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1721. The MAV - in Feedback/Requests [original thread]
Shameful bump is ashamed. I am sorry.
- by Ulysses Knapse - at 2012.12.29 22:09:00
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1722. Orbital Strike Procedure Help Needed - in Feedback/Requests [original thread]
This isn't feedback. It doesn't belong here.
- by Ulysses Knapse - at 2012.12.29 22:07:00
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1723. Tanks and how they should act more like tanks - in Feedback/Requests [original thread]
Jak Teston wrote: Currently the only interactions between tanks and infantry are (beware, slight simplification ahead!): 1 ) Friendly infantry tries to get into any tank that's not militia. 2) Hostile infantry dies I'm pretty sure that's not...
- by Ulysses Knapse - at 2012.12.29 22:02:00
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1724. Request: Railgun. Make them like before. - in Feedback/Requests [original thread]
1. It has to be mounted on a vehicle, which is more expensive. 2. It has to be mounted on a vehicle, which is more visible. 3. It has to be mounted on a vehicle, which is less agile. 4. It has no scope.
- by Ulysses Knapse - at 2012.12.29 21:55:00
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1725. [Request] Ammo types treated as weapom customization modules - in Feedback/Requests [original thread]
Anyanka Shadowmane wrote: Currently ammunition isn't a subcategory of anything.. That was my point.
- by Ulysses Knapse - at 2012.12.29 11:44:00
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1726. [REQUEST] missile buff - in Feedback/Requests [original thread]
I agree. Explosives are to deal damage with explosions, and I don't see much in those missiles anymore.
- by Ulysses Knapse - at 2012.12.29 11:37:00
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1727. log out function - in Feedback/Requests [original thread]
This is a very widely suggested feature, and CCP will most certainly add it, but they are too busy with getting ready for the open beta release to implement convenience features that would benefit a few, and only just barely. SoonGäó, my friend, ...
- by Ulysses Knapse - at 2012.12.29 11:25:00
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1728. [Request] Ammo types treated as weapom customization modules - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Ulysses Knapse wrote: Because it's ammunition. Like it or not, the lore is already established. You realize that's not a valid argument right? "Why can't X be a subcategory of Y? because its X" Apply that sa...
- by Ulysses Knapse - at 2012.12.29 11:15:00
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1729. [feedback] Cover for objectives from sniping - in Feedback/Requests [original thread]
xAckie wrote: KEROSIINI-TERO wrote: -1. That's a one very purpose of snipers. A good team can deal with it. Bad ofc can't. disagree. And its why sniping is so badly implemented in this game. It seems to me there has been little thought ...
- by Ulysses Knapse - at 2012.12.29 11:12:00
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1730. WAIT, WAIT, WAIT.... - in Feedback/Requests [original thread]
Kaathe wrote: Knives are fine. They don't need variants. Tell that to the Bowie Knife, the Jackknife, the Butcher's Knife, the Machete, the Butter Knife, the Balisong, the Switchblade, the Dagger, the Dirk, the Kunai, and the Steak Knife. O...
- by Ulysses Knapse - at 2012.12.29 09:00:00
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1731. SP cap for long-term consideration - in Feedback/Requests [original thread]
Deveshi wrote: Ulysses Knapse wrote: Deveshi wrote: Ulysses Knapse wrote: Disagreement. It's not hard to catch up, so long as you don't try to catch up on everything at once. Also, I wish there were EVE and Dust commercials on TV. I h...
- by Ulysses Knapse - at 2012.12.29 08:56:00
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1732. SP cap for long-term consideration - in Feedback/Requests [original thread]
Deveshi wrote: Ulysses Knapse wrote: Disagreement. It's not hard to catch up, so long as you don't try to catch up on everything at once. Also, I wish there were EVE and Dust commercials on TV. I have yet to see a single Television Ad about...
- by Ulysses Knapse - at 2012.12.29 08:52:00
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1733. [Request] Ammo types treated as weapom customization modules - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Ulysses Knapse wrote: KAGEHOSHI Horned Wolf wrote: Ammo will only regenerate AFTER the battle IF you survive. I see no problem with it being like a module. Except, ammunition shouldn't be like modules, bec...
- by Ulysses Knapse - at 2012.12.29 08:47:00
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1734. THIS MAY SOUND OP'ed, BUT..... - in Feedback/Requests [original thread]
Deveshi wrote: Go play Halo. Have fun 0/ I once suggested the meeting of capsuleers and mercenaries in one tangible place. They told me to go play real life. I was not amused.
- by Ulysses Knapse - at 2012.12.29 08:42:00
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1735. SP cap for long-term consideration - in Feedback/Requests [original thread]
Disagreement. It's not hard to catch up, so long as you don't try to catch up on everything at once. Also, I wish there were EVE and Dust commercials on TV. I have yet to see a single Television Ad about EVE.
- by Ulysses Knapse - at 2012.12.29 08:40:00
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1736. [Suggestion] SP cap based on total SP not time of day/week. - in Feedback/Requests [original thread]
Deveshi wrote: ANY CAP ON SP RENDERS ALL BOOSTERS OBSOLETE. Unless the booster increases the cap, and passive boosters are not affected. Deveshi wrote: So can someone remind me why we would be paying for aurum? Ah, thats right there is no...
- by Ulysses Knapse - at 2012.12.29 08:38:00
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1737. Rank In NPC DUST Corps - in Feedback/Requests [original thread]
No. Its a bad idea to encourage players to stay in NPC corporations, no matter how small the encouragement.
- by Ulysses Knapse - at 2012.12.29 06:48:00
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1738. THIS MAY SOUND OP'ed, BUT..... - in Feedback/Requests [original thread]
A Nova Knife is perfect the way it is. Its power is not based on its size. A sword would just be bulkier and slower.
- by Ulysses Knapse - at 2012.12.29 06:46:00
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1739. Tanks and how they should act more like tanks - in Feedback/Requests [original thread]
You want HAVs to act more like real-life tanks? If you wanted that, you would give them more firepower, more speed, and less armor. Take, for example, the Main Battle Tanks today. The M1 Abrams can easily cruise at 60 kilometers per ho...
- by Ulysses Knapse - at 2012.12.29 06:43:00
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1740. A FEW THINGS TO BE FIXED.... - in Feedback/Requests [original thread]
For god's sake, separate your paragraphs. I could barely read this. Also, CCP prefers that you keep your feedback limited to one suggestion or a few closely related suggestions, as it's easier for them to sift through it that way. As for your actu...
- by Ulysses Knapse - at 2012.12.29 06:39:00
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