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321. [Request] Interview with CCP Rouge - in Feedback/Requests [original thread]
Artificer Ghost wrote: People just call me Art/Arty/Arti/Artee. Not true! I call you Ghost, sometimes Ghosty when I'm feeling playful!
- by Ulysses Knapse - at 2013.12.21 20:10:00
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322. Why does everyone assume the next update will be 1.8 - in Feedback/Requests [original thread]
Paran Tadec wrote: And not the next full expansion? You all have your wishlists but its far too much for a simple point update. Its been what, 6-7 months since uprising dropped so its about that time CCP. It's already 7 and a half months. If...
- by Ulysses Knapse - at 2013.12.21 20:01:00
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323. 1.8 and the updates after. - in Feedback/Requests [original thread]
I wasn't necessarily talking about inter-item balance. The tier system and skill system, for example, are pretty bad. They're just a mess.
- by Ulysses Knapse - at 2013.12.21 16:50:00
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324. 1.8 and the updates after. - in Feedback/Requests [original thread]
I would prefer that they fix what's already here, first.
- by Ulysses Knapse - at 2013.12.21 16:38:00
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325. [Feedback] Proximity Mines and Explosives should transfer ownership to the shooter. - in Feedback/Requests [original thread]
I never said I was against the concept, but why the hell would you want to call it ownership? -_-
- by Ulysses Knapse - at 2013.12.21 16:37:00
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326. [Feedback] Proximity Mines and Explosives should transfer ownership to the shooter. - in Feedback/Requests [original thread]
KA24DERT wrote: What's wrong with the term? Ownership implies possession. KA24DERT wrote: You blow up a prox/re that isn't yours, it becomes yours, and the associated points/penalties as well. Why does the latter require the former? ...
- by Ulysses Knapse - at 2013.12.21 16:16:00
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327. Welfare - in Feedback/Requests [original thread]
Divu Aakmin wrote: Hardly comparable to eve where there are plenty of oportunities to pve income and enjoy the game. That's right. Looks like you've found the real problem after all. There's no PvE! I've been saying this for months. Dust 51...
- by Ulysses Knapse - at 2013.12.21 16:14:00
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328. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Yes, buff is needed. Also, I'm tired of all these people talking about making Commando into a Light Dropsuit. It makes more sense on a Heavy Frame. For one, a running theme with Heavy Dropsuits is their excessive weapons capability. Most get a He...
- by Ulysses Knapse - at 2013.12.21 16:09:00
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329. Welfare - in Feedback/Requests [original thread]
Draco Cerberus wrote: Actually, at the moment we are selling our services Publicly to whomever Scotty decides has a good contract. We have no control over what we charge to fight. That's not capitalism, it is slavery. Are CCP Amarran, I'm not a...
- by Ulysses Knapse - at 2013.12.21 16:00:00
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330. Improving Scouts. Roles, Bonuses, And Abilities. - in Feedback/Requests [original thread]
Artificer Ghost wrote: -Scout's noise is dampened. Jumping off a tiny ledge shouldn't give us away. Haha, yes. I was sniping on a platform when I heard metallic clacking noises to my right. I turned around, got out my rail rifle, and shot th...
- by Ulysses Knapse - at 2013.12.21 15:57:00
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331. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Unless you need AV Grenades and Flux Grenades. I actually think this a good thing, by the way. Adds some fitting complexity. Would you rather have a Light AV Weapon, or AV Grenades and a Sidearm of your choice? If I ha...
- by Ulysses Knapse - at 2013.12.21 15:44:00
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332. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
Artificer Ghost wrote: Yep, I read it directly from the description in-game. Or rather, the Dust 514 wiki (The saddest wiki of all time), that copies the description word for word. Well, excessive clone reanimation can cause light memory loss...
- by Ulysses Knapse - at 2013.12.21 15:35:00
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333. [Feedback/Request] The commando - in Feedback/Requests [original thread]
T'orq wrote: You have some good points =) and yes the loss of a grenade is bad enough, but if you need grenades use a MD.;) Unless you need AV Grenades and Flux Grenades.
- by Ulysses Knapse - at 2013.12.21 15:31:00
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334. Request: Regarding Ambush - in Feedback/Requests [original thread]
That would be taking it too far. Originally, once your team reached 0 clones, they immediately lost. Then they changed it to this, and to be honest, it's not any less frustrating.
- by Ulysses Knapse - at 2013.12.21 15:25:00
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335. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Fire of Prometheus wrote: Ulysses Knapse wrote: I personally think the Commando Dropsuit should be like the Assault Dropsuit, except with a focus on durability rather than mobility, and giving up the Grenade for a second Light Weapon. Agre...
- by Ulysses Knapse - at 2013.12.21 15:19:00
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336. [Feedback/Request] The commando - in Feedback/Requests [original thread]
I personally think the Commando Dropsuit should be like the Assault Dropsuit, except with a focus on durability rather than mobility, and giving up the Grenade for a second Light Weapon.
- by Ulysses Knapse - at 2013.12.21 15:03:00
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337. Welfare - in Feedback/Requests [original thread]
Divu Aakmin wrote: Just one mans opinion. Actually, that's CCP's opinion. I'm just repeating it because I agree with it. Divu Aakmin wrote: If #15 #16 receive 40-70k and #1 and #2 receives 250k to 350k that is quite a bit lop sided. You...
- by Ulysses Knapse - at 2013.12.21 14:32:00
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338. Welfare - in Feedback/Requests [original thread]
New Eden is a hypercapitalistic dystopia. What do you expect?
- by Ulysses Knapse - at 2013.12.21 13:52:00
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339. [Request] Interview with CCP Rouge - in Feedback/Requests [original thread]
Rynoceros wrote: But, hey, if you like being bullshitted by corporate guys, have at it. lolwut
- by Ulysses Knapse - at 2013.12.21 13:06:00
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340. [Feedback] Proximity Mines and Explosives should transfer ownership to the shooter. - in Feedback/Requests [original thread]
Why call it "ownership"? That's a terrible term to use.
- by Ulysses Knapse - at 2013.12.21 11:02:00
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