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941. Minmatar Assault Discussion And Is Stamina Gain A Bit Overboard - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Blame rat man, he decided to take one of the racial benefits of the Amarr & staple it on all the Matar suits...it's why the bonus the Ak.0 scout has is pointless since the Mk.0 could can do it better. Was stamina r...
- by Vesta Opalus - at 2015.02.18 18:53:00
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942. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
zDemoncake wrote: I can see the point in wanting to keep things consistent. I'm not so much of a number cruncher, but I do strongly agree that the PG requirements should be toned down a wee bit. I wouldnt bother with consistency if I though...
- by Vesta Opalus - at 2015.02.18 18:44:00
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943. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
duster 35000 wrote: Vesta Opalus wrote: Kinetic Catalyzers seem to be an outlier in terms of tier progression, where the basic > enhanced gets 3% (160% of basic version total effectiveness) boost, and then enhanced > prototype gives yo...
- by Vesta Opalus - at 2015.02.18 18:40:00
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944. Minmatar Assault Discussion And Is Stamina Gain A Bit Overboard - in Feedback/Requests [original thread]
I've been using the Minmatar assault alot lately and its pretty fun. Given that we are seeing minmatar assaults everywhere these days, does anyone think this suit is overpowered? My experience is that its fun to run in pubs, with one kincat you ...
- by Vesta Opalus - at 2015.02.18 18:39:00
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945. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
Kinetic Catalyzers seem to be an outlier in terms of tier progression, where the basic > enhanced gets 3% (160% of basic version total effectiveness) boost, and then enhanced > prototype gives you a bigger 4% (240% of basic version's total e...
- by Vesta Opalus - at 2015.02.18 18:17:00
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946. Blaster turret installation - in Feedback/Requests [original thread]
Large Blaster Turrets are fine as is, unlike tanks, they cant move forward to make the bullet spread less of a problem. If you really have a problem with them, just blow them up, it doesn't take that much time.
- by Vesta Opalus - at 2015.02.18 17:54:00
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947. CLOAKS - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Vesta Opalus wrote: Lightning35 Delta514 wrote: Vesta Opalus wrote: Lightning35 Delta514 wrote: CCP-you HAVE to make them more invisible. I am playing RIGHT now and have died 5 times just running through ...
- by Vesta Opalus - at 2015.02.16 19:01:00
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948. CLOAKS - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Vesta Opalus wrote: Lightning35 Delta514 wrote: CCP-you HAVE to make them more invisible. I am playing RIGHT now and have died 5 times just running through a field. 3 people shooting me. Any can see cloaks runn...
- by Vesta Opalus - at 2015.02.16 18:11:00
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949. PS3 System Update Clarification - in General Discussions [original thread]
Darken-Soul wrote: CCP Frame wrote: TerranKnight87 wrote: So if i get a new ps3 next month, i won't be able to play dust?. This also means a lot of new players who won't get to play it and a lot of current players will get shafted. No,...
- by Vesta Opalus - at 2015.02.16 07:17:00
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950. CCP, I'm Begging You - in Feedback/Requests [original thread]
CCP Rattati wrote: DUST Fiend wrote: Juno Tristan wrote: DUST Fiend wrote: Buwaro Draemon wrote: Ya' know. You are not even supposed to be inside the redline. Then why dont things instantly disintegrate upon touching it? Don't ...
- by Vesta Opalus - at 2015.02.16 07:08:00
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951. Gal logi bonus needs nerf or Scout profiles need buff - in General Discussions [original thread]
Buwaro Draemon wrote: How about this for a counter for active Scanners? Right now they are a risk free tactic. Just stand in a hidden spot from the battle and scan endlessly, if you have a bunch of dampeners on your lows, you become an ivisibl...
- by Vesta Opalus - at 2015.02.16 03:30:00
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952. CLOAKS - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: CCP-you HAVE to make them more invisible. I am playing RIGHT now and have died 5 times just running through a field. 3 people shooting me. Any can see cloaks running in most maps. There is really.... No point in them...
- by Vesta Opalus - at 2015.02.16 03:14:00
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953. AV balance with dropships - in General Discussions [original thread]
Atiim wrote: DRT 99 wrote: i have an issue with the fact that it took 3 people to force you off. IMO 3 should have been able to take out your ADS. One AVer is perfectly capable of destroying an ADS (or any vehicle) provided that they know ...
- by Vesta Opalus - at 2015.02.16 03:11:00
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954. Wats best suit for ar? - in General Discussions [original thread]
Fizzer XCIV wrote: RA Drahcir wrote: the gal assault bonus is useless, flutter R1 when you feel it kicking and you are good to go. That's like saying the Amarr Assault bonus is useless because you can just stop firing before you overheat. ...
- by Vesta Opalus - at 2015.02.15 02:37:00
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955. Gallente should start stacking shields - in General Discussions [original thread]
tal mrak-thanl wrote: I've been skilling into Gallente scouts all week. I'm now wondering if there is any point in sheild and armor modifiers at all; it seems like a stiff breeze takes the "shields" out, and the native scan profile isn't low en...
- by Vesta Opalus - at 2015.02.15 00:02:00
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956. Gallente should start stacking shields - in General Discussions [original thread]
Zindorak wrote: LT SHANKS wrote: I thought the only sensible thing to do for the longest time was to brick-tank everything.... ^ I see Cal Assaults with 600 shields and 300-400 armor with their instagib ARR all the time Thats because t...
- by Vesta Opalus - at 2015.02.14 23:59:00
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957. Armor Vehicles - in General Discussions [original thread]
LUGMOS wrote: 5? You just want a buff for caldari vehicles... That would save a huge slot on a gunny. If you really wanted something useful it would be more. (almost) Nobody fits reps on a gunnlogi. I support native reps on vehicles, all o...
- by Vesta Opalus - at 2015.02.14 04:38:00
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958. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
DUST Fiend wrote: I think anti ahield AV needs to be introduced, so yes, I do feel that buffing AV without compensating will be a problem. Most people struggle with shield vehicles, then call for AV buffs, not realizing how much damage they cur...
- by Vesta Opalus - at 2015.02.13 19:24:00
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959. CCP Rattati: A Plea For Caution - in Feedback/Requests [original thread]
DUST Fiend wrote: I see you seem to be considering more AV buffs to help handle tanks, which is all well and good, but I just wanted to make this into its own thread to highlight one obvious thing, just in case: Dropships (and LAVs) are not ta...
- by Vesta Opalus - at 2015.02.13 18:26:00
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960. Rail Rifle/ARR too powerful? - in General Discussions [original thread]
sir RAVEN WING wrote: Simple question, my opinion is yes... Well at the ADV level. ARR is good, Breach RR is a little crappy but still usable.
- by Vesta Opalus - at 2015.02.13 18:18:00
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