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941. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Devadander wrote: Been a long time since GWA man, sorry for hazy memories. I do remember you being a bada$$ though so there's that Blasters have been my thing since I started using Gallente tanks back in 1.3 or whenever it was...... lov...
- by True Adamance - at 2015.02.09 23:16:00
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942. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Kallas Hallytyr wrote: The current ADS balance is pretty close to spot on. HAVs need coordination to fight one off And this is the problem. Why do I have to coordinate with others to fight one single pilot exact...
- by True Adamance - at 2015.02.09 22:54:00
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943. More Officer Dropsuits - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Now, I want the Minmatar Assault personally, but I'd be a hypocrit for only asking that and not caring about other people not getting their Officer scout mk.0. Anyway the Minmatar Assault will have: 25 extra hp to both shi...
- by True Adamance - at 2015.02.09 20:16:00
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944. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Galvatrona wrote: enough is enough, just put enforcer tanks back in and be done with it. Almost could accept that. The more the discussions go on the more apparent it becomes that I'm not interested in the new designs.
- by True Adamance - at 2015.02.09 20:15:00
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945. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
MINA Longstrike wrote: Iron Wolf Saber wrote: Should also note that some manufacuters favor a name style well at times generally expressed with the tech 2 ships of new eden so that could be something to use for your own naming schemes. I t...
- by True Adamance - at 2015.02.09 19:54:00
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946. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: You seem to think HAV's can easily counter pretty much everything when it's known that said things can in fact counter the counter. At one point I was able to use my blaster to pick the remotes off the hull of the on...
- by True Adamance - at 2015.02.09 02:43:00
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947. Ferroscale plates. - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Ok. Sped is good but it's not about that all I'm asking is if people would like ferroscale plates to have a dampening bonus? Nope. Simply doesn't need one or make sense.
- by True Adamance - at 2015.02.09 02:20:00
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948. Ferroscale plates. - in Feedback/Requests [original thread]
Cat Merc wrote: Quite the opposite, I don't use normal plates for anything anymore. Not only do they reduce your speed by a good amount, but they reduce your strafe speed by DOUBLE that. Using plates basically gives you the ability to absorb mo...
- by True Adamance - at 2015.02.09 01:10:00
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949. (Request) Factional Strongboxes - in Feedback/Requests [original thread]
Atiim wrote: RNG item acquisition is one of the worst mechanics ever to be shoved into a video game as it replaces the concept of actually earning something with the concept of crossing your fingers and hope you get something good. Strongboxes...
- by True Adamance - at 2015.02.09 00:41:00
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950. (Request) Factional Strongboxes - in Feedback/Requests [original thread]
Atiim wrote: RNG item acquisition is one of the worst mechanics ever to be shoved into a video game as it replaces the concept of actually earning something with the concept of crossing your fingers and hope you get something good. Strongboxes...
- by True Adamance - at 2015.02.09 00:34:00
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951. Vehicle radar problem - in Feedback/Requests [original thread]
shaman oga wrote: True Adamance wrote: shaman oga wrote: This is a problem mainly for blaster tanks, that need to get close to other tanks to be effective. Is it possible to tone down the scanning range of tanks? The change you made on in...
- by True Adamance - at 2015.02.08 22:37:00
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952. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
SgtMajSquish MLBJ wrote: True Adamance wrote: Breakin Stuff wrote: Broken mechanics do not justify other bad mechanics. JLAV's huh? legitimate strategy Not really..... being able to deal 10554 explosive AV damage on a magic guided...
- by True Adamance - at 2015.02.08 22:33:00
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953. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Doc DDD wrote: why so mad though lol if you can't figure away out to use your highslots properly for a missile tank fit with 5 highs on shields and 3 highs on armor then i don't know what to say other than don't park your missile tank in fro...
- by True Adamance - at 2015.02.08 21:57:00
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954. Vehicle radar problem - in Feedback/Requests [original thread]
shaman oga wrote: This is a problem mainly for blaster tanks, that need to get close to other tanks to be effective. Is it possible to tone down the scanning range of tanks? The change you made on infantry to see tank farther also apply to othe...
- by True Adamance - at 2015.02.08 21:40:00
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955. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Tell me how often you see a Railgun ADS dominating both vehicles and infantry, and if a missile ADS is destroying every HAV in sight without any threats present, then the enemy team is simply trash. 8 seconds is the time...
- by True Adamance - at 2015.02.05 03:20:00
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956. Can I buy another hot chick to.... - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Yay, rampant sexism. I think that that should be monetised: every time some ******* talks like that, they have to buy 5000 aurum! I don't know if his desire to see two women make out is sexism as opposed to sexual fant...
- by True Adamance - at 2015.02.05 03:03:00
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957. [Important Request] Warbarge Spinning in Warlords 1.1 - in Feedback/Requests [original thread]
Pokey Dravon wrote: Atiim wrote: How is this even remotely important? just fyi, it's a joke. Confirmed Atiim has no sense of humour.....
- by True Adamance - at 2015.02.04 23:14:00
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958. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
ACT1ON BASTARD wrote: CCP Rattati wrote: True Adamance wrote: CCP Rattati wrote: I understand, and maybe specifically for the Faction BPO's. We are completely open to making them also available in the store, since, an Amarr may not be ...
- by True Adamance - at 2015.02.04 09:40:00
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959. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
Vicious Minotaur wrote: CCP Rattati wrote: ....snippity snip... Right now, anyone can get a random drop of a cool BPO, which, I thought was amazing, the first BPO that could be "gotten for free", not even grinding ..... ...cutty cut cut.....
- by True Adamance - at 2015.02.04 06:41:00
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960. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
CCP Rattati wrote: I understand, and maybe specifically for the Faction BPO's. We are completely open to making them also available in the store, since, an Amarr may not be so happy with getting the Brutor, or vice versa. Thanks for the feedba...
- by True Adamance - at 2015.02.04 06:35:00
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