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1581. adios - in General Discussions [original thread]
Mortedeamor wrote: Broonfondle Majikthies wrote: Where is the evidence of skill changes everyone keeps talking about?!? ask aeon amar log bonus to uplink dep after 1.8..so we have the second slowest logi is now the speed uplink layer all ...
- by Vrain Matari - at 2014.01.07 17:07:00
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1582. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Callidus Vanus wrote: KingBabar wrote: So the juicy bonuses goes to Amarr and Gallente.... I do hope these changes will warrant a re-spec of Our dropsuit skills. As far as I've been told from EVE players, Caldari is supposed to be best rac...
- by Vrain Matari - at 2014.01.07 16:39:00
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1583. SP Farmers: Killing them "mini game" - in General Discussions [original thread]
Nice work. Now if only we could push the peeps who put the in-match passive sp dole into the game into the redline....
- by Vrain Matari - at 2014.01.07 08:45:00
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1584. Keep calm and don't forget a towel. - in General Discussions [original thread]
Government CheeseBurger wrote: http://www.youtube.com/watch?v=7rOMGIbY-9s +1. Thanks for that - been a long time. Very New Eden and perfect for a dusty ol' merc desperado.
- by Vrain Matari - at 2014.01.07 08:37:00
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1585. Active Scanner bug still present - in General Discussions [original thread]
Patrick57 wrote: When I scan, sometimes I get the, "No Margin of Error" message, but there are people around and they don't show up. Also, I was in a PC earlier. I scanned around, and got, "No Margin of Error", although there was indeed a Sco...
- by Vrain Matari - at 2014.01.07 08:08:00
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1586. CCP strategy, focus on making a stand alone FPS less focus on EVE link, link ins... - in General Discussions [original thread]
Den-tredje Baron wrote: Soraya Xel wrote: It's extremely unwise. Because DUST will never compete with Battlefield or Call of Duty as a "great shooter". It can be a "good shooter", but it'll probably never be "great". The part where it's goin...
- by Vrain Matari - at 2014.01.07 02:39:00
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1587. CCP strategy, focus on making a stand alone FPS less focus on EVE link, link ins... - in General Discussions [original thread]
Kain Spero wrote: In terms of the link and the core game if Dusts wants to succeed it can't be either the link or the core game. It needs to be both in parallel. The core game has to be fun and plug into the link in a meaningful way. CCP can't...
- by Vrain Matari - at 2014.01.06 22:06:00
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1588. CCP strategy, focus on making a stand alone FPS less focus on EVE link, link ins... - in General Discussions [original thread]
The link is not going away. Imo, CCP is only in this game for the link. We will have the link we imagined and more. But first things first: playability, enjoyment, stability, credibility for the core game. We're going to get a lot of surprising s...
- by Vrain Matari - at 2014.01.06 20:49:00
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1589. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
Aeon Amadi wrote: Vrain Matari wrote: I've got nothing against your or anybody else's suggestions. Sometime the car needs a new paint job or to have brake pads changed. But those worthwhile things are not gonna cut it when a main bearing ne...
- by Vrain Matari - at 2014.01.06 19:37:00
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1590. CCP strategy, focus on making a stand alone FPS less focus on EVE link, link ins... - in General Discussions [original thread]
Severance Pay wrote: Soraya Xel wrote: Severance Pay wrote: Time to fire Hilmar. This is the dumbest thing I have ever heard. Hilmar isn't going anywhere anytime soon, but thankfully, it's the executive producer who actually will make ...
- by Vrain Matari - at 2014.01.06 19:23:00
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1591. What's up with the Matari scout's melee? - in General Discussions [original thread]
I agree that the minny melee bonus fits the idea of the suit but the reality is lagging far behind. As it stands the suit description is misleading.
- by Vrain Matari - at 2014.01.06 18:36:00
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1592. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
Aeon Amadi wrote: Vrain Matari wrote: Aeon Amadi wrote: Skihids wrote: Don't play with workarounds, fix the kitten code! None of these half measures will solve the lag problem if it builds up regardless if the equipment is there or de...
- by Vrain Matari - at 2014.01.06 18:21:00
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1593. 1.8? infantry? - in General Discussions [original thread]
Komodo Jones wrote: What's this i hear about 1.8 being an infantry rebalance? I don't know about rebalance but it is supposed to be an infantry-centric patch. With Hilmar's focus on core fps values and this being the first full patch that Ro...
- by Vrain Matari - at 2014.01.06 08:15:00
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1594. CSM8 Minutes Tidbits - in General Discussions [original thread]
+1. I read the minutes but this is a nice DUST-centric synopsis for forum peeps. Hilmar's focus on the core shooter is the single best result i could imagine coming out of everything that has gone before - it's very encouraging and the correct pr...
- by Vrain Matari - at 2014.01.06 08:11:00
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1595. PVE Gamemodes - in General Discussions [original thread]
True Adamance wrote: Vrain Matari wrote: Draxus Prime wrote: Soldiersaint wrote: Once pve comes out pvp will rot in hell. doubt it I have my concerns - after a couple of hours of post-academy facestomping i can honestly see peeps g...
- by Vrain Matari - at 2014.01.06 07:56:00
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1596. PVE Gamemodes - in General Discussions [original thread]
Draxus Prime wrote: Vrain Matari wrote: Draxus Prime wrote: Soldiersaint wrote: Once pve comes out pvp will rot in hell. doubt it I have my concerns - after a couple of hours of post-academy facestomping i can honestly see peeps ge...
- by Vrain Matari - at 2014.01.06 07:42:00
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1597. PVE Gamemodes - in General Discussions [original thread]
Draxus Prime wrote: Soldiersaint wrote: Once pve comes out pvp will rot in hell. doubt it I have my concerns - after a couple of hours of post-academy facestomping i can honestly see peeps getting into co-op pve and never looking back. W...
- by Vrain Matari - at 2014.01.06 01:02:00
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1598. [FEEDBACK:] Analysis on 1.7 tank functionality, militia tanks, CCPs vision + idea - in General Discussions [original thread]
Atiim wrote: I think the real problem with the cooldown time lies in the fact that everyone and their dogs decides to re-call the tank before the hardners leave their cooldown state, which effective destroys the whole "waves of opportunity" ide...
- by Vrain Matari - at 2014.01.06 00:55:00
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1599. [FEEDBACK:] Analysis on 1.7 tank functionality, militia tanks, CCPs vision + idea - in General Discussions [original thread]
KEROSIINI-TERO wrote: This is 1.7 thread, January 2014. (Disclaimer: For sake of simplicity, I'm writing the whole text as if I knew DEVs' intentions as a fact while that information is collected from various sources and derived from module fun...
- by Vrain Matari - at 2014.01.05 17:52:00
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1600. Hey Devs- Basic movement doesn't work in your game. Can't sprint when I ... - in General Discussions [original thread]
Pete B wrote: mollerz wrote: Pete B wrote: I'm actually a scout. I speed tank, and there have been issues with this stuff since uprising. That is right. That long. Bugs get less then worse, then pop up. new ones pop up. What never hap...
- by Vrain Matari - at 2014.01.05 15:54:00
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