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1401. (Request) More defense-related Vehicle Skills - in Feedback/Requests [original thread]
There should be modules that reduce the signature radius increase of shield modules, reduce the speed reduction of armor modules, increase the boost amount of shield modules and decrease the capacitor usage (coming soon) of armor modules.
- by Ulysses Knapse - at 2013.04.06 09:14:00
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1402. Why would a EVE Null Alliance be interested in Dust? - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I'm hoping that the Pirate equivalent of Mercs will be a possible walk of life in Dust. You stole my idea! I trusted you, Bojo!
- by Ulysses Knapse - at 2013.04.06 09:12:00
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1403. Large Turrent- An Anti-Matter Fusion Cannon - in Feedback/Requests [original thread]
What you are asking for is just a blaster turret with alpha damage. No, seriously.
- by Ulysses Knapse - at 2013.04.06 09:10:00
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1404. Tank Sidearm for driver - in Feedback/Requests [original thread]
General Grodd wrote: I would love to have 1 tank sidearm slot and of course the guns themselves. For example, a small blaster turrent, a small laser, HMG, or even rocket turrent.-á What is this turrent you speak of? I've never heard of ...
- by Ulysses Knapse - at 2013.04.06 09:08:00
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1405. A fix for "flux nade is OP", "laser is OP", "armor plat... - in Feedback/Requests [original thread]
I don't get the slow regen of armor and the WTFBBQ super fast regen of shield. In EVE, the two are much more balanced, and that worked out just fine. At the same time, there wasn't these crazy long wait times for shields to regenerate. What I woul...
- by Ulysses Knapse - at 2013.04.06 09:06:00
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1406. [Feedback] : Dragonfly Scout suit needs a little bit buff - in Feedback/Requests [original thread]
BOZ MR wrote: Dragonfly suit ,which you get for buying mercenary pack is too weak, even compared to militia equipment. Dragonfly attributes: Pg:30 > Cpu: 115 < [Shield]: 100 < [Armor]: 90 < Shield recharge rate: 40 > Basic Assau...
- by Ulysses Knapse - at 2013.04.05 08:31:00
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1407. New mode for shooting into EVE - in Feedback/Requests [original thread]
slypie11 wrote: Daedric Lothar wrote: Yea before shooting ships in EVE happens I want to see EVE players be able to do massive damage on a untold scale to Dust, I've seen people lose like 2 million protosuits and QQ, but thats nothing to los...
- by Ulysses Knapse - at 2013.04.05 03:53:00
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1408. How about a militia-only Ambush? - in Feedback/Requests [original thread]
No. Excluding things is not a feature.
- by Ulysses Knapse - at 2013.04.05 03:41:00
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1409. New mode for shooting into EVE - in Feedback/Requests [original thread]
More game modes? No, sorry.
- by Ulysses Knapse - at 2013.04.04 00:14:00
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1410. Cloaking on special tanks - in Feedback/Requests [original thread]
slypie11 wrote: Just because you have an opinion, doesn't make it right. Which is why no one wants your opinion.
- by Ulysses Knapse - at 2013.04.03 19:55:00
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1411. Make Us Lock items without it the fitting becomes annoying - in Feedback/Requests [original thread]
No. Doing the opposite is a worse problem.
- by Ulysses Knapse - at 2013.04.03 19:53:00
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1412. [Suggestion] Type III / C Series / Vk. 2 - in Feedback/Requests [original thread]
I would prefer the ability to customize dropsuits. Variants are boring, customizations are fun.
- by Ulysses Knapse - at 2013.04.03 19:32:00
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1413. Cloaking on special tanks - in Feedback/Requests [original thread]
slypie11 wrote: What the actual frick. No one cares about your opinion. Besides, HAVs aren't always the most visible things, either. Sometimes they don't even show up on your scanner. And yes, HAVs will be getting cloaks just like everything ...
- by Ulysses Knapse - at 2013.04.03 19:10:00
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1414. Costumed Controls - in Feedback/Requests [original thread]
I too would like to see my controller in a costume.
- by Ulysses Knapse - at 2013.04.03 19:05:00
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1415. gamemode idea - in Feedback/Requests [original thread]
No. Your idea is bad and you should feel bad.
- by Ulysses Knapse - at 2013.04.03 19:03:00
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1416. Range gap between secondary and light weapons - in Feedback/Requests [original thread]
Soldier of Mawat wrote: Well if pistols could hit people at 30m, then just imagine what a breach scrambler could do in capable hands. Yes, more reason to give sidearms more range. I mean, for ****'s sake, it's a goddamn laser pistol. LASER.
- by Ulysses Knapse - at 2013.04.03 04:53:00
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1417. (REQUEST) DUST 514 weapon attachments - in Feedback/Requests [original thread]
BLACK MASK D wrote: dont be ab asss its just that in the closed beta it use to so im wondering when its going to come back He's not being an ass, you are for not using search.
- by Ulysses Knapse - at 2013.04.03 02:09:00
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1418. Idea for Lasers - in Feedback/Requests [original thread]
Caliban Xpresscius wrote: A merc should not have the same strength/damage output from clear across the map as they do up close, just a suggestion. Don't worry, they don't. They do MORE damage over longer ranges! There, problem solved.
- by Ulysses Knapse - at 2013.04.03 02:08:00
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1419. Militia snipers need a nerf - in Feedback/Requests [original thread]
TheEnd762 wrote: +1 A militia sniper rifle shouldn't be able to down an Adv Scout Suit in one shot. Actually, anything above Standard Scout has more health than a Sniper Rifle can deal in damage. And no, it doesn't need a nerf, it already ha...
- by Ulysses Knapse - at 2013.04.03 02:06:00
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1420. Anti-Materiel Rifle - Minmatar Light Weapon - in Feedback/Requests [original thread]
Super Ethical Reality Bump!
- by Ulysses Knapse - at 2013.04.03 02:03:00
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