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21. need dps numbers on these weapons - in General Discussions [original thread]
Jack McReady wrote: jerrmy12 kahoalii wrote: Jack McReady wrote: RR 397,7 ARR 420 CR 424,3 ACR 436,6 AR 453,4 BAR 457,2 TAR 730 SCR 715 ASCR 494,116 MAGSEC 406,5 SMG 385 ASMG 400 BSMG 383,7 all proto, not factoring in reloads than...
- by Vesta Opalus - at 2015.10.28 16:13:00
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22. Galente assault suit skill bonus and its effect - in Feedback/Requests [original thread]
LOL KILLZ wrote: The AmAss can't compete any longer with a GalAss. Here is why. Overheat on ScR is borderline ridiculous now. AScR has more range but what good is that if the kick back is terrible. Accuracy at a range that is outside the AR's ...
- by Vesta Opalus - at 2015.10.28 06:01:00
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23. Galente assault suit skill bonus and its effect - in Feedback/Requests [original thread]
Adipem Nothi wrote: Meh. Not sure that I agree with all of those claims. I've been running shotgun scouts for a long time, and the current Gal Assault seems OP from a scout's perspective. Granted, I'm not triple stacking armor plates on my scou...
- by Vesta Opalus - at 2015.10.28 06:00:00
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24. [SUGGESTION] Experimental Dropsuits - in Feedback/Requests [original thread]
Zilco Miss wrote: Hi guys ! Knowing that officer gear is no more producible in the experimental lab I thought it could be great if it exists experimental dropsuits because everybody could have his experimental suit because all the variations do...
- by Vesta Opalus - at 2015.10.27 19:33:00
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25. So I went to the mercenary doctor to get checked up... - in General Discussions [original thread]
DarthPlagueis TheWise wrote: And I told him it burns when I pvp... But don't worry... he prescribed me 10 doses of single player RPG and my urinary tract is back to normal Is that Dr. Larian Studios?
- by Vesta Opalus - at 2015.10.27 06:58:00
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26. The Gallante Assault is out of control. - in General Discussions [original thread]
maybe deadcatz wrote: I wish i could say something about how op it is but i have level five gal assults. Its so much fun. But since i run with only one kincat,two reactive and dual reps i only have maybe like 450-570 armour most of the bad gal ...
- by Vesta Opalus - at 2015.10.27 06:47:00
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27. Scrambler RIfle still OHK shields. - in General Discussions [original thread]
Emperor LOL wrote: I cannot take you seriously when you say rail rifles are harder to use then scramblers lmao if you cant point ,shoot, forget then you shouldn't open your mouth on balancing a weapon that requires you to adjust your aim in bet...
- by Vesta Opalus - at 2015.10.26 21:34:00
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28. Scrambler RIfle still OHK shields. - in General Discussions [original thread]
ShamelessALT wrote: wailing like a babe about a weapon that is currently is only useful on one suit. The number of suits something is useful on does not address how effective that weapon is and is meaningless in the overall balance unless t...
- by Vesta Opalus - at 2015.10.26 18:37:00
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29. Scrambler RIfle still OHK shields. - in General Discussions [original thread]
Emperor LOL wrote: Here let me break it down for you so you understand. Tac Rifles are not as easy to use as the other rifles since you constantly have to time your shots or spam your trigger finger like a mad man. Every other rifle you simpl...
- by Vesta Opalus - at 2015.10.26 18:28:00
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30. Scrambler RIfle still OHK shields. - in General Discussions [original thread]
Tesfa Alem wrote: Ydubbs81 RND wrote: Arkena Wyrnspire wrote: Oh no, an anti-shield weapon... hurts shields?! The horror. Give me an anti-armor weapon that devastates armor like the scrambler does to shields. they are called rail ...
- by Vesta Opalus - at 2015.10.26 18:19:00
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31. Scrambler RIfle still OHK shields. - in General Discussions [original thread]
deezy dabest wrote: I am not arguing that the Scrambler is or was balanced only that it is being treated completely incorrectly. My working theory on the ScR currently is that we should drop the charge multiplier to 2x and increase charge up ...
- by Vesta Opalus - at 2015.10.26 09:14:00
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32. Scrambler RIfle still OHK shields. - in General Discussions [original thread]
Raven-747 wrote: Well I think that you suck. Plain and simple. Persuasive argument. I'm sure you will be remembered in legend, my friend.
- by Vesta Opalus - at 2015.10.26 06:34:00
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33. Scrambler RIfle still OHK shields. - in General Discussions [original thread]
deezy dabest wrote: Vesta Opalus wrote: I for one do this all the time, none of my armor based suits even run shield extenders except for my amarr logi, every other suit runs x1 precision x2 damage mods or just straight damage mods if its m...
- by Vesta Opalus - at 2015.10.26 06:25:00
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34. Scrambler RIfle still OHK shields. - in General Discussions [original thread]
deezy dabest wrote: Starlight Burner wrote: deezy dabest wrote: LOL this thread still going? Lets just make it easy and delete the gun completely. Obviously shield users are not going to stop until there is absolutely no counter to them...
- by Vesta Opalus - at 2015.10.26 06:03:00
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35. Scrambler RIfle still OHK shields. - in General Discussions [original thread]
Forever ETC wrote: Cry some more so this weapon becomes only viable on one suit... Oh wait Pretty much inevitable because the Amarr suit bonus is so ******* good, the same problem exists with the laser rifle. Anyone with any grasp on balance...
- by Vesta Opalus - at 2015.10.26 05:56:00
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36. Scrambler RIfle still OHK shields. - in General Discussions [original thread]
Starlight Burner wrote: Mortishai Belmont wrote: Yep, but other wise it's sub-par. Which I guess does make it balanced :3 Right right. So, It's okay to have a OHK rifle in the game. Makes complete ******* sense, how a god damn Scrambler Ri...
- by Vesta Opalus - at 2015.10.25 23:16:00
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37. Post Your Event Progress - in General Discussions [original thread]
Dried ShadowBeaver wrote: I'm on 78 kills (started yesterday), but now that the weekend and half-term's started I'm sure that I can finish on time. You? Im done as of earlier today
- by Vesta Opalus - at 2015.10.25 06:53:00
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38. Minmatar Logi - in General Discussions [original thread]
Aeon Amadi wrote: Maybe we could look into giving them general application toward both but not really being amazing at either? Cautionary note that jack of all trades design generally results in something being absolutely **** at high skill ...
- by Vesta Opalus - at 2015.10.24 04:00:00
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39. Minmatar Logi - in General Discussions [original thread]
VECTORS ABROAD wrote: I am wondering why the Minmatar Logi is out matched by the assault in every way except for the equipment slots. The assault is faster, has better shield regen, better hit points, and for some reason it seems to have better...
- by Vesta Opalus - at 2015.10.24 02:45:00
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40. Vote on this(matchquitters.) - in General Discussions [original thread]
maybe deadcatz wrote: Doesnt cs:go give you a matchmaking cooldown? Just give us three chances to join and after leaving fourth match just give us a matchmaking ban for 30 minutes. And then give me the option to switch teams for more pay so i ...
- by Vesta Opalus - at 2015.10.23 23:25:00
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