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Thread Statistics | Show CCP posts - 11 post(s) |
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CCP Blowout
C C P C C P Alliance
4
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Posted - 2013.11.12 03:12:00 -
[1] - Quote
Hey all,
So, I'll be meeting with our Game Design Director CCP FlyingScotsman this Friday morning, Shanghai time to talk about design decisions of DUST 514, the future of the game, and whatever you guys would like to know (within reason, you weirdos).
I have a few ideas up my sleeve but wanted to open it up to the community to post questions - and we'll choose about ten or so and present them to FlyingScotsman when we meet up.
Have at it - you've got until around 1am UTC on Friday 15th November to stand a chance of having your questions answered. |
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Patrick57
GunFall Mobilization Covert Intervention
1402
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Posted - 2013.11.12 03:13:00 -
[2] - Quote
Where is this game going?
What is being focused on specifically?
ö/\ö
:D
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Shley Ashes
TanksVeryMuch
42
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Posted - 2013.11.12 03:17:00 -
[3] - Quote
Are the current rendering issues being looked at ? disappearing/reappearing/range issues,
Is PVE still being worked on? If so how long in some form of reasonable timescale guestimate would you expect this to be released?
I used to pilot HAV's then I took a forge gun to the knee
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fawkuima juggalo
Eternal Beings
172
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Posted - 2013.11.12 03:17:00 -
[4] - Quote
CCP Blowout wrote:Hey all,
So, I'll be meeting with our Game Design Director CCP FlyingScotsman this Friday morning, Shanghai time to talk about design decisions of DUST 514, the future of the game, and whatever you guys would like to know (within reason, you weirdos).
I have a few ideas up my sleeve but wanted to open it up to the community to post questions - and we'll choose about ten or so and present them to FlyingScotsman when we meet up.
Have at it - you've got until around 1am UTC on Friday 15th November to stand a chance of having your questions answered.
IS THIS POSSIBLE. Could this realistically be applied or am i shooting blanks here.
FIGHT FOR A CAUSE, EVEN IF IT'S NEXT TO YOU.
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
4087
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Posted - 2013.11.12 03:18:00 -
[5] - Quote
When do we get the goodies such tantalising goodies. CCP Wolfman wont comment on when I get my PLATINUM TANKS!
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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Avallo Kantor
Paladin Survey Force Amarr Empire
218
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Posted - 2013.11.12 03:18:00 -
[6] - Quote
How do you envision the interplay of infantry roles in the ideal world? What manner of options will be available for infantry to engage in? |
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CCP Blowout
C C P C C P Alliance
4
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Posted - 2013.11.12 03:25:00 -
[7] - Quote
Wow, this is all good stuff. I might have to take more than 10 questions.
Keep firing, mercs! |
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Lance 2ballzStrong
SyNergy Gaming EoN.
4474
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Posted - 2013.11.12 03:34:00 -
[8] - Quote
Might seem an insignificant question, but still I feel almost forced to ask...
Does any developer use the heavy class w/ HMG?
If so, why has the class been so neglected of late? The class went from being scary to being a laughing stock. Honestly both scout and heavy classes took a back seat.
So my main question is, will the HMG get a look at from the devs?
I'm asking because DUST was suppose to be about diversity, and having a role to play on the battlefield. Instead DUST became a medium suit + AR / Scr + nade spam. As of 1.4 Heavies have no role but to Forge from rooftops... then THAT got nerfed recently, so in a competitive setting (PC), Heavies are literally useless unless you put 2-3 in a room and tell them defend, which tbh, a medium class can do just as good.
What's being done to give other classes a role in this game?
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Lillica Deathdealer
Mango and Friends
437
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Posted - 2013.11.12 03:43:00 -
[9] - Quote
I'm curious about the future of racial weaponry in other flavors beyond the rifles. What would a gallente sniper rifle look like, and why use it, given how it should be short range? The same applies to the shotgun. Given how amarr weaponry so far has some quirk or another, and decent range, what would that look like in a shotgun? It would also be nifty to consider the future of explosive equipment like the RE. Any big plans to take that to a whole new level with the other races?
- Fear the Mango - Fear its friends -
Closed beta vet, Forum warrior prof. III
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Vrain Matari
ZionTCD Public Disorder.
1201
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Posted - 2013.11.12 03:43:00 -
[10] - Quote
How and when are we going to evolve DUST out of the lobby shooter structure it's currently trapped in? Is that going to happen on the PS3 or will we need to wait for a more robust platform?
What are the necessary and sufficient conditions for CCP to begin thinking about allowing us to break out of the lobby and into the sandbox? |
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Tectonic Fusion
536
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Posted - 2013.11.12 03:44:00 -
[11] - Quote
Will this game ever become less of a lobby shooter, and have PvE?
Solo Player
Squad status: Locked
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
261
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Posted - 2013.11.12 03:46:00 -
[12] - Quote
1) when can we expect the ability to team deploy (ie synch more than one sqd) for matches outside of PC? At least for FW?
2) need a tiered coms system or fix the coms bubble but to take advantage of multiple sqds...this being looked at?
3). Target date for p2p trading?
4) when will initial economic link, no matter how small, be established between EVE and Dust?
5) what are the most practical and low effort / high impact ways to incentivize EVE side participation and support of Dust? Why haven't we implemented those steps yet and when are we?
6) how do you make tiered suits and modules meaningful with the relative ease of militia or standard gear to defeat them? Essentially what is the subjective TTK the game is looking for and Dev vision for how proto/complex gear should feel in the game. |
newmonkeyboy
DUST University Ivy League
0
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Posted - 2013.11.12 03:47:00 -
[13] - Quote
How do you expect the game to succeed when faced with so much incoming next gen content? The player count is worryingly small and seems to be declining. |
Reav Hannari
Red Rock Outriders
1796
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Posted - 2013.11.12 04:00:00 -
[14] - Quote
Has industry been added to the road map and is there a basic plan on how it will work?
Will we see a commander suit, command vehicles or a battle commander that rides in the MCC?
When will players have control over deployables?
Where are we with being able to have practice fields or tutorials that don't involve being thrown into a match with others?
Weapon customization was mentioned long ago. Is it still being worked on?
Will we be getting appearance customization?
I need a proper Minmatar ride. Where's my LAV and Dropship?
AKA: Rees Noturana https://twitter.com/reesnoturana
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SponkSponkSponk
The Southern Legion The Umbra Combine
501
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Posted - 2013.11.12 04:02:00 -
[15] - Quote
Lillica Deathdealer wrote:I'm curious about the future of racial weaponry in other flavors beyond the rifles. What would a gallente sniper rifle look like, and why use it, given how it should be short range? The same applies to the shotgun. Given how amarr weaponry so far has some quirk or another, and decent range, what would that look like in a shotgun?
If I recall correctly, CCP has never indicated that there would be racial variants of all weapons (shotguns, sniper rifles etc).
They have, however, indicated that there would be racial variants of (most?) weapon roles.
For instance, all races will be getting a main battle rifle and a sidearm, but maybe shotguns are specific to gallente and sniper rifles are specific to caldari, etc.
"Pulvis et umbra sumus. (We are but dust and shadow.)"
GÇò Horace, The Odes of Horace
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Aeon Amadi
A.N.O.N.Y.M.O.U.S.
3690
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Posted - 2013.11.12 04:03:00 -
[16] - Quote
When with dropsuit bonuses be fixed?
ANON Diplomat // 3rd Place Winner of the Eight Thousand Suns Fiction Contest
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crazy space 1
Vherokior Combat Logistics Minmatar Republic
1977
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Posted - 2013.11.12 04:03:00 -
[17] - Quote
Whats the point of scouts and heaves getting less slots than assault suits? |
GENERAL FCF
Sentinels of New Eden
4
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Posted - 2013.11.12 04:07:00 -
[18] - Quote
When will we be able to (as Dust mercenaries) seemlessly have space and ground Battles to fly only to the atmosphere of our planet to fight off Eve pilots using the PlayStation 4? That is unprecedented and the future (I believe) of Dust 514. |
Reav Hannari
Red Rock Outriders
1796
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Posted - 2013.11.12 04:08:00 -
[19] - Quote
I'd also like to know the state of PVE. I suspect that there are many new players that are put off by the very rough survival rate at the beginning. Having a PVE option would give them time to learn and develop before entering the meat grinder of the public matches.
AKA: Rees Noturana https://twitter.com/reesnoturana
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Slen Kaleth
BlackWater Liquidations
56
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Posted - 2013.11.12 04:13:00 -
[20] - Quote
What still needs to be addressed, if at all, before you feel the game has a good solid foundation to work with?
Is there a plan for other type of booster/augmentations, other than for SP? If so what kind?
Who do you want to see as the next Batman!?
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GENERAL FCF
Sentinels of New Eden
4
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Posted - 2013.11.12 04:17:00 -
[21] - Quote
When will we be able to have more dynamic environments? ,meaning, Destruction to barriers, ground, walls, etc. Will we ever see Dust 514 on Ps4 supporting 514 player matches? It's completely possible given the MAX players achieved this Gen was 256. But this is an MMO and one that has Soo much potential! I'd HATE to see it limited by lack of imagination, ingenuity or risk. (Daring to do WHAT NO OTHER GAME HAS EVER DONE) |
Heinz Doofenshertz
BetaMax.
581
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Posted - 2013.11.12 04:19:00 -
[22] - Quote
PS4 client? (yeah I know, laser focused on ps3, but still)
PVE have you considered both drones and True Sansha, because we would love to help out with Incursions.
When can we have more Crest, yes I know you guys are working on it and have a decent idea on why we have not gotten more than we have, Love the current access, just want more.
Market integration, and industry for dust. Yes we want it, want to make the guns we use to murder each other, why else have a war if you can't profit from the ones you are not in.
More Corp control and integration with EVE side, please, if eve can do it, we should have the tools for it as well. note recent ceo issues.
Butter side up, or butter side down?
can we get some warbarge concept art, the orca is nice, but it's not a warbarge?
this is all for now, I reserve the right to edit these at anytime.
Dust514 Stats, Have you updated today?
I do maths, and sit in a corner.
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SILENTSAM 69
SONS of LEGION RISE of LEGION
589
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Posted - 2013.11.12 04:21:00 -
[23] - Quote
Would it be possible to have the enemies MMC explode while we are still playing, and having the match end and go to the victory screen after it explodes?
Obviously I want that change, but I mean to ask if that is possible. |
Vrain Matari
ZionTCD Public Disorder.
1203
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Posted - 2013.11.12 04:32:00 -
[24] - Quote
Will mercs be given the ability to manufacture? And if not, why not?
New Eden is beautiful, but without players she is lifeless, an automaton. What can we do with DUST to bring New Eden to life? Are there any plans to add any kind of dynamics or ecology into our virtual universe?
Drones are going to play a very interesting role in New Eden, in that they will bridge the EVE-DUST experience and provide a shared experience for podpilots and mercs. It would be an integrative and world-building thing if the resources yielded by drones were to some extent similar in both games - enough to provide a commonality and a basis for a storyline(s). Would CCP consider investing in a coherent, consistent, adaptive drone ecology that spanned heaven and earth?
What kind of world-building does CCP want to do? To this point i believe it's fair to say that all efforts have been focused on providing players with the tools they need to generate their own stories. That is well and good and has succeeded admirably in EVE and shows genuine promise in DUST. New Eden has been used only as a backdrop against which to tell these stories. Does CCP envision the evolution of New Eden into a dynamic actor in future stories?
Will we get asymmetric gamemodes? E.g., Defenders starting with a hackable defender missile installation to reduce incoming dps on their warbarge?
When will our mercenary clones get real clone bodies?
Is there anything coming up in the future from game design that will make a dent in the protostomping/NPE problem?
I believe that TTK was never intended to be as short as it is now. What kind of FPS does CCP want DUST to be?
Will EVE-launched OBs ever be able to target and destroy surface infrastucture?
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Shotty GoBang
Pro Hic Immortalis
2151
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Posted - 2013.11.12 04:37:00 -
[25] - Quote
FUTURE 1) Apart from Fac War, how will Dust mercs and corps be of value to Eve pilots and corps? 2) Is it possible, even in theory, for Eve pilots to fly sorties over Dust battlefields? 3) Given player concerns of attrition, what plans are in place to see Dust carried forward from PS3?
PRESENT 1) What degree of priority does CCP assign to weapon balance? 2) What specific obstacles remain in the way of long-awaited "cloak" implementation? 3) Are the Devs aware and/or concerned about trends toward weapon/role homogeneity?
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
4555
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Posted - 2013.11.12 04:43:00 -
[26] - Quote
When are we getting our rollover SP system?
Never forget
Level 4 Forum Warrior
King of airborne swine.
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Lance 2ballzStrong
SyNergy Gaming EoN.
4475
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Posted - 2013.11.12 04:44:00 -
[27] - Quote
GENERAL FCF wrote:When will we be able to have more dynamic environments? ,meaning, Destruction to barriers, ground, walls, etc. Will we ever see Dust 514 on Ps4 supporting 514 player matches? It's completely possible given the MAX players achieved this Gen was 256. But this is an MMO and one that has Soo much potential! I'd HATE to see it limited by lack of imagination, ingenuity or risk. (Daring to do WHAT NO OTHER GAME HAS EVER DONE)
There will not be any destruction. The game can barely handle what's happening atm as it is. There will not be 256 players on a map, not even close.
MAG was built from a custom engine, DUST is using Unreal 3, which is hardly good for games with vehicles in it.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
840
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Posted - 2013.11.12 04:44:00 -
[28] - Quote
Only two things.
When is PVE going to be a priority?
When is PS4 going to be a priority?
The Ellecon's come from a long line of Gallente. Tarn chose Peace. Tallen chose war.
SoonGäó514
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Vrain Matari
ZionTCD Public Disorder.
1204
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Posted - 2013.11.12 04:45:00 -
[29] - Quote
TheAmazing FlyingPig wrote:When are we getting our rollover SP system? The same day i start spending money on this game again. |
MINA Longstrike
2Shitz 1Giggle
25
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Posted - 2013.11.12 04:50:00 -
[30] - Quote
I'd like to hear about what this game is going to be doing to attract and retain new players going forward. I'd also like to hear what they're going to be doing to bring a bit more love to the under-used / under-appreciated roles in the game, like heavies (currently only one racial variant and only two heavy weapons), scouts (2 racial variants, no real big niche in the game), and vehicles (two races, three weapons). |
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