Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
961. What a Struggle (youtube vid) - in General Discussions [original thread]
saxonmish wrote: https://www.youtube.com/watch?v=oakQSF7yeHk&list=UU5fiMDQEZhpOZGR5wkCMYDw Enjoy :) This video doesn't highlight me spraying my freedom everywhere for half the game. Disliked, unsubscribed, reported.
- by Vesta Opalus - at 2015.02.13 18:16:00
|
962. GOT DEMOTED...????????? - in General Discussions [original thread]
I dunno about getting demoted, but my loyalty bar hasnt budged an inch since it got implemented and Ive been playing and even spending some AUR. I don't really care about it though, but hey maybe theres a bug.
- by Vesta Opalus - at 2015.02.13 18:12:00
|
963. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Sir Dukey wrote: CCP Rattati wrote: Banjo Robertson wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawnin...
- by Vesta Opalus - at 2015.02.13 00:48:00
|
964. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Mary Sedillo wrote: I recommend you guys pick up either solid AV-fits to swap into, pick up a skilled rail tanker, or prepare jihad jeeps to take out a high-experience tanker. We are not Warpoint Pinatas and continuous nerfing won't make you a...
- by Vesta Opalus - at 2015.02.12 19:48:00
|
965. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Gabriel Ceja wrote: I'm not sure about when the new tanks come out but with the status quo AV is in a pretty good spot the problem is not the AV because you never hear about a armor tank, DS, or ADS that they couldn't kill because it ate their ...
- by Vesta Opalus - at 2015.02.12 19:46:00
|
966. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Pokey Dravon wrote: Breakin Stuff wrote: Proto galmando shares the same difficulty getting into an optimal firing position as a sentinel. His choice of the scout is tactically sound. If gaining optimal position is the goal, Scout is act...
- by Vesta Opalus - at 2015.02.12 19:37:00
|
967. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experim...
- by Vesta Opalus - at 2015.02.12 15:20:00
|
968. RE timed grenades - in Feedback/Requests [original thread]
Kain Spero wrote: I think the current issue with the RE is that the activation delay starts as soon as the RE is in the air and it is the same as the grenade (5 seconds). The activation delay for the RE should really be set to 10 seconds for st...
- by Vesta Opalus - at 2015.02.11 05:20:00
|
969. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Vesta Opalus wrote: This thread is the most amusing thing out there, we got HAV users, who already have the most powerful and durable units on the field, bitching about the 3 of the 4 things that can kill them if they ...
- by Vesta Opalus - at 2015.02.11 05:17:00
|
970. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
This thread is the most amusing thing out there, we got HAV users, who already have the most powerful and durable units on the field, bitching about the 3 of the 4 things that can kill them if they dont pay attention, make a ****** fitting, and co...
- by Vesta Opalus - at 2015.02.11 04:18:00
|
971. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Vesta Opalus wrote: Godin Thekiller wrote: Vesta Opalus wrote: True Adamance wrote: Infantry did not like it when Large Railguns had range and could snipe them from across the map in a single hit. Tankers do ...
- by Vesta Opalus - at 2015.02.09 23:53:00
|
972. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Vesta Opalus wrote: True Adamance wrote: Infantry did not like it when Large Railguns had range and could snipe them from across the map in a single hit. Tankers do not like JLAV's for the same reason. You real...
- by Vesta Opalus - at 2015.02.09 23:46:00
|
973. Let's pretend Dust 514 had a subscription option - in General Discussions [original thread]
TerranKnight87 wrote: Ripley Riley wrote: TerranKnight87 wrote: They also said no more content, no respecs and no paid for bpos.... What they say and what happens when people support something enough are two different things. CCP never ...
- by Vesta Opalus - at 2015.02.09 22:18:00
|
974. Are Gallente Sentinels outclassed by Amarr Sentinels? - in General Discussions [original thread]
Bahirae Serugiusu wrote: Everything outclasses Caldari Sentinel but no everyone has to talk about Gallente and Amarr Cal Sent still best at forge gunning, and try rep tanking it instead of whatever you are doing (shield energizers + regulator)
- by Vesta Opalus - at 2015.02.09 21:36:00
|
975. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
True Adamance wrote: Infantry did not like it when Large Railguns had range and could snipe them from across the map in a single hit. Tankers do not like JLAV's for the same reason. You realize this comparison is bullshit because the JLAV ...
- by Vesta Opalus - at 2015.02.09 20:36:00
|
976. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Vesta Opalus wrote: Godin Thekiller wrote: And Gunships that HAV's can't defend against. You can seriously hover over them and blow them up. Running away doesn't even help it seems, as you can still just fire away a...
- by Vesta Opalus - at 2015.02.09 20:20:00
|
977. One AV User should NOT equal one MAV user. - in General Discussions [original thread]
Vulpes Dolosus wrote: 2) All AV does tank level damage, and unless you're in a Saga II, you're going to get wrecked. The only things affected will be swarms and forges; AV nades and proxies will still be more than viable. Also BPOs will be mai...
- by Vesta Opalus - at 2015.02.09 19:53:00
|
978. Let's pretend Dust 514 had a subscription option - in General Discussions [original thread]
Ripley Riley wrote: Vesta Opalus wrote: If the game had free roaming sandbox style game play on planets (with planetary conquest/skirmish fight style activities available as well in a sort of instanced battleground system as in world of warc...
- by Vesta Opalus - at 2015.02.09 19:43:00
|
979. Really starting to hate the WP minimum... - in General Discussions [original thread]
Aeon Amadi wrote: So you believe that players should deal with being screwed over by a spawn system you admit is shoddy... and a gameplay mechanic you admit is shoddy... because we have no other viable option besides -not- screwing them over. ...
- by Vesta Opalus - at 2015.02.09 19:38:00
|
980. Let's pretend Dust 514 had a subscription option - in General Discussions [original thread]
Ripley Riley wrote: Vesta Opalus wrote: No offense to CCP, but this game isnt worth paying a weekly subscription for. Its buggy, the game is very simple and its complexity doesn't justify constant maintenance fees, releases are inconsistent ...
- by Vesta Opalus - at 2015.02.09 19:32:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |