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41. Sticky:Operation Origin - in Announcement and Events [original thread]
Awry Barux wrote: Yeah boosters are going to run rampant, because it's literally impossible to cap any other way. I will NOT be activating an Omega booster for this. The last triple SP event was grindy enough with all the glaring vehicle/AV i...
- by Vespasian Andendare - at 2014.04.28 16:38:00
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42. Sticky:Operation Origin - in Announcement and Events [original thread]
CCP Logibro wrote: Every infantry kill will give you an extra 50 SP and an additional 5,000 How about infantry kills made by infantry ?? I mean, if you don't restrict it some fashion, it'll just promote vehicle spamming since it offers BY FA...
- by Vespasian Andendare - at 2014.04.28 14:04:00
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43. Sticky:Operation Origin - in Announcement and Events [original thread]
Please don't break things when you implement the scripting for this!
- by Vespasian Andendare - at 2014.04.28 13:50:00
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44. Training bonuses for basic skills - in Feedback/Requests [original thread]
Psycho Sangers wrote: Rather than just being able to unlock advanced and prototype gear for lvl 3,5 skills how about a bonus too. Also what is the point of dropsuit command racial no one goes over lvl 3, maybe have a bonus with basic suits. Ac...
- by Vespasian Andendare - at 2014.04.25 16:51:00
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45. (Request) Move CPU Mods to High Slot - in Feedback/Requests [original thread]
That'd largely eliminate the use for CPU mods in the first place, since most high slot modules are CPU-intensive. The mods are low slot so that you can free up CPU for more high slot stuff. You'd be essentially losing a high slot for a module that...
- by Vespasian Andendare - at 2014.04.25 15:27:00
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46. swarm and forge needs to be buff. - in Feedback/Requests [original thread]
Kratek Heshan wrote: not only the damage the target time and the charge time on the forge. the tank im shooting just ignoring my swarm shoot it heals it self 100% when i reload same with forge gun and i got pro anti tank weapons Yeah, this is...
- by Vespasian Andendare - at 2014.04.25 15:24:00
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47. Failfest ... whats else will be nerfed? - in General Discussions [original thread]
Reigning Shotz wrote: get a district u lame .. who cares if they delete this post .. only like fa*gs like u .. who live in these forums .. get some pu*ssy bit*ch Your tears are delicious. Keep your toxicity forthcoming so your ban can be swift!
- by Vespasian Andendare - at 2014.04.24 20:14:00
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48. so is the plasma cannon supposed to be AV or AI - in General Discussions [original thread]
I think it's supposed to be AV, but it fails at both tasks currently. People say its AI because it *can* be used in a dumbfire fashion to kill infantry.
- by Vespasian Andendare - at 2014.04.24 20:12:00
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49. failfest to bring new changes .. such as - in General Discussions [original thread]
Je-NOVA wrote: Only thing worse than ccp is the community. Don't lump the community in with this douchebag. It'll be nice seeing his posts deleted and him being banned, though.
- by Vespasian Andendare - at 2014.04.24 20:11:00
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50. Failfest ... whats else will be nerfed? - in General Discussions [original thread]
Reigning Shotz wrote: Delta90212 wrote: your intelligence has clearly been nerfed says the homo-troll eat a pigs d!ck fa*ggot I will enjoy 1) seeing this post deleted and 2) you getting banned for your offensiveness and needless trolli...
- by Vespasian Andendare - at 2014.04.24 20:09:00
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51. So uh CCP, what's EVE Legion? - in General Discussions [original thread]
Maximus Stryker wrote: rumors are it is the re-branding of DUST 514 on the Play Station 4. That would mean EVE Legion/ps4 = DUST 514/ps3 I'm inclined to agree that it's potentially a rebranding of Dust 514. I don't know if it'd be for PS4 (li...
- by Vespasian Andendare - at 2014.04.24 20:05:00
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52. I uhh.... what, CCP? - in General Discussions [original thread]
Saberwing take the ring! You're big enough to fight! Guard would get slaughtered.
- by Vespasian Andendare - at 2014.04.24 19:09:00
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53. Caldari Logistics help!! - in General Discussions [original thread]
lee corwood wrote: That change already exists today. If you change from a cal logi to min logi (or even cal assault), your hives lose all their bonuses. I didn't realize this. That's awesome then!!
- by Vespasian Andendare - at 2014.04.24 18:45:00
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54. Driveby HMG sentinels - in General Discussions [original thread]
Awry Barux wrote: They're still BS, even more so now that you can't carry enough AV grenades to kill their car. There is no infantry counter on open maps to a tanked HMG heavy rolling around in their untouchable murdermobile. They hop at at 10m...
- by Vespasian Andendare - at 2014.04.24 16:13:00
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55. [Request] Amarr SMG: ROF increases with continuous fire - in General Discussions [original thread]
Nocturnal Soul wrote: I want. I want SMGs for each race (so, Gallente and Amarr!), and then I want racial pistols balanced against these and against each other, so that pistols offer higher alpha damage/firing choices (scp headshot, ion charge...
- by Vespasian Andendare - at 2014.04.24 16:08:00
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56. Caldari Logistics help!! - in General Discussions [original thread]
Meknow Intaki wrote: Well I se no point of training cal logi past two then.. If the phisical properties of a object change because I change drop suit or die is just dumb... You'd train the suit past 2 if you were, you know, actually going to ...
- by Vespasian Andendare - at 2014.04.24 16:00:00
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57. Interview with CCP Rouge - in General Discussions [original thread]
CCP Saberwing wrote: Also, it would be silly to think that we'd divulge anything huge one week prior to Fanfest, riiiight? Saberwing, you. are. killing. us. Killing us! With the teasers...come on! We're dying here worse than a Maddy spawn c...
- by Vespasian Andendare - at 2014.04.24 15:53:00
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58. 5 (Relatively) Simple Fixes to improve the DUST Experience for all..... - in General Discussions [original thread]
CCP Rattati wrote: I was even experimenting with quadruple complex reps and a complex shield extender to see if I could active tank, with less than great results. I would love it that was a viable ;). Or armor hardeners in high, a man can dream...
- by Vespasian Andendare - at 2014.04.24 13:42:00
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59. Gek is a STD AR with extra 1.8 damage - in Feedback/Requests [original thread]
Mobius Kaethis wrote: The AR is a poor weapon across the board right now. The small damage difference across tiers is not the issue right now though (that is a feature of all the weapons). What the AR needs is a boost to its DPS; since it has t...
- by Vespasian Andendare - at 2014.04.23 18:39:00
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60. Perma-Cloak everyone. - in General Discussions [original thread]
Cloaks ARE easy to see...if you use your EYEBALLS. Relying on your radar isn't going to work. People got too used to "you've been scanned" being permanently burned into our screens and red dots ALWAYS showing up that they forgot the critical skill...
- by Vespasian Andendare - at 2014.04.23 18:36:00
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