Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
961. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
Crimson ShieId wrote: CCP Rattati wrote: Honestly, the idea was to have fun, and not "I need to get all these now and since I can't I need to pay". Our design was, take it slow and it will be awesome when it happens. This is what happens...
- by True Adamance - at 2015.02.04 06:26:00
|
962. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
Nope apparently they are strong box only. The first lore worthy suits are with held by a paywall AND random chance. Paywall I can stomach. RNG I cannot.
- by True Adamance - at 2015.02.04 05:03:00
|
963. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
Fine here. Take my money!
- by True Adamance - at 2015.02.04 04:32:00
|
964. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
Why is the white so bright CCP Rattati? Why? Just tell me....... please..... my OCD about aesthetics prevents me from throwing money at you. *Cries..... It's so beautiful....sob...... I am done...... no more angries I promise!
- by True Adamance - at 2015.02.04 03:59:00
|
965. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Sir Dukey wrote: CCP, I want better bonuses for UHAV instead of fitting bonuses. Something to help them be really tanky. The fitting bonus for small turrets should be given to HAV's. The skill for UHAV should not only unl...
- by True Adamance - at 2015.02.04 02:06:00
|
966. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: Godin Thekiller wrote: You do realize that you can move and still hover over a HAV, correct? Yeah what of it? That seems like a viable tactic to employ if the tanker below cannot get into a...
- by True Adamance - at 2015.02.04 00:57:00
|
967. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: You do realize that you can move and still hover over a HAV, correct? Yeah what of it? That seems like a viable tactic to employ if the tanker below cannot get into a position to respond. It's not like ADS have the f...
- by True Adamance - at 2015.02.04 00:36:00
|
968. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: Bahirae Serugiusu wrote: Godin Thekiller wrote: Bahirae Serugiusu wrote: Turrets are fine, everything has a blind spot. And equip a Swarm Launcher even the ADV would do and ADS are running like Kenyans. So I'm...
- by True Adamance - at 2015.02.03 23:30:00
|
969. [Important Request] Warbarge Spinning in Warlords 1.1 - in Feedback/Requests [original thread]
I gave mah Crown to the Empress. She was crying about how her parents never took her to Burger King or supported her dream to become a Warlord and spin warbarges for her own amusement.
- by True Adamance - at 2015.02.03 23:19:00
|
970. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Sir Dukey wrote: CCP, I want better bonuses for UHAV instead of fitting bonuses. Something to help them be really tanky. The fitting bonus for small turrets should be given to HAV's. The skill for UHAV should not only unlock UHAV but give some ...
- by True Adamance - at 2015.02.03 22:59:00
|
971. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Now I know True will probably ask so I'll just get it out of the way. The reason I've got armor at 15 1 second pulses instead of 5-3 second pulses is because Iron Wolf Saber mentioned something to me about issues with pulse ...
- by True Adamance - at 2015.02.03 22:54:00
|
972. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Broken mechanics do not justify other bad mechanics. JLAV's huh?
- by True Adamance - at 2015.02.03 22:51:00
|
973. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Godin Thekiller wrote: And Gunships that HAV's can't defend against. You can seriously hover over them and blow them up. Running away doesn't even help it seems, as you can still just fire away at them to kill them. This is highly unreasonable ...
- by True Adamance - at 2015.02.03 22:48:00
|
974. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Godin Thekiller wrote: Breakin Stuff wrote: Not locks. Eject button. Believe it or not, stolen vehicles is intended to be a thing. About that, if the person doesn't have the skills for said ...
- by True Adamance - at 2015.02.03 22:13:00
|
975. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: Breakin Stuff wrote: Not locks. Eject button. Believe it or not, stolen vehicles is intended to be a thing. About that, if the person doesn't have the skills for said vehicle, I don't think they should be able to e...
- by True Adamance - at 2015.02.03 22:04:00
|
976. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Alena Ventrallis wrote: The-Errorist wrote: True Adamance wrote: Also wondering of High Alpha AoE turrets are on the "To Do List " for vehicles....... still sorely needed. I'm guessing it's the fragmented missile turrets. He means lik...
- by True Adamance - at 2015.02.03 22:03:00
|
977. Cloaks - in Feedback/Requests [original thread]
I am not a grammar **** and certain can understand if english is not a first language. The correct terms are...... Reduce Reduced Reducing
- by True Adamance - at 2015.02.03 02:27:00
|
978. [Feedback] Moods - in Feedback/Requests [original thread]
Samantha Hunyz wrote: JIMvc2 wrote: Samantha Hunyz wrote: I just posted about this issue as it is highly relevant to sniper abilities. My OP is here Samantha Hunyz wrote: 4) Bad lighting and Sounds B) All of the smoke haze effects ...
- by True Adamance - at 2015.02.03 01:50:00
|
979. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Also wondering of High Alpha AoE turrets are on the "To Do List " for vehicles....... still sorely needed.
- by True Adamance - at 2015.02.03 00:44:00
|
980. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: Breakin Stuff wrote: Because it's the only way to ensure that solo HAV drivers aren't rendered instantly inferior by the standard HAV drivers dismounting the turrets to Instantly free up resources for a superior EHP va...
- by True Adamance - at 2015.02.03 00:41:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |