to be made regarding gank vs. tank. I wo...
- by Vrain Matari - at 2013.11.10 22:06:00
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1893. Why do you still play Dust? - in General Discussions [original thread]
Because i can see that it's going to become what i expected it to be, and i'm loving being a part of that.
- by Vrain Matari - at 2013.11.10 20:45:00
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1894. Whats wrong with using proto? - in General Discussions [original thread]
KingBabar wrote: What am l supposed to do? - Not play with my friends and corpmates? (Playing Dust solo for 5 hrs will make the game way too boring) - Not use the finelly tweaked suit l've spent 8 months perfecting? - Not maximizing my potenti...
- by Vrain Matari - at 2013.11.10 00:00:00
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1895. sentinels should get a built in armor/ shield harderner - in General Discussions [original thread]
Zekain K wrote: Similar to what the saga II has. The one a the suit gets would be based on its racial variant. 25%- 50% resistance booster for 15 seconds , but at the cost of its movement. When active you would either freeze like you are using ...
- by Vrain Matari - at 2013.11.08 20:12:00
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1896. Reason why dust sucks- - in General Discussions [original thread]
This is an important point but we're getting into the realm of art, not science. Core mechanics are now functional(but not stellar) and not obviously destroying the game experience, especially important for new players. PVE is important to DUST ...
- by Vrain Matari - at 2013.11.08 18:13:00
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1897. Too Many Crutches CCP - in General Discussions [original thread]
Jadd Hatchen wrote: Cat Merc wrote: A single player locking down an entire point and the surrounding area with the only way to take him down is using excessive force like orbitals = valid tactic? Excuse me but what ISN'T a valid tactic? I...
- by Vrain Matari - at 2013.11.08 14:49:00
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1898. CCP has almost pefected the core - in General Discussions [original thread]
Laurent Cazaderon wrote: Ryder Azorria wrote: steadyhand amarr wrote: Yeh I will admit the game "works" now but now they need to get gungame blanced to get rid of this twitch bs Simply an unfortunate consequence of initially balancing w...
- by Vrain Matari - at 2013.11.08 14:18:00
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1899. CCP has almost pefected the core - in General Discussions [original thread]
I would say that CCP has made the core not suck. But definitely what we needed and a big improvement. I no longer have the sense of fighting the game/controls. Still doesn't feel like sex though.
- by Vrain Matari - at 2013.11.08 02:54:00
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1900. My God the Gallente are Evil! - in General Discussions [original thread]
True Adamance wrote: Kahn Zo wrote: Oh, do not believe everything that you read. Please. I'm surprised a Gallentean has the balls to say that to me as only 2 players have ever dug deeper into Amarr histories to actually make informed opin...
- by Vrain Matari - at 2013.11.08 01:41:00
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