Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
1361. amar merc quarters - in General Discussions [original thread]
True Adamance wrote: Vell0cet wrote: DovaFish isOPneedsNer wrote: Just created an ammar character today... That thing looks spiffy compared to my main minmitars green merc quarters. I must remember to praise the Minnie slave that polished...
- by Vell0cet - at 2013.09.09 11:53:00
|
1362. Should there be a suit with a built in jetpack? - in General Discussions [original thread]
JL3Eleven wrote: Vell0cet wrote: JL3Eleven wrote: I spawn in. Turn on thrusters. Fly to the top of a building. Drop uplinks. Boom whole squad spawns on top of bulding. ????????? Profit. Thats how I see it working and I'd rather not. h...
- by Vell0cet - at 2013.09.09 06:52:00
|
1363. Should there be a suit with a built in jetpack? - in General Discussions [original thread]
JL3Eleven wrote: I spawn in. Turn on thrusters. Fly to the top of a building. Drop uplinks. Boom whole squad spawns on top of bulding. ????????? Profit. Thats how I see it working and I'd rather not. how is this any different than using a d...
- by Vell0cet - at 2013.09.09 06:31:00
|
1364. Should there be a suit with a built in jetpack? - in General Discussions [original thread]
I posted a thread about Asension Cables, Jetpacks, and Nano Jump Drive modules that would be mostly for scout suits, but could be crammed onto medium frames with fitting mods and other compromises. To answer your question, we should have jetpack...
- by Vell0cet - at 2013.09.09 06:26:00
|
1365. So whats being researched at the research lab? - in General Discussions [original thread]
They're researching the missing racial variants of weapons, dropsuits and vehicles. The fact that it's empty, and there is little evidence of progress isn't a coincidence...
- by Vell0cet - at 2013.09.09 05:13:00
|
1366. amar merc quarters - in General Discussions [original thread]
DovaFish isOPneedsNer wrote: Just created an ammar character today... That thing looks spiffy compared to my main minmitars green merc quarters. I must remember to praise the Minnie slave that polished the floor. I can see my reflection in it. ...
- by Vell0cet - at 2013.09.09 04:47:00
|
1367. Does anyone care anymore? - in General Discussions [original thread]
RydogV wrote: Lurchasaurus wrote: This isn't a charity. If you want land you have to go get it. If you don't have the capacity to go get it then do something about it or accept that you won't be given land for free. New Eden politics are wel...
- by Vell0cet - at 2013.09.08 21:03:00
|
1368. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Monkey MAC wrote: Precisely, I dont think AA is too much of an issue, but what we aren't happy about is how quickly you drop a guh with a full auto weapon!! Wouldn't removing the 10% damage buff go a long ways towards resolving this issue?
- by Vell0cet - at 2013.09.08 18:38:00
|
1369. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Corum Irsie wrote: I've not heard this suggestion yet and If CCP were able to implement it I would support it if it gave you an increase to your weekly cap. But I still say no magnatism, do you really want to play a competitive fps where the ga...
- by Vell0cet - at 2013.09.08 16:02:00
|
1370. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Corum Irsie wrote: Obviously those of us who have been here for any amount of time will adapt to whatever CCP throws at us. In my opinion aim assist that slows the reticle as it aproaces an enemy is fine, aim assist that includes a little frict...
- by Vell0cet - at 2013.09.08 11:45:00
|
1371. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Lurchasaurus wrote: Dust is one of the few games now where skill in aiming is actually demanded and rewarded. Well, at least until 1.4. Again, I posted suggestions for how aiming skill could be rewarded by reducing AA in FW and PC, and giving...
- by Vell0cet - at 2013.09.08 10:51:00
|
1372. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Beeeees wrote: Vell0cet wrote: Appealing to the top 10% of the tiny player base isn't a financially viable business model for DUST. Appealing to the top 10% is the reason CCP still exists. See EVE. If EVE got rid of all the care bears,...
- by Vell0cet - at 2013.09.08 10:41:00
|
1373. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Lurchasaurus wrote: Having a computer aim for you isnt making the controls feel better. it is taking the controls away. before you get all huffy puffy why not pull your head out of your as.s and see the auto tracking aim assist for what it real...
- by Vell0cet - at 2013.09.08 09:59:00
|
1374. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Beeeees wrote: [quote=Vell0cet]Ill make you a deal, if you and "the below average player [you] have played with" all buy $10,000 of game packs every month to keep DUST finantially viable/sustainable, then we-Śll get CCP to add a wallhack to you...
- by Vell0cet - at 2013.09.08 09:36:00
|
1375. (AA) You guys seems to forget something very important. - in General Discussions [original thread]
Lurchasaurus wrote: People play this game to get away from easy mode COD meatgrinders, or at least a large amount of the above average players I have played with do. I'll make you a deal, if you and "the above average players [you] have playe...
- by Vell0cet - at 2013.09.08 09:06:00
|
1376. OP weapons - in General Discussions [original thread]
The most balanced way to nerf the scrambler rifle is to remove the 10% across-the-board buff to all weapon damage. This means the scrambler will overheat more often, which should help balance it with other guns (especially the AR).
- by Vell0cet - at 2013.09.08 08:17:00
|
1377. Aim assist without a massive HP buff = Death & Poverty 514. - in General Discussions [original thread]
I think CCP could remove the 10% weapon damage buff they gave to all weapons at the launch of uprising. It's nice to see that proto is much less viable in pub matches. I've been arguing for a long time that balancing cost is the best way to keep t...
- by Vell0cet - at 2013.09.08 07:55:00
|
1378. ARs outrange Lasers - in General Discussions [original thread]
The solution is to add back the sharpshooter skill that will push the range of the LR out to 115-120ish at level 5 and increase the ADS zoom significantly. This is still well short of the sniper, but will be able to outrage AR's, while being very ...
- by Vell0cet - at 2013.09.08 01:42:00
|
1379. How to AFK in 1.4 - a guide to bypassing the anti AFK system. - in General Discussions [original thread]
General Erick wrote: DeadlyAztec11 wrote: I just don't understand why they haven't made the MCC a red zone! I mean c'mon, we have been asking for this since the beginning of Open Beta. Just have it so when you spawn inside the MCC, you a...
- by Vell0cet - at 2013.09.07 00:39:00
|
1380. How to AFK in 1.4 - a guide to bypassing the anti AFK system. - in General Discussions [original thread]
Better fix, check to see if movement output variables x & y are remaining constant.
- by Vell0cet - at 2013.09.07 00:02:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |