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301. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
I was thinking more about this idea today and realized there would probably need to be a way for people to engage in this without a squad and EvE support. The rewards would have to be pretty weak though because we would want CCP to encourage coope...
- by Vell0cet - at 2014.01.30 01:01:00
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302. [Request] Vehicle Module Wheel Reconfiguration - in Feedback/Requests [original thread]
The module wheel should evenly divide the spaces by the number of possible modules. It should work this way for infantry and vehicles. So if you have 2 possible modules to activate your wheel is divided into halves (top and bottom), if 3 modules t...
- by Vell0cet - at 2014.01.24 18:50:00
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303. [UI REQUEST] Minor UI Enhancement: Coler-coded Damage Type Icons - in Feedback/Requests [original thread]
This is a very small/simple UI request that should help new players understand damage types a little more easily. Make 4 small icons representing explosive, projectile, hybrid, and laser damage types, each with its own color (analogous to the resi...
- by Vell0cet - at 2014.01.21 17:44:00
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304. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
This is a no-brainer.
- by Vell0cet - at 2014.01.17 22:27:00
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305. The foolish assumption CCP has made with scout suit redesign - in Feedback/Requests [original thread]
One solution is to have the fitting costs for equipment go up a fair bit and give Logi suits a proportionally increased bonus to fitting equipment. Cloaks shouldn't be mandatory on the scout suit, but they should have to make significant fitting s...
- by Vell0cet - at 2014.01.17 21:58:00
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306. Amarr scout racial bonus parity problem - in Feedback/Requests [original thread]
Aero Yassavi wrote: Maken Tosch wrote: Vell0cet wrote: Maken Tosch wrote: I noticed the following stats. Source: http://web.ccpgamescdn.com/dust/news.control/65556/1/dropsuitsuprising18.jpg https://forums.dust514.com/default.aspx?g...
- by Vell0cet - at 2014.01.17 21:48:00
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307. Amarr scout racial bonus parity problem - in Feedback/Requests [original thread]
Maken Tosch wrote: I noticed the following stats. Source: http://web.ccpgamescdn.com/dust/news.control/65556/1/dropsuitsuprising18.jpg https://forums.dust514.com/default.aspx?g=posts&t=136370&find=unread/ [Race] [Max Stamina] [Sta...
- by Vell0cet - at 2014.01.17 19:29:00
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308. Amarr scout racial bonus parity problem - in Feedback/Requests [original thread]
Aero Yassavi wrote: I think it would be more than fair to bump this bonus to 20% stamina recovery and max stamina per level, which at level 5 would be 100% bonus to each which is the equivalent of one complex cardiac regulator. Even this is ...
- by Vell0cet - at 2014.01.17 16:09:00
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309. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Overall CCP gets a 10/10 for the direction they are going. I'm very hopeful about the future of DUST. It's also really great how CCP took feedback into consideration, and that also bodes well for the future. There are a few things that need some...
- by Vell0cet - at 2014.01.17 15:36:00
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310. Email Newsletters in 2014 - in Feedback/Requests [original thread]
In James Madison University's newspaper The Breeze , they have a section called " Darts and Pats ." It is one of the most loved sections of the paper. The format is: "A [insert witty statement] dart to [target of dart- not named specifically, bu...
- by Vell0cet - at 2014.01.14 19:32:00
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311. Email Newsletters in 2014 - in Feedback/Requests [original thread]
CCP Blowout wrote: Thing is that newsletters don't always come out on the exact day each month, so some specific data will only have had 3 weeks some months, and five weeks or so during other months, because of other content or events we coor...
- by Vell0cet - at 2014.01.13 18:05:00
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312. [Request] Advanced Controller Settings - in Feedback/Requests [original thread]
The seperate hipfire and ADS settings were a good start, but still very inadequate. I would like to have an advanced controller settings menu where I can configure the acceleration curves for controller input for both Hipfire and ADS on each weap...
- by Vell0cet - at 2014.01.12 17:10:00
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313. Request weapon : Bow(with plan, have a look plz) - in Feedback/Requests [original thread]
How about the "Nova Really Big Rock?" It's a heavy weapon that Sentinal suits pick up and carry around. If they drop it on your head it does 2000 damage. It would glow, so that would make it futuristic. Just another idea for bringing stone-age we...
- by Vell0cet - at 2014.01.09 07:38:00
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314. Request: Chargeable throwing knives - in Feedback/Requests [original thread]
I'd rather CCP spend development resources on a lunge mechanic for the existing knives.
- by Vell0cet - at 2014.01.06 19:10:00
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315. The Vehicle Revamp, Pt.1 - Capacitor - in Feedback/Requests [original thread]
knight of 6 wrote: ...Activating or deactivating a mod only takes a few seconds. however when you a messing about with mod you aren't shooting. those few seconds add up very quickly... With capacitors, your modules would continuously pulse wi...
- by Vell0cet - at 2014.01.06 17:39:00
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316. The Vehicle Revamp, Pt.1 - Capacitor - in Feedback/Requests [original thread]
+1. The vehicle rebalance should have had capacitors from the beginning. CCP could copy/paste/tweak the existing code from the stamina system, at least initially to get this done sooner than later. It's actually EASIER to manage modules with fast...
- by Vell0cet - at 2014.01.06 17:16:00
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317. [Request] Jetpacks - in Feedback/Requests [original thread]
Yes to jetpacks. CPU/PG requirements would be based off weight of suit, so scouts would be able to fit them fairly easily with minor compromises in their fittings. Medium suits would have to make major sacrifices to fit one. Heavies would have to ...
- by Vell0cet - at 2014.01.05 20:19:00
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318. Command Modules-Warfare Links for Dust - in Feedback/Requests [original thread]
I'd like to see these as well eventually. I picture them on a walker-style vehicle that is slow, heavily tanked, has one or two light turrets and is very expensive. In order to receive the bonus, your squadmates would have to be within something l...
- by Vell0cet - at 2014.01.05 20:03:00
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319. [Suggestion] Plasma Cannon AV Idea - in Feedback/Requests [original thread]
After reading the bi-weekly feedback thread, it was mentioned that it's difficult to buff the plasma cannon vs. vehicles without making it OP against infantry. One solution (I mentioned it a while back in another thread), is to give the plasma can...
- by Vell0cet - at 2014.01.05 19:50:00
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320. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Any other thoughts/ideas?
- by Vell0cet - at 2013.12.20 02:18:00
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