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3021. [REQUEST] can we have Purchaseable SP Packs please? - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: No. If you want to use higher tiered gear earlier, buy it with aurum. That's kind of the point. Did you also face palm when you read the OP's post?
- by True Adamance - at 2013.09.08 11:12:00
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3022. Enough is Enough - in Feedback/Requests [original thread]
Jathniel wrote: True Adamance wrote: AR have some ungodly range. ARs are hitting at range, but the damage is mitigated. The AR really is fine. It's not going to put you down fast at range. Check the range they are hitting you at It also...
- by True Adamance - at 2013.09.08 10:27:00
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3023. [REQUEST] Heavy laser rifle - AMARR Heavy - in Feedback/Requests [original thread]
Jathniel wrote: True Adamance wrote: Personally I would rather see a Small Laser style weapon like the small laser turrets in MechWarrior. The gun fires a beam dealing X damage over Y time (this time being 1-2 sec) before recharging for the...
- by True Adamance - at 2013.09.08 10:02:00
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3024. [REQUEST] Heavy laser rifle - AMARR Heavy - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: Personally I would rather see a Small Laser style weapon like the small laser turrets in MechWarrior. The gun fires a beam dealing X damage over Y time (this time being 1-2 sec) before recharging ...
- by True Adamance - at 2013.09.08 07:59:00
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3025. [REQUEST] Heavy laser rifle - AMARR Heavy - in Feedback/Requests [original thread]
Personally I would rather see a Small Laser style weapon like the small laser turrets in MechWarrior. The gun fires a beam dealing X damage over Y time (this time being 1-2 sec) before recharging for the next shot, 3 consecutive shots would overh...
- by True Adamance - at 2013.09.08 06:56:00
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3026. Enough is Enough - in Feedback/Requests [original thread]
AR have some ungodly range.
- by True Adamance - at 2013.09.08 06:52:00
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3027. CCP Issue with Terrain Damage to Tanks - in Feedback/Requests [original thread]
I can somewhat understand collision damage done to HAV when impacting with structures, though why our tanks cannot simply burst through them is beyond me. However what I do notice whenever I climb a slight slope or clear a mildly bumpy patch of te...
- by True Adamance - at 2013.09.07 00:43:00
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3028. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
Kadeim wrote: True Adamance wrote: UP AND WAIT UNTIL YOU GET MORE MAPS THAT DO SUPPORT SNIPERS. Yeah, right! Its people like you that make the game no longer fun. I've seen your other posts and see that you like bragging yourself up while...
- by True Adamance - at 2013.09.06 20:27:00
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3029. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
RydogV wrote: True Adamance wrote: Good thoughts and suggestions but ultimately like in EVE those who are the best at what they do will own the lions share of...well everything and will always have the vision to keep taking whatever they can...
- by True Adamance - at 2013.09.06 12:24:00
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3030. [Request] Assault Rifles & Aim Assist - in Feedback/Requests [original thread]
Shotty GoBang wrote: CCP Wolfman wrote: The aim assist features are tuned on a per weapon basis and we can enable/disable them on a weapon individually if we choose to. The wildly popular Uprising Assault Rifle. Balanced Mode -- A jac...
- by True Adamance - at 2013.09.06 09:05:00
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3031. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Slender Night wrote: considering how i love fire haha and i think that the weapons selection for heavys is way too limited i think this would be a great idea. NIGHT! YOU SEXY DEVIL!
- by True Adamance - at 2013.09.06 06:30:00
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3032. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
Kadeim wrote: Your new maps are totally sniper unfriendly. No high points, most facilities have fences on the roof and around the building. So snipers have to find a spot where they can watch for targets, because a sniper rifle is absolutely no...
- by True Adamance - at 2013.09.06 05:38:00
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3033. new collision system - in Feedback/Requests [original thread]
ladwar wrote: True Adamance wrote: ladwar wrote: "New vehicle/infantry collision system & damage tuning to lower the effect of the 'murder taxi' deals to low of damage." full speed run over only deal around 300-400 damage. a base ML...
- by True Adamance - at 2013.09.06 01:25:00
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3034. Shields - in Feedback/Requests [original thread]
Jathniel wrote: True Adamance wrote: Thurak1 wrote: even with over 1k ehps once i am spotted by a couple people in assault suits i am toast in under 2 seconds. Given the increased kill rate i think ccp should slash the prices of everythi...
- by True Adamance - at 2013.09.05 08:57:00
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3035. Shields - in Feedback/Requests [original thread]
Thurak1 wrote: even with over 1k ehps once i am spotted by a couple people in assault suits i am toast in under 2 seconds. Given the increased kill rate i think ccp should slash the prices of everything used in drop suits by about 1/2. Wor...
- by True Adamance - at 2013.09.05 08:22:00
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3036. Shields - in Feedback/Requests [original thread]
ANGRY HEAVY wrote: The caldari assault is being underpowered because of the shields now suck it doesn't take long to kill you now. I thought this update was buffing up armor and some other things i heard nothing about nerfing shields or anythin...
- by True Adamance - at 2013.09.05 08:21:00
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3037. Can the minimatar and amarr get their own vehicles in the next update, also abou... - in Feedback/Requests [original thread]
Instantly Supported good sir. However I believe 1.5 will be like the vehicle version of this update. We wont get new maps, nor the vehicles until perhaps December.
- by True Adamance - at 2013.09.05 08:02:00
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3038. new collision system - in Feedback/Requests [original thread]
ladwar wrote: "New vehicle/infantry collision system & damage tuning to lower the effect of the 'murder taxi' deals to low of damage." full speed run over only deal around 300-400 damage. a base MLT suit can live past that, is this really...
- by True Adamance - at 2013.09.05 06:19:00
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3039. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
CCP LogicLoop wrote: Hello community. With the release of the new Surface Infrastructure (Sockets) set, and the new terrain with game modes. We want to get some very specific feedback. All the positive feedback is greatly appreciated. And we ...
- by True Adamance - at 2013.09.05 05:41:00
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3040. Swarms are stupid now, thanks CCP. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Godin Thekiller wrote: N1ck Comeau wrote: Use nitros dude. You can pretty much outdrive swarms HAHAHAHAHAHAHAHAHAHAHAHA AHAHHAHAHAH Godin cant outrun swarms HAHAHaHAHHAHAH No one can.
- by True Adamance - at 2013.09.05 01:29:00
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