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1261. Supply Depos are abused - in Feedback/Requests [original thread]
As much as it pains me to say this, I agree that restocking on ammunition should be a manual process. Not because of balance, per se, but simply because supply depots should be a more immersive thing, and because if that happens nanohives will hav...
- by Ulysses Knapse - at 2013.04.14 03:45:00
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1262. [Request] Vehicle Shield Recharge Times - in Feedback/Requests [original thread]
Recharge times instead of recharge rates? Let me tell you why that is a bad idea. Do you know what flux coils are? They are the most useless modules there ever were. Let me explain. Take a Rokh from EVE, for example. Fully skilled for the purpos...
- by Ulysses Knapse - at 2013.04.14 03:36:00
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1263. [Request] Destructible minor environmental assets - in Feedback/Requests [original thread]
Eris Ernaga wrote: Lets be honest here destructible objects serve no purpose besides for a pretty little effect and is a waste of CCP's time. I would very much like to clear my path of unneeded obstacles as a Tanker. Wouldn't you?
- by Ulysses Knapse - at 2013.04.14 02:46:00
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1264. [Request] Destructible minor environmental assets - in Feedback/Requests [original thread]
Eris Ernaga wrote: KAGEHOSHI Horned Wolf wrote: Being able to destroy a tank, but not some weak civilian truck laying around the map really breaks immersion. Things like roadblocks (including the concrete ones), boxes, those large truck veh...
- by Ulysses Knapse - at 2013.04.14 02:41:00
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1265. flame thrower.... that isn't fire - in Feedback/Requests [original thread]
Jason Pearson wrote: Ulysses Knapse wrote: 5. Acid is weak, and sometimes doesn't even affect certain materials. Heat affects all materials, especially you. Dear Sir. Please inform the acid vats I occasionally fall into that they should...
- by Ulysses Knapse - at 2013.04.14 02:16:00
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1266. Fresh ideas for CCP - in Feedback/Requests [original thread]
Matakage wrote: Quote: Weapons * No attachments guns come with or without scope should be able to put on or off and ability to buy scopes this could change snipers into close range guns * Different kinds of scopes for every gun This is t...
- by Ulysses Knapse - at 2013.04.13 23:52:00
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1267. [Request] Destructible minor environmental assets - in Feedback/Requests [original thread]
I would like this. However, one day I'm sure that environmental things like boxes and trucks will be removed and replaced with ACTUAL boxes and trucks, with an actual purpose. All is possible with an open-world environment.
- by Ulysses Knapse - at 2013.04.13 23:50:00
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1268. [Request] Immersion and spawning - in Feedback/Requests [original thread]
Daedric Lothar wrote: Slowed down? EVE is still going pretty fast, I mean hooking an FPS into your MMO, First truly new feature for a while, and it still isn't quite there... Daedric Lothar wrote: full ship balances, Balancing isn't qui...
- by Ulysses Knapse - at 2013.04.13 23:47:00
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1269. [Request] Play dead function - in Feedback/Requests [original thread]
ARF 1049 wrote: a kill poops up >_> HAHAHAHAHAHAHAHA!
- by Ulysses Knapse - at 2013.04.13 23:18:00
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1270. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
ARF 1049 wrote: go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below Acid is awfully inefficient as a weapo...
- by Ulysses Knapse - at 2013.04.13 23:13:00
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1271. flame thrower.... that isn't fire - in Feedback/Requests [original thread]
ARF 1049 wrote: Ulysses Knapse wrote: ARF 1049 wrote: alright since our dropsuits are made to handle planets different heat and weather and whatnot flame throwers wouldn't do a whole lot correct? No. Heat burns, no matter where that hea...
- by Ulysses Knapse - at 2013.04.13 23:10:00
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1272. flame thrower.... that isn't fire - in Feedback/Requests [original thread]
ARF 1049 wrote: alright since our dropsuits are made to handle planets different heat and weather and whatnot flame throwers wouldn't do a whole lot correct? No. Heat burns, no matter where that heat comes from. And acid? Really? Acid would ...
- by Ulysses Knapse - at 2013.04.13 22:57:00
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1273. Armor Tanking Improvements - in Feedback/Requests [original thread]
We all know that, for dropsuits, Armor Tanking is a pain. I have come up with a few ideas that will alleviate that. Energized Armor Layering Energized nano membranes designed to be layered on dropsuits to improve durability without increasi...
- by Ulysses Knapse - at 2013.04.13 22:04:00
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1274. New battle idea. - in Feedback/Requests [original thread]
Funny. The title says "new".
- by Ulysses Knapse - at 2013.04.13 21:13:00
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1275. Why don't tanks have any gun deppresion??? - in Feedback/Requests [original thread]
We need gun depression. Plain and simple. At least 10 degrees downward. At least.
- by Ulysses Knapse - at 2013.04.13 17:40:00
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1276. [Request] Bandoleer module - in Feedback/Requests [original thread]
As a Heavy Sniper, I endorse this idea!
- by Ulysses Knapse - at 2013.04.13 17:32:00
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1277. Covert Operations in Dust 514 - in Feedback/Requests [original thread]
REMNANCY 1 wrote: But getting back to the OP, It would have to be NPC's you are sneaking around it would be next to impossible to sneak around players especially try-hards that will no doubt find a way to cheat the system I disagree. Why can'...
- by Ulysses Knapse - at 2013.04.12 19:24:00
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1278. The clouds move too fast - in Feedback/Requests [original thread]
1. The planet's atmosphere might be thinner, so wind speed might not mean much. 2. The planet could be smaller, thus the clouds having an easier time traversing. 3. You sure? The pacific ocean is awfully big. I think you might be exaggerating. ...
- by Ulysses Knapse - at 2013.04.12 19:23:00
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1279. LAV Improvements Needed - in Feedback/Requests [original thread]
Gravity isn't affected by weight. You are always pulled down at the same velocity. That is, of course, without taking into account things like lift, drag and buoyancy.
- by Ulysses Knapse - at 2013.04.12 07:12:00
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1280. Covert Operations in Dust 514 - in Feedback/Requests [original thread]
Ronan Elsword wrote: Says "So you know that there are a bunch of new weapons rolling off the New Eden production lines in the next update but what about equipment?" Continues with description of equipment including cloaking field. Your point?...
- by Ulysses Knapse - at 2013.04.12 05:58:00
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