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maybe deadcatz
TRUE TEA BAGGERS Smart Deploy
1
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Posted - 2015.10.17 01:39:00 -
[1] - Quote
Too much officer gear. I'm sure the descriptions read RARE. Yet the experimental lab always seems to spit out more officer gear then actual experimental gear.
And it doesn't help that we have people who are too trusting and get scammed by scumbag players who want to stockpile all of it.
Can we have the experimental lab only spit out experimental stuff? We already have so many ways for officer gear to drop.
We have it as battle salvage,strongboxes,and the lab. Thats one too many ways to get the gear and its killing our new player retention and new player experience due to players who have too much isk and time on their hands.
There are times where I actually hate getting officer gear because why do I need it? I play mostly pubs in a apex seraph logi that cost maybe 16k to run the way I need it. I occasionally join gfw's lucent echelon chat to help the gallente side but I still run apex there.
When I do run PC I run proto scouts but that's about it. I actually don't even use the gear anymore,I just sell it to the market vendor to keep less gear in pubstars hands.
The experimental stuff is perfectly OK. Officer is OP as it should be but the major problem is that its just too widely available. Just type in a wtb x amount of x officer gear and someone sells it to you. Bam. That trade probably is gonna lose dust another new player because getting totally boned by a weapon they can't even find in the store just kills their want to play the game.
Ha! You can't kill me! I'm already dead!
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.10.17 01:43:00 -
[2] - Quote
But how much are you paying for a single officer fitting?
Eve Online Invite
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DozersMouse XIII
Fatal Absolution Bleeding Sun Conglomerate
1
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Posted - 2015.10.17 01:53:00 -
[3] - Quote
You got scammed and now you're salty?
Or did you get officer stomped?
Either way scammers don't stockpile they "say" they have the gear and once isky is sent they leave the chat or hang around and troll you.
addicted to the Kubo's GMK-16 banana cannon
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maybe deadcatz
TRUE TEA BAGGERS Smart Deploy
1
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Posted - 2015.10.17 01:59:00 -
[4] - Quote
Maken Tosch wrote:But how much are you paying for a single officer fitting?
I don't use officer at all. I got scout fits that cost me almost 200k and I know there are fits that are purely logistics suit that cost even more. And with the current market you can pay more than 1 million per officer suit.
Ha! You can't kill me! I'm already dead!
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maybe deadcatz
TRUE TEA BAGGERS Smart Deploy
1
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Posted - 2015.10.17 02:03:00 -
[5] - Quote
DozersMouse XIII wrote:You got scammed and now you're salty?
Or did you get officer stomped?
Either way scammers don't stockpile they "say" they have the gear and once isky is sent they leave the chat or hang around and troll you.
You must be one of them illiterate folk that claim to read something but demonstrate a complete lack of logic or reasonable comprehension. I don't get scammed because I rarely trade and when I do trade I sell only,receiving isk only. And officer stomping is actually profitable for me as I'm a amarr logistics who runs flux uplinks. At most i I just set up a nice tent and a campfire and rake in war points from my team getting stomped. Occasionally I offer the enemy pubstars some s'mores but they just shoot me.
Ha! You can't kill me! I'm already dead!
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.10.17 02:08:00 -
[6] - Quote
maybe deadcatz wrote:Too much officer gear. I'm sure the descriptions read RARE. Yet the experimental lab always seems to spit out more officer gear then actual experimental gear.
And it doesn't help that we have people who are too trusting and get scammed by scumbag players who want to stockpile all of it.
Can we have the experimental lab only spit out experimental stuff? We already have so many ways for officer gear to drop.
We have it as battle salvage,strongboxes,and the lab. Thats one too many ways to get the gear and its killing our new player retention and new player experience due to players who have too much isk and time on their hands.
There are times where I actually hate getting officer gear because why do I need it? I play mostly pubs in a apex seraph logi that cost maybe 16k to run the way I need it. I occasionally join gfw's lucent echelon chat to help the gallente side but I still run apex there.
When I do run PC I run proto scouts but that's about it. I actually don't even use the gear anymore,I just sell it to the market vendor to keep less gear in pubstars hands.
The experimental stuff is perfectly OK. Officer is OP as it should be but the major problem is that its just too widely available. Just type in a wtb x amount of x officer gear and someone sells it to you. Bam. That trade probably is gonna lose dust another new player because getting totally boned by a weapon they can't even find in the store just kills their want to play the game.
You actually bring up a good point. Experimental weapons are about as rare as officer weapons use to be.
I think this is the set of fixes we need:
Make the experimental weapons lab experimental weapons only.
Significantly reduce component cost to claim. Possibly even to zero.
Slightly increase actual number of each weapon given out.
This may seem a bit drastic overall but I totally agree with you that experimental weapons are much less OP and should not be near as rare as they are. The component costs are also a bit crazy considering you must claim all of the pieces produced and that the lab costs exactly the same to upgrade as every other sub system. |
maybe deadcatz
TRUE TEA BAGGERS Smart Deploy
1
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Posted - 2015.10.17 02:11:00 -
[7] - Quote
Deezy- I like the idea. How about we use the battle salvage that we sell and a mix of warbage parts. Kinda like having a isk and aur suit being restocked?
Ha! You can't kill me! I'm already dead!
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Shaun Iwairo
DUST University Ivy League
134
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Posted - 2015.10.17 02:22:00 -
[8] - Quote
Just to remove any speculation:
CCP Frame on officer weapons Yes, they are rare and yes drops are not guaranteed, but obtaining an Officer weapon shouldn't be something that is common within the game.
Something is killing new player retention.
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maybe deadcatz
TRUE TEA BAGGERS Smart Deploy
1
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Posted - 2015.10.17 02:25:00 -
[9] - Quote
Shaun Iwairo wrote:Just to remove any speculation: CCP Frame on officer weaponsYes, they are rare and yes drops are not guaranteed, but obtaining an Officer weapon shouldn't be something that is common within the game.
That's not the first time we been blatantly lied to. Go claim your experimental lab. Half of it is officer. I swear. They must have flipped the numbers on the drop chance for experimental and officer gear by mistake. Experimental is rare,but officer is common
Ha! You can't kill me! I'm already dead!
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.10.17 02:26:00 -
[10] - Quote
maybe deadcatz wrote:Deezy- I like the idea. How about we use the battle salvage that we sell and a mix of warbage parts. Kinda like having a isk and aur suit being restocked?
Honestly I do not and never did agree with the weapons lab having an extra cost to claim.
How many components does claiming our passive isk and SP? For that matter how much does it cost to maintain the damage modifier weekly? How much cheaper is the experimental lab to upgrade? So why is the experimental weapons lab so much different than everything else?
My assumed answer here is that it was a way to limit officer weapons which probably should not have ever been in the lab anyway. Now that we have free strong box key(s) every day just from playing there is plenty of officer weapons flowing out and no reason to need an extra source of them.
I have to stand by my previous proposal being exactly what we need just because of these facts.
Serious props on bringing this up as it was something that myself and many others have overlooked completely from next to no use of this subsystem. |
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maybe deadcatz
TRUE TEA BAGGERS Smart Deploy
1
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Posted - 2015.10.17 02:30:00 -
[11] - Quote
deezy dabest wrote:maybe deadcatz wrote:Deezy- I like the idea. How about we use the battle salvage that we sell and a mix of warbage parts. Kinda like having a isk and aur suit being restocked? Honestly I do not and never did agree with the weapons lab having an extra cost to claim. How many components does claiming our passive isk and SP? For that matter how much does it cost to maintain the damage modifier weekly? How much cheaper is the experimental lab to upgrade? So why is the experimental weapons lab so much different than everything else? My assumed answer here is that it was a way to limit officer weapons which probably should not have ever been in the lab anyway. Now that we have free strong box key(s) every day just from playing there is plenty of officer weapons flowing out and no reason to need an extra source of them. I have to stand by my previous proposal being exactly what we need just because of these facts. Serious props on bringing this up as it was something that myself and many others have overlooked completely from next to no use of this subsystem.
I kinda brought it up because I hate getting all officer gear from an experimental labratory. You know? Where EXPERIMENTS HAPPEN? I kinda just really like the experimental shotguns and assault rifles. If they had scrambler pistols I would **** in my pants.
Blame obsessive neat freak issues.
Ha! You can't kill me! I'm already dead!
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deezy dabest
IMPERIAL SPECIAL FORCES GROUP Evil Syndicate Alliance.
3
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Posted - 2015.10.17 02:35:00 -
[12] - Quote
maybe deadcatz wrote: I kinda brought it up because I hate getting all officer gear from an experimental labratory. You know? Where EXPERIMENTS HAPPEN? I kinda just really like the experimental shotguns and assault rifles. If they had scrambler pistols I would **** in my pants.
Blame obsessive neat freak issues.
Its funny because just the other day I was trying to talk someone into using some experimental weapons and had not thought about their rarity at all. I can not say that I am surprised tho as I MAY have claimed about 100 items from the lab this whole time.
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MrShooter01
Ustio Mercenary Squadron
1
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Posted - 2015.10.17 04:35:00 -
[13] - Quote
You know what would be neat? If the devs threw some of the crazy **** they've been toying with on their test server into the experimental lab as drops, to get some feedback from players and let us play with what could have been.
No, not the assault rifle that fires forge rounds
but things like the assault and breach plasma cannons, assault shotguns, an insanely op scrambler rifle that has a higher heat output and does 1000 feedback damage if it overheats, dumbfire swarms, flux mass driver, full-auto 50 round ion and scrambler pistols with dps similar to SMGs, a repair tool that also restores shields
Make "experimental" mean something, other than "slightly better than proto" |
Banjo Robertson
Random Gunz Rise Of Legion.
693
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Posted - 2015.10.17 10:33:00 -
[14] - Quote
on the topic of whats wrong with dust, i dont think its officer gear, i think its lack of PVE, but thats just my opinion. |
Varoth Drac
Dead Man's Game
1
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Posted - 2015.10.17 10:42:00 -
[15] - Quote
I agree the experimental lab should produce experimental weapons. Maybe producing officer only on rare occasions. |
jane stalin
free dropships for newbs
471
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Posted - 2015.10.17 11:02:00 -
[16] - Quote
I gets lots of officer weapons from my warbarge and I get officer suits in battle salvage , not just one they come in threes. |
Reign Omega
L0RDS 0F LEGI0N Damage LLC
1
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Posted - 2015.10.17 11:33:00 -
[17] - Quote
maybe deadcatz wrote:Too much officer gear. I'm sure the descriptions read RARE. Yet the experimental lab always seems to spit out more officer gear then actual experimental gear.
And it doesn't help that we have people who are too trusting and get scammed by scumbag players who want to stockpile all of it.
Can we have the experimental lab only spit out experimental stuff? We already have so many ways for officer gear to drop.
We have it as battle salvage,strongboxes,and the lab. Thats one too many ways to get the gear and its killing our new player retention and new player experience due to players who have too much isk and time on their hands.
There are times where I actually hate getting officer gear because why do I need it? I play mostly pubs in a apex seraph logi that cost maybe 16k to run the way I need it. I occasionally join gfw's lucent echelon chat to help the gallente side but I still run apex there.
When I do run PC I run proto scouts but that's about it. I actually don't even use the gear anymore,I just sell it to the market vendor to keep less gear in pubstars hands.
The experimental stuff is perfectly OK. Officer is OP as it should be but the major problem is that its just too widely available. Just type in a wtb x amount of x officer gear and someone sells it to you. Bam. That trade probably is gonna lose dust another new player because getting totally boned by a weapon they can't even find in the store just kills their want to play the game.
None of this is "wrong" with dust. The shoddy mechanics, poor connectivity, terrain and texture bugs and hit detection issues are what's wrong with dust. Make it a competently playable shooter, snd gear won't even be that big of an issue. Right now new players are getting stomped harder by lag, and impractical game physics more so than anything. Leaving because the aspects of a shooter that should make sense...I.E THE SHOOTING AND MOVEMENT.....make no sense at all. Dust is the Korean MMO of f2p shooters. No kiddie pool, no limits, no fair play. Get ganked until you know better. However, if the performance is sub par...none of that is possible, because logic carries no weight.
Hell naw...to the naw naw naw...hell to the naw.
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Rion0
XxAMBUSH FTWxX The Empire of New Eden
43
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Posted - 2015.10.17 17:16:00 -
[18] - Quote
are we ever going to see experimental dropsuits creating in the lab? i think that would be pretty cool as well. just a thought |
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