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281. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
DeeJay One wrote: So no fix for equipment spam then? Flux grenades. Surprising enough, the tools were there all along!
- by Vespasian Andendare - at 2014.03.14 18:56:00
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282. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Is there a cloaking skillbook? (I'd assume so given the meta levels on the cloaks.) What does the skill do?
- by Vespasian Andendare - at 2014.03.14 18:32:00
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283. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Jaysyn Larrisen wrote: Vespasian Andendare wrote: The cloaks have to be one of the more exciting things to come to Dust. It's going to make the battlefield much more bloody, much messier. I like it. Also, the encouragement of specialization...
- by Vespasian Andendare - at 2014.03.14 18:19:00
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284. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Sana Rayya wrote: Vespasian Andendare wrote: Anyone else get the feeling that the new battlescape will *just* be cloaky scouts? And fatties! I'm thinking the cloak will be really useful for haunting null cannons with Nova Knives. Plus,...
- by Vespasian Andendare - at 2014.03.14 16:57:00
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285. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Anyone else get the feeling that the new battlescape will *just* be cloaky scouts?
- by Vespasian Andendare - at 2014.03.14 16:52:00
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286. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
The cloaks have to be one of the more exciting things to come to Dust. It's going to make the battlefield much more bloody, much messier. I like it. Also, the encouragement of specialization in the Logi suits is a welcome one. It further defines ...
- by Vespasian Andendare - at 2014.03.14 16:48:00
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287. Amarr Scout/a.k0 List - in General Discussions [original thread]
A lot of people are undervaluing the sprint time. Sprinting for longer periods gives you an effectively higher speed. Most just look at the actual ground speed figure and make a call about the suits effectiveness, forgetting totally that scout s...
- by Vespasian Andendare - at 2014.03.14 16:40:00
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288. Refound in Drop suits - in General Discussions [original thread]
Zimander wrote: Hi there I have a question with 1.8 we get a Drop Suite Command Re space but do we get ISK refund for all the drop suits we have in our asset No, no refund for goods you purchased. Why would you think this?
- by Vespasian Andendare - at 2014.03.13 21:28:00
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289. the gallente assault rifle - in General Discussions [original thread]
There's really no reason it cannot be renamed now, given that all racial rifles are currently live.
- by Vespasian Andendare - at 2014.03.13 21:26:00
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290. So after 1.8 when no-one skills back into the Cal Assault suit - in General Discussions [original thread]
Takron Nistrom wrote: Yup. Im picking what I want to do and thats it. Wont have to worry about FOTM buffs n nerfs. Ebb and flow. This is BY FAR the best advice in this thread . I'm speccing Caldari suits because I love the speed you get from...
- by Vespasian Andendare - at 2014.03.13 21:20:00
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291. "taking out orbiting starships" a still a planed HAV role? - in General Discussions [original thread]
I really hope this happens. It's irritating seeing the red box in the sky, knowing a player is there, waiting to orbital strike us, and we have no recourse. Put those ships at risk from planetary cannons!
- by Vespasian Andendare - at 2014.03.13 21:13:00
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292. Dust in beta: the meat of the problem. Wanting your thoughts. - in General Discussions [original thread]
Aramis Madrigal wrote: Well that was cogent, clearly formatted and well articulated. This means no one will read it. :P But seriously, thanks. I'm glad you got some value out of it.
- by Vespasian Andendare - at 2014.03.13 19:12:00
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293. Dust in beta: the meat of the problem. Wanting your thoughts. - in General Discussions [original thread]
I read an article I saw linked on reddit , but I wanted to comment on it here, because I'm curious to hear the Community's take on it as well. Quote: Remember the beta tag? Yeah, that should still be on the game. That is someone's response t...
- by Vespasian Andendare - at 2014.03.13 15:40:00
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294. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
CCP Cmdr Wang wrote: then it starts the slippery slope towards the grind and that would be my main concern. I appreciate your concern on this matter, but if you would have a stretch goal for TWO MILLION sp, then I hardly think any merc here w...
- by Vespasian Andendare - at 2014.03.12 21:13:00
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295. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Cal Predine wrote: But I'm a little bewildered abut the damage resists for Sentinel suits? It makes sense that the primary resist is aligned to the race's primary enemy's damage type. But the secondary resist for each suit appears to be aligned...
- by Vespasian Andendare - at 2014.03.12 19:00:00
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296. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Echo 1991 wrote: so what is caldari heavy gonna put in that low slot then? a regulator? 1 second recharge delay (which is so broken) so probably not. im fairly certain that a cal heavy will use a repper so they dont die once all the shields are...
- by Vespasian Andendare - at 2014.03.12 17:17:00
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297. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Marc Rime wrote: IgniteableAura wrote: Most people have been forced to focus on a single role. Forced, really? Only by their desire to get proto ASAP. IgniteableAura wrote: Especially since day one, they have been told to focus on a si...
- by Vespasian Andendare - at 2014.03.12 17:11:00
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298. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Echo 1991 wrote: While i agree that the other 2 skill trees need a respec, i cant help but wonder why no one seemed to bother to get their shield upgrades up regardless of the suit you are using. more HP is more HP and its never gonna be a bad ...
- by Vespasian Andendare - at 2014.03.12 17:05:00
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299. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Kigurosaka Laaksonen wrote: What a grubby little douche. No. This is how it is. Play EVE and come back to me when your Armageddon is turned into a neut/drone boat. I didn't realize your Paladin couldn't use those same laser/tanking/battleship ...
- by Vespasian Andendare - at 2014.03.12 16:58:00
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300. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Dimitri Rascolovitch wrote: while this is true, NOTHING stopped you from spending skill points on the other skills for shields, so i feel the dropsuit respec is more than enough. you could have spent points on extenders I did, and i intend to r...
- by Vespasian Andendare - at 2014.03.12 16:25:00
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