Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
261. Stop complaining about cloaks, there utter sh!t - in General Discussions [original thread]
The cloak was never intended to grant full invisibility. It is designed as a "screen" of sorts that enhances your chance of survival by making you not overly visible while running near or past an enemy. Certainly not as visible as pre-1.8 Scouts...
- by Vespasian Andendare - at 2014.03.25 21:40:00
|
262. Amarr Scout broken question - in General Discussions [original thread]
Aszazel wrote: So, if I spec into Amarr Scout with its broken multiplier x4 instead of x8, when it's corrected, will they keep the points into it and take the level back down, refund the points, or allow me to get to proto at half price? Cause...
- by Vespasian Andendare - at 2014.03.25 15:17:00
|
263. CCP, please reconsider the huge Amarr Logi uplink bonus - in Feedback/Requests [original thread]
I-Shayz-I wrote: People will skill into this suit for one reason only: to switch to it to drop uplinks. This is a larger problem with equipment spam/changing suits. Once this issue gets fixed, the uplink "issue" with people switching just to d...
- by Vespasian Andendare - at 2014.03.25 15:08:00
|
264. CLOAKS SHOULD DECLOAK WHEN... - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: I will bump this everytime I hit a guy and he doesn't decloak. Because this is a nobrainer. Excellent way to get a forum ban!
- by Vespasian Andendare - at 2014.03.25 15:06:00
|
265. Sticky:Sidearm Showdown and Commando Contingency! - in Announcement and Events [original thread]
Fresh and innovative--and with a bonus that it'll easily identify the OP sidearms! Skill point and isk rewards. Good job, CCP!
- by Vespasian Andendare - at 2014.03.20 13:46:00
|
266. What are your intentions for AV CCP? - in General Discussions [original thread]
Funkmaster Whale wrote: LOL. "Now you guys get to see pretty numbers appear on your screen for attempting to kill me! What a buff, amirite!? Oh, don't worry, I'll still be decimating your team every match in my now all-but-unkillable tank!." ...
- by Vespasian Andendare - at 2014.03.19 20:45:00
|
267. 2 million SP didn't settle it.... - in General Discussions [original thread]
Aesiron Kor-Azor wrote: Sorry CCP, but not even 2 million skill points made me want to come back to this game. I can see by your forum signature, "your mom," that you're probably one of the forum's brightest stars. That being said, nobody real...
- by Vespasian Andendare - at 2014.03.19 20:43:00
|
268. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
I don't know where you guys are coming up with this logic that Amarr are about speed. They never have been. They never will be. Amarr are about thick brick tanks on slow ships. Speed order in Eve is Minmatar > Gallente > Caldari > Amarr. ...
- by Vespasian Andendare - at 2014.03.19 20:36:00
|
269. Letting new guys catch up. - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: no, i have yet to reach 5 mil and i perform very average. 1.0 kdr i know not good but as good as needs to be This is very true. Tactics and playing smart makes all the difference. Sure, your skills and suits hav...
- by Vespasian Andendare - at 2014.03.19 20:26:00
|
270. 1.8's Medium Suit skill changes don't go far enough. - in Feedback/Requests [original thread]
lAssassinl Zer0 wrote: People don't stop searching a defined role for Assault while they are supposed to be versatile.... Versatility comes from specialization. Assault suits are about killing. Period. There's no "variety" in killing. You shoo...
- by Vespasian Andendare - at 2014.03.17 19:57:00
|
271. 1.8's Medium Suit skill changes don't go far enough. - in Feedback/Requests [original thread]
BL4CKST4R wrote: The Minmatar and Amarr bonus, and somewhat the Calgary bonus increase damage done by reducing off time. The Gallente bonus can either increase or reduce the damage you do depending on how good you are hip firing or if you even...
- by Vespasian Andendare - at 2014.03.17 18:44:00
|
272. 1.8's Medium Suit skill changes don't go far enough. - in Feedback/Requests [original thread]
With the launch of 1.8 on March 25, CCP is changing the medium suit bonuses to reflect more racial preference. Assault and Logi dropsuit command changes will make racial suits work more effectively with their weapon type or particular flavor of lo...
- by Vespasian Andendare - at 2014.03.17 16:55:00
|
273. Tanks without SP investment should be WEAK AGAIN - in Feedback/Requests [original thread]
Adding arbitrary limits isn't the fix to the issue, and doesn't really feel very "sandboxy." However, vehicle effectiveness should definitely be tied to skill investment. Skill investment is the entire "meat" of Dust 514. It's what separates Du...
- by Vespasian Andendare - at 2014.03.17 16:39:00
|
274. Moving MCCs - in Feedback/Requests [original thread]
You don't really want a Mobile Command Center (MCC) do you?
- by Vespasian Andendare - at 2014.03.17 16:34:00
|
275. Time for an infantry-only queue? - in Feedback/Requests [original thread]
KalOfTheRathi wrote: There is No Matchmaking In Dust514 . There never has been , nor will there ever be any. There are not enough players to allow players to decide not to get pub-stomped by Proto equipped, queue synced squads nor by vehicle...
- by Vespasian Andendare - at 2014.03.17 16:31:00
|
276. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Happy Violentime wrote: Heavenly Daughter wrote: Oh, really !? Show exactly this is what CCP wrote ANYWHERE, Do you know what they say about the word ASSUME. So this is your understanding, isn't it. I know you're an old lady, but ...
- by Vespasian Andendare - at 2014.03.17 13:56:00
|
277. Time for an infantry-only queue? - in Feedback/Requests [original thread]
Derrith Erador wrote: Funkmaster Whale wrote: They should separate Ambush and Ambush OMS. OMS means "Off Map Support" and I'm pretty sure Vehicles should constitute as "off map support". you mean again? I'd be very interesting to see the...
- by Vespasian Andendare - at 2014.03.16 21:25:00
|
278. Time for an infantry-only queue? - in Feedback/Requests [original thread]
With the vehicle rebalance 1.7, vehicles were supposed to have "waves of opportunity" that coincided with their active tanking module being up. AV weapons were "rebalanced" to work in this new idea. Vehicles should be nearly impossible to kill whi...
- by Vespasian Andendare - at 2014.03.16 04:22:00
|
279. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
xp3ll3d dust wrote: Scanners did not need a double nerf. Simply removing the 360 degree spin was enough of a nerf as it forced you to scan in a single direction. As most scanners are 60 degrees, you have a 1/6 chance of scanning in the correct...
- by Vespasian Andendare - at 2014.03.14 21:48:00
|
280. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
What is the thought behind the big visual flair on cloaking/decloaking?
- by Vespasian Andendare - at 2014.03.14 19:55:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |