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121. CRU Campin - How are These Fair Fights? - in General Discussions [original thread]
@ all the vets who don't see any problem with CRU camping: We know the majority of new players don't make it past their first day, proto shotty scouts and jumpy massholes camping CRUs are a part of that guaranteed. We should be able to look arou...
- by Vrain Matari - at 2015.11.13 16:24:00
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122. CRU Campin - How are These Fair Fights? - in General Discussions [original thread]
jett it wrote: My previous efforts to have CRU's totally removed from the battlefield have failed. Either ccp loves to CRU camp themselves or they just dont see it like me in the video below... http://www.youtube.com/watch?v=fMzozbGuy4Q Wh...
- by Vrain Matari - at 2015.11.12 14:21:00
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123. Interesting game design that touches on Dust & EVE. - in General Discussions [original thread]
Mortedeamor wrote: Vrain Matari wrote: Interesting payment model & anti-grief mechanics too. oo ima download now game looks cool as hell Thire is no new game, but the thought process being presented is interesting wrt the design pr...
- by Vrain Matari - at 2015.11.11 14:29:00
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124. Interesting game design that touches on Dust & EVE. - in General Discussions [original thread]
Interesting payment model & anti-grief mechanics too.
- by Vrain Matari - at 2015.11.11 14:00:00
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125. Interesting game design that touches on Dust & EVE. - in General Discussions [original thread]
Yo mercbros o/ Been reading through the dev journals for Chronicles of Elyria and have been impressed by their novel take on the veteran vs. noob balance issues in persistent MMOs, Offline Player Characters, external chat that maintains anonymi...
- by Vrain Matari - at 2015.11.11 04:50:00
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126. 4lbert Wesker GAME OVER - in General Discussions [original thread]
P14GU3 wrote: Lost Apollo wrote: I don't really place all the blame on CCP. Not one of us can. Look at the bs in pubs. Proto/Officer stomps, MD jumpers, PRO tanks, bullshit, bullshit and more bullshit from the damn playerbase. We are never g...
- by Vrain Matari - at 2015.11.10 14:53:00
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127. 4lbert Wesker GAME OVER - in General Discussions [original thread]
Farewell, merc. At this point leaving the game for other pursuits is a fine and rational decision, anybody left in the game has....issues ;) o7
- by Vrain Matari - at 2015.11.10 14:45:00
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128. Actually an attempt at constructive posting. - in General Discussions [original thread]
I agree mixed-tier fitting and a meta lock are a mess, and also that min-maxing meta by fitting PRO on lower tier suits would be a thing, prolly a big thing. Tbh, i'd be happy to see all pro locked out of pubs.
- by Vrain Matari - at 2015.11.09 16:24:00
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129. Actually an attempt at constructive posting. - in General Discussions [original thread]
OP in bold - Feedback in italics. Suit locks for weapons. - To use a PRO weapon, it could only be equipped on a PRO suit (not APEX) - Any weapon can be fit on a suit equal or above the weapons tier. (I have no issue on including modules here...
- by Vrain Matari - at 2015.11.08 14:49:00
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130. Don't port Dust to PS4 - in General Discussions [original thread]
Adipem Nothi wrote: Here's a wild-and-crazy idea: Improve NPE. Agreed, Adipem. The NPE: Our core issue and the primary driver of Dust's continuing failure. Improving the NPE is the only real thing Rattati can do to help this game. Everything...
- by Vrain Matari - at 2015.11.08 13:56:00
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131. Actually an attempt at constructive posting. - in General Discussions [original thread]
ANON Cerberus wrote: Dead game is on life support. I love what dust could have been and what it sometimes can be but there are way to many bugs, problems and issues with the game as it stands. Yes, but.....the thing is many of these change...
- by Vrain Matari - at 2015.11.07 15:05:00
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132. My thoughts on Dust and a move to PC - in General Discussions [original thread]
postapo wastelander wrote: Baal Omniscient wrote: I'm sure PC gaming is pretty cool for those inclined. I am going to pick on it a bit but I do know there are plenty of up sides to PC gaming too, however those upsides have no impact at all o...
- by Vrain Matari - at 2015.11.05 00:43:00
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133. Money generator - in General Discussions [original thread]
Darken-Sol wrote: I'd take a weeks vacay at the academy. And when ive gorged on the fresh blood id spend all the sp that my triple boosters accumulated. CCP would pull long time vets back with a safari like this. Its all they lived for. If ...
- by Vrain Matari - at 2015.11.04 19:56:00
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134. How much is a lot? - in General Discussions [original thread]
In terms of how power escalates in the game, would say a player can move from a MLT fit to a more capable STD fit at about 3 million sp, from a STD fit to a solid ADV fit at about 7 million sp, from an ADV fit to a PRO fit at about 25 million sp. ...
- by Vrain Matari - at 2015.11.04 19:48:00
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135. what is commandos intended role? - in General Discussions [original thread]
Denesian Morenti wrote: Mortedeamor wrote: was it meant to be an av suit?..so u can carry av and anti infantry toys? was it mean to be a killer? why do i only really see it used for av? it doesnt seem to shine like the assaults do for sla...
- by Vrain Matari - at 2015.11.04 18:53:00
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136. My thoughts on Dust and a move to PC - in General Discussions [original thread]
Mortedeamor wrote: Ripley Riley wrote: Mortedeamor wrote: yeah but they cant make both version impact eve This does worry me. If I know CCP Iceland like I think I know CCP Iceland, they will not want a console game having an impact on Ev...
- by Vrain Matari - at 2015.11.04 18:25:00
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137. Feedback: Amarr Commandos v2.0 - in General Discussions [original thread]
Bump. This is interesting and doable(i think).
- by Vrain Matari - at 2015.11.04 18:18:00
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138. Feedback: Amarr Commandos v2.0 - in General Discussions [original thread]
@ Blaziken: Good news about the Breach Laser charge, i brought it up because i wasn't 100% sure from reading your description if it was a charge holding weapon. Re: the relative strength of the ScR, all i can say is that i'm honestly surprised ho...
- by Vrain Matari - at 2015.11.04 15:43:00
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139. Feedback: Amarr Commandos v2.0 - in General Discussions [original thread]
Nice work Blaziken, lots to think about. For reference, i run aScR/Scr + ScP religiously on a 8 million sp Amaar scout alt to keep myself familiar with how the ScR is really performing so no Amarr Commando experience, unfortunately. 1. Do you ...
- by Vrain Matari - at 2015.11.04 15:30:00
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140. [Video] Anyone have an idea how fall damage is calculated? - in General Discussions [original thread]
Remember that fall damage was modified at some point to reduce splat deaths. That mod may have been some unholy kludge approaching Lovecraftian levels of madness because.........CCP. Might get more rational results measuring, collating and plotti...
- by Vrain Matari - at 2015.11.04 14:55:00
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