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221. PC 3.0 - in General Discussions [original thread]
Aeon Amadi wrote: Theorycraft with me for a moment. Bear in mind that these ideas are fairly fresh so there's probably going to be a lot of issues with them (hence the point of theorycrafting). Districts can be set as 'Active' or 'Inactive'. ...
- by Varoth Drac - at 2015.10.25 16:47:00
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222. PC 3.0 - in General Discussions [original thread]
Arirana wrote: Adipem Nothi wrote: Real Raids! Whats your idea for a real raid? I was thinking a window mode mechanic would be good, as in you can attack a district and in a hour or less the battle happens. Reasoning is if you own a dist...
- by Varoth Drac - at 2015.10.25 15:38:00
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223. PC 3.0 - in General Discussions [original thread]
Ringers should be eliminated from the game. You should only be able to deploy to PC if you are a member of one of the two participating corporations. Assistance from other corporations should be in the form of hiring another corporation to defend...
- by Varoth Drac - at 2015.10.25 15:22:00
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224. GalAssault changes.. - in General Discussions [original thread]
+1% rate of fire per level would be a pretty nice assault bonus. If the AR needs a buff, buff it. (By the way, since Corp leadership is reading, I'm away for the weekend. Sorry 'bout that).
- by Varoth Drac - at 2015.10.23 19:50:00
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225. So... this made me laugh - in General Discussions [original thread]
I think it's a bit unfair to take this comment out of context. The comment was in response to a topic claiming that the experimental lab was particularly pay to win. However, whilst you can use real money to get officer from the lab, you can also ...
- by Varoth Drac - at 2015.10.23 08:34:00
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226. Can't argue with numbers - protostomping needs to go - in General Discussions [original thread]
This isn't even taking into account that an assault suit has 100 extra base hp over a medium suit, which a new player would likely use.
- by Varoth Drac - at 2015.10.22 08:47:00
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227. I'm afraid that the Black Screen glitch is evolving... - in General Discussions [original thread]
CCP's new hotfix to improve new player experience. BPO or black screen.
- by Varoth Drac - at 2015.10.21 16:54:00
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228. Is Dust a Skinner Box - in General Discussions [original thread]
Not particularly, though there are elements. I think a lot of the time people complain because they like to complain. Or they complain because this is a game with lots to complain about, but also lots of genuinely good elements that make people ...
- by Varoth Drac - at 2015.10.21 15:47:00
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229. BURN IT DOWN!! - in General Discussions [original thread]
Variation between rich and poor, low sp and high sp, is integral to the game i feel. Not really any point resetting it. Though if they reset it for a new game it would get a nice fresh feeling. Better to focus on reducing the advantage provided b...
- by Varoth Drac - at 2015.10.21 15:18:00
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230. Can I have all my warbarge components back? - in General Discussions [original thread]
Get over it.
- by Varoth Drac - at 2015.10.21 08:41:00
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231. [CPM Feedback] Officer Weaponry and Warbarges - in General Discussions [original thread]
Wow, quick implementation! I see CCP have opted for the more drastic approach of removing officer gear from the lab entirely, rather than reducing the drop rate. Interesting. It will be nice to see more experimental gear, and less officer. It wil...
- by Varoth Drac - at 2015.10.21 08:23:00
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232. Rate this fit - in General Discussions [original thread]
>knives >FOTM I'd go with: Precision Shield ext Shield ext Combat rifle Knives Flux (if you can kill with the m8, go for it) Cloak adv Scanner adv stable (if your goal is knifing. Alternatives - link for team. RE for boom) Kincat comp Dam...
- by Varoth Drac - at 2015.10.19 23:44:00
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233. [CPM Feedback] Officer Weaponry and Warbarges - in General Discussions [original thread]
They do have to pay for the prototype weapon though.
- by Varoth Drac - at 2015.10.18 21:16:00
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234. [CPM Feedback] Officer Weaponry and Warbarges - in General Discussions [original thread]
Aeon Amadi wrote: Sales on the aurum gear, to my knowledge, are so abyssmally low they might as well not even exist. They're just market clutter. That and the fact that LP gear essentially does the same exact thing (but actually requires playi...
- by Varoth Drac - at 2015.10.18 19:17:00
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235. [CPM Feedback] Officer Weaponry and Warbarges - in General Discussions [original thread]
For what it's worth, I think the experimental lab should produce mainly experimental weapons, producing officer only on rare occasions. Perhaps something like 90% experimental, 10% officer. This would be an easy improvement for CCP to implement. ...
- by Varoth Drac - at 2015.10.18 15:44:00
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236. Should Dust Return to the Misery Grind of Yesterday? - in General Discussions [original thread]
Thor Odinson42 wrote: My PTSD from dealing with Soroya Xel has been awakened by Aeon so I'd like to ask how many people want a return to the No Respec, No APEX days of Dust? Should we also take away trading as that's something else people have...
- by Varoth Drac - at 2015.10.18 15:18:00
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237. REs can be thrown farther than ever - in General Discussions [original thread]
Probably the packed RE, which has a very small blast radius making it ineffective vs infantry. They are designed for use against vehicles.
- by Varoth Drac - at 2015.10.18 11:08:00
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238. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Off Topic: Got to play a few matches again last night. It was fun! No noticeable lag. Ran mostly biotic CalAssault + Shotgun. Dropped the hive and added an active scanner. I'm getting scanned often, but getting scanned is ...
- by Varoth Drac - at 2015.10.17 20:34:00
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239. Bruh, I qued just skirm on 'Murrica - in General Discussions [original thread]
Merge queues.
- by Varoth Drac - at 2015.10.17 10:59:00
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240. What's wrong with dust? - in General Discussions [original thread]
I agree the experimental lab should produce experimental weapons. Maybe producing officer only on rare occasions.
- by Varoth Drac - at 2015.10.17 10:42:00
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