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761. [Request] X suit needs armor/shield buff - in Feedback/Requests [original thread]
Draco Cerberus wrote: Hit detection sucked in 1.1 and for some reason we have kept that 10% even though there seemed to be a plan in place to remove it after fixing the issue. The 10% bonus was because the old Weaponry skill bonus was removed...
- by Ulysses Knapse - at 2013.11.13 18:43:00
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762. [REQUEST] Reworking Weapon Type Damage Percentages - in Feedback/Requests [original thread]
RydogV wrote: Ulysses Knapse wrote: This idea is horrid. That is all. And your comment is profound. Thanks. Your sarcasm is magnificent. Good job.
- by Ulysses Knapse - at 2013.11.13 18:41:00
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763. [REQUEST] Reworking Weapon Type Damage Percentages - in Feedback/Requests [original thread]
This idea is horrid. That is all.
- by Ulysses Knapse - at 2013.11.13 18:33:00
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764. [Request] Weapon slung across back in warbarge - in Feedback/Requests [original thread]
Slung across back in the War Barge, but not on the battlefield? That seems a bit counterintuitive.
- by Ulysses Knapse - at 2013.11.13 17:09:00
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765. Request RESPEC 1.7 means lasers become OBSOLETE Amarr asault lasers bonus OBSOLETE - in Feedback/Requests [original thread]
Valmar Shadereaver wrote: not realy the way a scrambler rifle works is comletly 180 degrees difrent from a laser type weapon furst it uses a crystal to launch light beams at the enemy the asault variant shoots fragmented light pellet type energ...
- by Ulysses Knapse - at 2013.11.13 06:00:00
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766. [REQUEST] Nova knives - in Feedback/Requests [original thread]
Sky Kage wrote: Bump up the range of the nova knives a few meters... Wait, wait, wait... What? Do you understand how much of an increase that is? Think of it this way. An average human arm isn't even a full meter long, and the average huma...
- by Ulysses Knapse - at 2013.11.13 05:50:00
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767. Let's get rid of the Militia Nanite Injector . - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: losing twice the materials and twice the money. Wrong. The only thing you lose from being revived under fire is your patience. Well, except for your KDR, but who cares about that, anyway?
- by Ulysses Knapse - at 2013.11.13 05:36:00
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768. CCP ... can you make ALL WEAPONS in Camo ???? - in Feedback/Requests [original thread]
All weapons should be in camouflage, you say? How about I punch your teeth out?
- by Ulysses Knapse - at 2013.11.12 07:57:00
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769. [Feedback] Plasma & scrambler weapons should have different color shots/flash - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: First, look at this great Dust 514 fan art from the Dust 514 art contest: http://hughebdy.deviantart.com/art/Dust-514-364728479 , see all these awesome gunfire colors? Also see that man is itching to get shot in...
- by Ulysses Knapse - at 2013.11.11 17:09:00
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770. [Feedback] Plasma & scrambler weapons should have different color shots/flash - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I don't see why race should determine every color. I said in general.
- by Ulysses Knapse - at 2013.11.11 17:02:00
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771. [Requests] More turret choices - in Feedback/Requests [original thread]
Reno Pechieu wrote: The ballista / crossbow a good example. No, no it's not. Crossbows use tension to fire a bolt or arrow. It was developed from the bow. Ballistas use torsion to fire a dart or other projectile. It was developed from the ca...
- by Ulysses Knapse - at 2013.11.10 18:52:00
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772. [Requests] LAVs gunman position. - in Feedback/Requests [original thread]
Reno Pechieu wrote: Ulysses Knapse wrote: Reno Pechieu wrote: Heck, why doesnGÇÖt the LAVs shield extend to protect its occupants? It's a shield, not a forcefield. You will have to explain what the differences of those are in EvE univ...
- by Ulysses Knapse - at 2013.11.10 15:02:00
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773. [Requests] More turret choices - in Feedback/Requests [original thread]
Reno Pechieu wrote: You use the word 'nonsense', I don't think it means what you think it means. I see no sense involved in it, therefore "nonsense". It means exactly what I think it means. Reno Pechieu wrote: Also "Assault Rifle Turrets"...
- by Ulysses Knapse - at 2013.11.10 14:55:00
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774. [Requests] LAVs gunman position. - in Feedback/Requests [original thread]
Reno Pechieu wrote: Heck, why doesnGÇÖt the LAVs shield extend to protect its occupants? It's a shield, not a forcefield.
- by Ulysses Knapse - at 2013.11.10 14:48:00
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775. [Requests] More turret choices - in Feedback/Requests [original thread]
We'll have seven turret types. 1. Blaster 2. Railgun 3. Artillery 4. Autocannon 5. Pulse Laser 6. Beam Laser 7. Missile That's what CCP has planned, I would say. Don't come up with ridiculous nonsense like "Plasma Cannon Turrets" and "Mass Drive...
- by Ulysses Knapse - at 2013.11.10 14:40:00
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776. [Suggestion] Rope ladder for dropship - in Feedback/Requests [original thread]
Jadek Menaheim wrote: I would think that instead of a rope ladder some type of tractor beam would work better. Possibly it would be activated as a module slot on the ship. No. It has too many complications. A rope/ladder is nice and simple.
- by Ulysses Knapse - at 2013.11.10 06:15:00
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777. [Feedback] Playing Dust 514 is more frustrating than fun (protostomping) - in Feedback/Requests [original thread]
I vote in favor of EVE's system. Tech I is the standard. It's versatile, and you can use it in many different ways. Tech II is specialized. It's more powerful, but also more expensive and less versatile. Tech III is... well, in EVE, it's a littl...
- by Ulysses Knapse - at 2013.11.09 17:20:00
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778. (REQUEST)Adopt a Noob-SP donation - in Feedback/Requests [original thread]
No, just no. For one, it's almost pointless. For two, it doesn't make any bloody sense.
- by Ulysses Knapse - at 2013.11.09 16:58:00
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779. We need jump suits or jetpacks - in Feedback/Requests [original thread]
Yes, we definitely need jumpsuits.
- by Ulysses Knapse - at 2013.11.09 16:41:00
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780. I guess I will try it here - in Feedback/Requests [original thread]
TechMechMeds wrote: The Robot Devil wrote: I tried putting this in General but I can't even get people to tell me I'm stupid for suggesting it. Is the post too long and needs a TL;DR? TL;DR Segregate battles by the total Meta value. Use t...
- by Ulysses Knapse - at 2013.11.08 14:26:00
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