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201. So by the looks of it, what's going to be the focus of 1.6? - in General Discussions [original thread]
Nguruthos IX wrote: Although I'm actually pretty sure they said they're not even sure yet and going to finish 1.5 before determining the next step. But what is the next step really? If we've balanced dropsuits and weapons, made performance op...
- by Vin Mora - at 2013.09.03 02:29:00
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202. Turns out CCP isnt the only bad game dev company - in General Discussions [original thread]
Surt gods end wrote: Fire of Prometheus wrote: Inb4lock I will never stop playing Dust, no matter how messed up the games mechanics get. That's just sad. Is it? I'm in the same boat as Prometheus. I'm in this game for the long haul,...
- by Vin Mora - at 2013.09.01 02:52:00
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203. 1.4 comes early? - in General Discussions [original thread]
Monkey MAC wrote: Vin Mora wrote: So I leveled Swarm Launchers to level 3 today, and was checking out the skill tree for it, when I noticed that most of the 1.4 changes are already in effect. Quote: Skills * New daily activity bonus: 300...
- by Vin Mora - at 2013.09.01 01:22:00
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204. 1.4 comes early? - in General Discussions [original thread]
So I leveled Swarm Launchers to level 3 today, and was checking out the skill tree for it, when I noticed that most of the 1.4 changes are already in effect. Quote: Skills * New daily activity bonus: 3000SP for the first day, increasing by 500...
- by Vin Mora - at 2013.09.01 00:40:00
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205. Scout Registry / Killboard - in General Discussions [original thread]
Nyra Volki wrote: Vin Mora wrote: Django Quik wrote: My belief is that the percentages from each skill multiply on each other but not on themselves; so for level 5 scanning range, you get 150% range, rather than 110% x 110% x 110% x 110% ...
- by Vin Mora - at 2013.08.31 18:50:00
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206. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Had an alt sitting collecting passive for awhile. Decided to go ahead and get myself a knifer. Here I was thinking the shotgun was annoying at times haha. Still worth it, 3rd game in and I get a message from someone in the p...
- by Vin Mora - at 2013.08.31 18:49:00
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207. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: My belief is that the percentages from each skill multiply on each other but not on themselves; so for level 5 scanning range, you get 150% range, rather than 110% x 110% x 110% x 110% x 110% =161%. This is how my understandi...
- by Vin Mora - at 2013.08.31 18:39:00
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208. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Vin Mora wrote: So damn, when I get that Proto scanner you bastards can still sneak up on me. :) Good, scouts can be scary and scanners are more for everyone else anyway. \o/ for sneaky bastardry! No worries though,...
- by Vin Mora - at 2013.08.31 18:35:00
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209. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Vin Mora wrote: Can run similar number on what your Scan Sig will be? Hi Vin, Click back a few pages ... the requested scenarios have already been run for Scan Profile. - Shotty So damn, when I get that Proto scann...
- by Vin Mora - at 2013.08.31 18:22:00
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210. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: Passive Scan Range (Assuming Percentage Overlap) Lvl(1) Light-Frame = 10.00 meters Lvl(1) Gallente Scout = +10% = 11.00 meters Lvl(2) Gallente Scout = +10% = 12.10 meters Lvl(3) Gallente Scout = +10% = 13.31 meters Lvl(4)...
- by Vin Mora - at 2013.08.31 18:10:00
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211. 1.4 daily activity bonus - in General Discussions [original thread]
No, you get 3000 for the first day and 500 more if you sign in again the next day and so on. If you miss a day, it resets to 3000 bonus sp. EDIT: So if you sign in every other day you would only get a bonus of 3000 sp each time.
- by Vin Mora - at 2013.08.31 15:34:00
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212. CEOs/Directors... Any Tax Plans? - in General Discussions [original thread]
Beren Hurin wrote: Anyone have any plans about how they will use the new tax system? Who plans on going the 'minimalist' route as a non-PC corp and taxing nothing? Who is setting up related corps to manage a few different tax tiers? I'd especi...
- by Vin Mora - at 2013.08.30 14:36:00
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213. How's that possible?! - in General Discussions [original thread]
Mejt wrote: I saw a guy last match.Pro gallente logi... and he had 630armor and 300shield!!!... and thats not all he also had duvolle or gek AR. How that posible? (and saw that he regen armor fast .. more that 5from logi bonus but 630armor and ...
- by Vin Mora - at 2013.08.30 12:56:00
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214. New Weapons: Combat Rifle, Rail Rifle and Magsec SMG --seeding TQ on Sept 3 - in General Discussions [original thread]
Vespasian Andendare wrote: I'm sure many of you have seen the data mined information here pulled from the Uprising 1.4/Odyssey 1.1 release coming to Tranquility on Sept 3. Included in that data mine were--what I strongly believe--will be the...
- by Vin Mora - at 2013.08.29 19:32:00
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215. Results of active scanners - in General Discussions [original thread]
Beren Hurin wrote: Vin Mora wrote: XiBravo wrote: If you "sweep" in the second or 2 while scanning, does it cover the whole area? For instance the 5 second one if i were to spin 360 deg, will it have scanned all 360 or have a "pulse effec...
- by Vin Mora - at 2013.08.29 15:14:00
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216. Results of active scanners - in General Discussions [original thread]
XiBravo wrote: If you "sweep" in the second or 2 while scanning, does it cover the whole area? For instance the 5 second one if i were to spin 360 deg, will it have scanned all 360 or have a "pulse effect" and miss increments? From my use of ...
- by Vin Mora - at 2013.08.29 12:06:00
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217. Scanners, minimap and pulsing - in General Discussions [original thread]
Monkey MAC wrote: Protected Void wrote: Monkey MAC wrote: Protected Void wrote: From the 1.4 patch notes: "Active Scanner now causes detected objects to pulse on the HUD/minimap/overview map so that you can more easily identify scan re...
- by Vin Mora - at 2013.08.29 12:04:00
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218. CCP - 1.6 - in General Discussions [original thread]
Aesiron Kor-Azor wrote: In 1.6 please add more content, it seems as if 1.5 and 1.6 are re-balancing patches with some drips of content, but please could you fill the rest of the weapon and dropsuit slots, and also open the market? I am really b...
- by Vin Mora - at 2013.08.29 12:01:00
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219. Active Scanners Recharge - in General Discussions [original thread]
Smooth Assassin wrote: Why doesn't it tell us the recharge cos i noticed a difference between the stable one and the quantum one. When they first came out they did, but then they switch the market data to show the scan pulse length.
- by Vin Mora - at 2013.08.28 19:47:00
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220. Am i allowed to use a basic flaylock now? - in General Discussions [original thread]
Cody Sietz wrote: calisk galern wrote: who cares? short of nova knives their isn't a weapon in this game that isn't bitched about. Also, the plasma cannon. You will never hear anybody say "f-ing plasma cannon nub" I got my first (and cu...
- by Vin Mora - at 2013.08.28 18:53:00
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