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261. CCP please fix OP Free-Fall Dampeners - in Feedback/Requests [original thread]
Forget it. Another physics mystery that isn't worth worrying about. Like how shields stop projectile and energy attacks without your merc even being knocked over. Forget physics. This is Soft Sci Fi.
- by Tony Calif - at 2012.08.25 15:47:00
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262. Team chat / squad chat. Here's my beef. 50% CCP 50% EvEtards (TS3, mumble, v... - in Feedback/Requests [original thread]
So explain how Squad 1 can speak with squad 2 while squad 2 is on squad chat. Oh yeah, that's right, you can't. Waste of time indeed. Just because you don't understand a hierarchy isn't my problem. You want proper comms or you want joke "cod does ...
- by Tony Calif - at 2012.08.25 15:33:00
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263. Team chat / squad chat. Here's my beef. 50% CCP 50% EvEtards (TS3, mumble, v... - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Tony Calif wrote: Firstly this is a copy & paste from another thread. However, these few things need to be addressed to keep a chain of command on the battlefield. Oh and anyone on Teamspeak, you're a nobber. ...
- by Tony Calif - at 2012.08.25 14:33:00
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264. Team chat / squad chat. Here's my beef. 50% CCP 50% EvEtards (TS3, mumble, v... - in Feedback/Requests [original thread]
The EvEtard remark is because so many are on Teamspeak. There is literally no way fr Dusters to communicate except to get a pc, put it next to their ps3. Sure I can get TS on my phone, but then I have 0 battery for my daily life... And yes, I've ...
- by Tony Calif - at 2012.08.25 14:07:00
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265. Request: Raise the price of all tanks. - in Feedback/Requests [original thread]
I have no problem with a tight budget. I just take issue when people moan because they might actually die once every 3 games... Except tey're not dying. Losing 80% to disconnection if I remember
- by Tony Calif - at 2012.08.25 13:15:00
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266. Team chat / squad chat. Here's my beef. 50% CCP 50% EvEtards (TS3, mumble, v... - in Feedback/Requests [original thread]
Firstly this is a copy & paste from another thread. However, these few things need to be addressed to keep a chain of command on the battlefield. Oh and anyone on Teamspeak, you're a nobber. Get on in game comms. Unless you can't bear to be aw...
- by Tony Calif - at 2012.08.25 12:48:00
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267. Request: Raise the price of all tanks. - in Feedback/Requests [original thread]
Tanks are fine. Oh you can't afford to run an "type2" equivalent HAV? Boohoo. I can't afford Type2 suits. Constantly lose money on ambush games. I went 20/2 and was given 60k ISK. 20k LESS than my 2 suits cost (40k each). So quite frankly stuff yo...
- by Tony Calif - at 2012.08.25 12:38:00
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268. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
O ly point I disagree on is %damage for SP. sorry, but I you do 80% damage, your just letting them repair themselves. This is why you get points for an assist already. Other than that, you mention a great deal which could improve the game. Mostly ...
- by Tony Calif - at 2012.08.24 15:38:00
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269. TANKS ARE NOT OP - in Feedback/Requests [original thread]
FFS guys, get AV nades, wtf do you think happens when 16 people throw 48 AV nades at a HAV? Unrealistic? Only because everyone takes militia grenades. Sorry if 2500 is too much per death. AV nades are not an option.
- by Tony Calif - at 2012.08.23 17:44:00
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270. TANKS ARE NOT OP - in Feedback/Requests [original thread]
It's not unfair Kharn. The trouble is that most consoleers are far removed from forums. My buddies call me "forum boy" since I've been on Dust. Funny part is, they're in the beta too, and should be on here! Well, you can take a horse to water, but...
- by Tony Calif - at 2012.08.23 12:30:00
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271. DUST is a joke - in Feedback/Requests [original thread]
It plays ok. There's still no feeling of "soul" and it's still pub par even compared to sub par games. It's improving though. Until it's as good as crappy games like say cell factor ; psycokinetic wars, we can fully expect post like this and they...
- by Tony Calif - at 2012.08.23 08:31:00
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272. TANKS ARE NOT OP - in Feedback/Requests [original thread]
I would probably sat that is getting rather personal. And tbh, if your buds ain't playing CCP's games, CCP probably dont want to hear it. That said... What about adapt or die vs get good. Be interesting just seeing the rosters.
- by Tony Calif - at 2012.08.22 21:50:00
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273. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Now Dave, you are giving in to their Adapt or Die logic! I sense forum war brewing... Adapt or Die Vs Get Good Can we please organise those for an early corp battle? EvE playing KB/M vs Non EvE playing DS3? Awesome idea? Someone go make the thr...
- by Tony Calif - at 2012.08.22 21:40:00
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274. TANKS ARE NOT OP - in Feedback/Requests [original thread]
In a few weeks Dave I'll be a Proto god. Which means I'll have SP to spend on those high level grenades. Which means tanks can go burn on a rock. We're seeing some tanks which are almost maxed out on ehp. They're tough to destroy because no one ha...
- by Tony Calif - at 2012.08.22 21:05:00
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275. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Agreed. But swarm launchers and Forgeguns are hardly simple scissors ;) Edit: agreein with chinduko.
- by Tony Calif - at 2012.08.22 21:00:00
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276. TANKS ARE NOT OP - in Feedback/Requests [original thread]
I guess when you dont think something is broken, you don't look for such threads... Make the forge gun awesome again!
- by Tony Calif - at 2012.08.22 20:34:00
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277. TANKS ARE NOT OP - in Feedback/Requests [original thread]
I miss the 4.0m splash radius from replication. And militia heavy suits with 800 armour.
- by Tony Calif - at 2012.08.22 20:12:00
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278. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Anyone noticed the way swarmers seem to hit the floor a lot recently, even against installations? This helps tanks. Not sure quite what it's about. But swarmers are better vs infantry (marginally). The forge gun Nerf IMHO was crude. It should have...
- by Tony Calif - at 2012.08.22 20:08:00
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279. TANKS ARE NOT OP - in Feedback/Requests [original thread]
I think you've hit the real problem Dave. It's not fun UNLESS your team is stomping. I don't know what to suggest on that front. But I agree, it's very hard to persuade people to play. Last build alienated so many... This build isn't enough to bri...
- by Tony Calif - at 2012.08.22 12:57:00
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280. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
Just throwing my 2pennies in. I will be joining the lynch mob. I agree there was way too much ISK sitting in banks last build. Even now I'm getting rich. Slowly mind, and using militia stuff to balance in harsh games. Some stuff CCP are up to ju...
- by Tony Calif - at 2012.08.22 12:52:00
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