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121. Rework Swarm launcher(with dumbfire) - in Feedback/Requests [original thread]
I'm pretty sure actual rocket launchers were datamined with the latest data dump. So, swarm launchers most likely don't need the ability to be dumb fired. That's not to say that SLs don't need balance in some other areas, though, such as missile t...
- by Vespasian Andendare - at 2014.04.15 18:23:00
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122. People aren't seeing the whole picture here... (AV vs. Vehicles)... - in General Discussions [original thread]
hackerzilla wrote: I see all these threads about how "tanks are OP" and "AV is UP" so "let's buff the **** out of AV". Wut.... It's incredibly easy to take out a dropship with AV (except brokenness of FG and passive skill not working), and same...
- by Vespasian Andendare - at 2014.04.15 18:19:00
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123. Balancing out weapon damage profiles - in Feedback/Requests [original thread]
Currently, weapon damage profiles are not properly balanced, in that the bonus (or reduction) to armor/shields ranges from 20% (-20%) to 5% (-5%). Here's a way to better balance the weapons, and provide for a more intuitive damage profile: Las...
- by Vespasian Andendare - at 2014.04.15 18:13:00
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124. AV balance concerns - in Feedback/Requests [original thread]
One glaring issue I'm seeing with respect to AV balance in general is that both forms of AV require a "charge up" time (locking time with Swarms or Forge charge time). This is problematic because a blaster tank or ADS camping a spawn point doesn't...
- by Vespasian Andendare - at 2014.04.15 17:52:00
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125. Change the Sentinel bonuses - in Feedback/Requests [original thread]
CCP really needs to move away from the idea that Amarr are in any way, shape or form shield tankers. Amarr have never been, and will never be, shield tankers. Their suits don't need any bonuses to shields; they don't even need shields. ;) In ...
- by Vespasian Andendare - at 2014.04.14 21:49:00
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126. [Suggestion] Split both Electronics and Engineering into two skills - in Feedback/Requests [original thread]
Contaminator Aquarius wrote: eh they just need more skills that effect equipment fitting. or have skills that increase efficacy of cpu and pg modules I'd love it if fitting skills just merged into "Weapon Upgrades" and "Advanced Weapon Upgrade...
- by Vespasian Andendare - at 2014.04.14 21:42:00
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127. Reseting skill points - in Feedback/Requests [original thread]
Shadow Archeus wrote: No points wasted huh....cough...dropsuit command lvl 5...cough cough Actually, while I will definitely not call for a "reset sp" button, I can agree that skills like Dropsuit Command (and others) that merely serve as unlo...
- by Vespasian Andendare - at 2014.04.14 21:38:00
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128. Announcement:Developer Spotlight: CCP jBot GÇô Johann Reynisson - in Announcement and Events [original thread]
Excited to see the Dust videos at this year's Fanfest! Nice to meet you, CCP jBot!
- by Vespasian Andendare - at 2014.04.14 14:19:00
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129. Amarr and Gallente basic Commando should swap slot layouts - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: gallente should not get free armor reps, their suits should get bonuses to armor reps, also new eden 101 stuff. I'd agree with this as long as armor repairs under Gallente bonuses would be competitive with shields. The "...
- by Vespasian Andendare - at 2014.04.14 13:59:00
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130. Minmatar Heavy is a "Free Kill" / Gallente & Amarr lac... - in General Discussions [original thread]
The Eristic wrote: Vespasian Andendare wrote: Amarr are best at brick tanking. Except, in practice, they aren't. Almost every Gallente suit can out-brick its Amarr counterpart AND have built-in reps. Well, no. Amarr and Gallente share ...
- by Vespasian Andendare - at 2014.04.11 20:46:00
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131. MLT Tanks - in General Discussions [original thread]
Espartoi wrote: AV grandes... Swarm Missiles Launchers... Forge Guns... Get your AV frame. It's funny that literally ALL of these things can't be used when you are spawn camped by a blaster tank looking at the uplink. It'd be nice if I cou...
- by Vespasian Andendare - at 2014.04.11 16:52:00
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132. Minmatar Heavy is a "Free Kill" / Gallente & Amarr lac... - in General Discussions [original thread]
Disturbingly Bored wrote: Vespasian Andendare wrote: All these suits have different feels and themes. You can't just play Caldari as you would Minmatar as you would Gallente as you would Amarr. Suits are specialized for various scenarios and...
- by Vespasian Andendare - at 2014.04.11 16:40:00
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133. I m Tired of all these "cloak is OP", the real problem wit... - in General Discussions [original thread]
Actually, just perusing the forums, much of the cloak qq has died down simply because now they're not "new" anymore and people know what to look for/how to play against them. People grew so used to having everything permascanned that it really was...
- by Vespasian Andendare - at 2014.04.11 15:59:00
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134. Minmatar Heavy is a "Free Kill" / Gallente & Amarr lac... - in General Discussions [original thread]
MythTanker wrote: Speak for yourself I do pretty good with this suit. Its a flank/hit n run suit. Takes a high amount of skill i know, but it is worth it. Players who underestimate my suit are "free kill" Thank you for pointing this out: suits...
- by Vespasian Andendare - at 2014.04.11 15:57:00
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135. Scrambler Pistols..... - in General Discussions [original thread]
Spectral Clone wrote: Yesterday I speced into ScP, no sidearm can be comparable to this weapon, even after the RoF nerf. Use the breach ScP. I haven't specced into the ScP yet (opting for the Bolt and SMG instead). How does it compare to the ...
- by Vespasian Andendare - at 2014.04.11 15:41:00
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136. No. - in DUST 514 Technology Lab [original thread]
Indeed.
- by Vespasian Andendare - at 2014.04.11 15:39:00
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137. Amarr and Gallente basic Commando should swap slot layouts - in Feedback/Requests [original thread]
Any more feedback?
- by Vespasian Andendare - at 2014.04.11 13:58:00
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138. How logistics should be played - in Feedback/Requests [original thread]
Logis are in a poor state due to the generally poor state of medium suits currently combined with the fact that medium suits did not get their slots rebalanced with the other suits in 1.8. This has caused many things to go out of whack. As far as...
- by Vespasian Andendare - at 2014.04.10 18:54:00
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139. Vehicle specific quotas - in General Discussions [original thread]
CLONE117 wrote: i have no major issue with tanks. only specific areas ill have a problem with but. id rather be up against 6 tanks rather than having to face another one of those stupid proto scrub stomp matches...1st off.. stupid and boring as...
- by Vespasian Andendare - at 2014.04.10 18:43:00
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140. Orbital Strikes Are Too Common - in General Discussions [original thread]
They need to increase the difficulty of gaining them and more importantly, make them cost isk!
- by Vespasian Andendare - at 2014.04.10 18:34:00
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