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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
jenza aranda
BetaMax.
1005
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Posted - 2012.08.22 08:24:00 -
[1] - Quote
from the IRC
[09:12:41] <@[CCP]CmdrWang> so if you find a fit that works well and that is something you want to play with a lot.... [09:12:58] <@[CCP]CmdrWang> then you can edit your starter kits to that particular fit [09:13:17] <@[CCP]CmdrWang> and in the process you've spent a little isk on buy some milita bpcs [09:13:47] <@[CCP]CmdrWang> other than vehicles, this should hold true for infantry fits [09:14:15] <@[CCP]CmdrWang> is that really too expensive to do?
[09:18:48] <@[CCP]CmdrWang> so let's say that you are a new player or say we are restarting after a wipe [09:19:03] <@[CCP]CmdrWang> you have your starter kits which dont run out [09:19:24] <@[CCP]CmdrWang> you play some matches and have some ideas on how to tweak the starter fits [09:19:36] <@[CCP]CmdrWang> so you buy some militia bpc and try it out [09:19:51] <@[CCP]CmdrWang> and let's say that you died a lot and need to buy some more bpcs [09:20:13] <@[CCP]CmdrWang> but you ran out of isk, so you switch back to the starter fit you had to make some more money [09:20:45] <@[CCP]CmdrWang> in that case you will not be overly taxed by having to buy militia bpcs agreed?
So the starter fittings are going to be free but other milita stuff being bolted on such as militia CPU modules and stuff BPCs
Thoughts?
I personally dont like it. |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.22 08:29:00 -
[2] - Quote
Lets do this after we can sell the salvage, please. A little isk to help keep the cash flow and BPCs(now) coming.
The Ps+ members are just beginning to figure this whole thing out and your gonna confuse them by making half of the Militia stuff BPC and the other half BPO. Your gonna lose some to this.
The starter fits were made by a blind person or a random gear generator.
This is a bad idea CCP.
Might and I stress this might be a game breaker at this stage. |
Gilbatron
Free-Space-Ranger Nulli Secunda
81
|
Posted - 2012.08.22 08:30:00 -
[3] - Quote
if they do that they should be REALLY cheap |
Song Soulfire
Circle of Huskarl Minmatar Republic
44
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Posted - 2012.08.22 08:31:00 -
[4] - Quote
how many runs on the BPC's i guess is the question...
also, no problem with this as long as all AUR gear is definitely not BPO or BPC |
Gelan Corbaine
BetaMax.
103
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Posted - 2012.08.22 08:32:00 -
[5] - Quote
Someone bop Wang on the head with a rolled up newspaper.... He's going a little bit overboard ... |
Carilito
Algintal Core Gallente Federation
345
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Posted - 2012.08.22 08:34:00 -
[6] - Quote
Song Soulfire wrote:how many runs on the BPC's i guess is the question... also, no problem with this as long as all AUR gear is definitely not BPO or BPC
What do you want them to be? |
jenza aranda
BetaMax.
1005
|
Posted - 2012.08.22 08:34:00 -
[7] - Quote
Song Soulfire wrote:how many runs on the BPC's i guess is the question...
it would be the same as any other non militia item. 1 for every 1 you buy. |
Carilito
Algintal Core Gallente Federation
345
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Posted - 2012.08.22 08:41:00 -
[8] - Quote
Worried Bump |
Rorek IronBlood
ZionTCD Legacy Rising
746
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Posted - 2012.08.22 08:42:00 -
[9] - Quote
What happened to, Iron Wolf Saber's, thread on this? He had a thread on this just before downtime here on the servers, but it was deleted.
Edit:
Anyway here is my posting from, Iron Wolf Saber's, thread --
Hm. I do find that to be a huge surprise. I mean militia tech level gear that will not be BPO (Blueprint Originals)? I can see how that would discourage a majority or niche' of people from wanting to play or continue playing Dust514. What worries me more is why CCP does not strive to be more open with some of there thoughts, or in what they want to do. It concerns "us" as a whole. They really need to step up on making and striving for communication and more so importantly how it is distributed. Anyway back to the problem at hand -- depletablemilitia gear & equipment. Hm, my own personal thoughs, and opinions? Personally I see it being double egded. If CCP lowers the costs of militia tech leveled equipment (however without decreasing the ISK value of other tech levels) I could find it to be not too drastically a problem. However it is a very delicate situation. I suppose the bigger question is should it be depletable or not? I myself lean towards militia being depletable, but it should be done right -- and that means lowering of the costs as they are now. On the other hand I am not leaning enough where I would say I could or would not want it to stay as is -- a non depletable BPO. Both have pros and cons. As a more serious player I have no qualms with it being a depletable commidity, but again as I pointed out it should be done right, and carefully.
Before I start repeating myself though -- I think this could end up being a huge debacle that CCP could have easily avoided if they had discussed or did a poll with us on here about this. At the end of the day though they [CCP] fumbled, and dropped the ball. This will cause an outrage, and the players will mob with pitch forks & torches.
I would like to see what everyone elses opinons and reactions are.
Thank you though for the headsup, Iron Wolf Saber. Glad someone is here to help let the majority of us here know what is going at the very least. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.08.22 08:44:00 -
[10] - Quote
I don't like it either, if they're going to do this, then it should be REALLY REALLY cheap. |
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Ourors
Doomheim
130
|
Posted - 2012.08.22 08:44:00 -
[11] - Quote
wang's decision making is very, very worrisome |
Gauder Berwyck
Deadly Blue Dots RISE of LEGION
217
|
Posted - 2012.08.22 08:48:00 -
[12] - Quote
Seconded... or probably tenthed or eleventhed. |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.08.22 08:50:00 -
[13] - Quote
Seems reasonable, assuming the price is very low cause militia is something you use when you're planning on dying a lot. |
Bob Deorum
G I A N T
14
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Posted - 2012.08.22 08:50:00 -
[14] - Quote
I think ccp should stop changing the concept of BPC's and BPO's form there original idea of eve, and make them like they are in eve. just make hte t1 stuff really cheap like they are in eve and call it a day.
So if it is a BPO you can use it to make an unlimited amount of that item if you have the resources to do so, and if it is a BPC you can make a set amount of that item if you have the resources to do so. Seems like a dumb idea to change what was already working so well in eve.
In fact with this move they just made I would not be surprised if that is what they are working towards. |
Jedd Brown
Villore Sec Ops Gallente Federation
20
|
Posted - 2012.08.22 09:20:00 -
[15] - Quote
Rasatsu wrote:Seems reasonable, assuming the price is very low cause militia is something you use when you're planning on dying a lot. agree with that |
Mitchman 514
36
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Posted - 2012.08.22 09:21:00 -
[16] - Quote
So people are perfectly allowed to use AUR to compensate for lack of ISK. If that's the tactic, then putting this together with reduced payouts and increased prices gives a fairly clear picture of what many has called Pay-2-Win in the past. |
KingBlade82
Crux Special Tasks Group Gallente Federation
56
|
Posted - 2012.08.22 09:28:00 -
[17] - Quote
im sure its taken out of context but i like perm items i dont want to pay for crap stuff i want militia to be militia and always BPOs as far as modules go i dont pay for them even in previous builds i didnt pay for them cause i was worried about weapons and suits and skills points r not that easy to come by and if u r just starting out in the game not having to wrry about money management is a good thing and when u want a more in depth experience u can go to that its what i love about this game |
Nova Knife
Seituoda Taskforce Command Caldari State
789
|
Posted - 2012.08.22 10:19:00 -
[18] - Quote
To add some context, this change might not be permanent, but they want to test some things in the economy. They noticed there was too much ISK floating around in the last build and are exploring options to get a nice economic balance. Again, this change might not necessarily be permanent. They have heard and acknowledged that many players have misgviings about this and CCP CmdrWang came on IRC to help address the concerns of players.
This is a test to gain numbers on the economy. It is not an indication of how things will be forever. As with everything in the beta, anything can change at any time. Player feedback is always encouraged, and they definitely want us to let them know how we find the market/economy with the changes active. If you don't like it, definitely tell them about your experience!
But let's not form a lynch mob until test is over :) |
Gridboss
BetaMax.
185
|
Posted - 2012.08.22 10:22:00 -
[19] - Quote
Nova Knife wrote:To add some context, this change might not be permanent, but they want to test some things in the economy. They noticed there was too much ISK floating around in the last build and are exploring options to get a nice economic balance. Again, this change might not necessarily be permanent. They have heard and acknowledged that many players have misgviings about this and CCP CmdrWang came on IRC to help address the concerns of players.
This is a test to gain numbers on the economy. It is not an indication of how things will be forever. As with everything in the beta, anything can change at any time. Player feedback is always encouraged, and they definitely want us to let them know how we find the market/economy with the changes active. If you don't like it, definitely tell them about your experience!
But let's not form a lynch mob until test is over :)
You mean I got this pitchfork out and lit my torch for nothing? Damn it.
But seriously guys, Nova is right. It's just a test, they want to see what happens. We've had a good chat to CmdrWang and he'll take this to the other developers (remember, CmdrWang isn't responsible for this - he's just the messenger). |
Nova Knife
Seituoda Taskforce Command Caldari State
789
|
Posted - 2012.08.22 10:55:00 -
[20] - Quote
Also, this change won't hit for another month at least. |
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Sylwester Dziewiecki
Doomheim
83
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Posted - 2012.08.22 12:08:00 -
[21] - Quote
Starter fit should be remake or add new one before this. |
Song Soulfire
Circle of Huskarl Minmatar Republic
44
|
Posted - 2012.08.22 12:26:00 -
[22] - Quote
Carilito wrote:Song Soulfire wrote:how many runs on the BPC's i guess is the question... also, no problem with this as long as all AUR gear is definitely not BPO or BPC What do you want them to be?
AUR gear should be like the other tier gear... pay per item, just drop the prices or what ever, but god forbid DUST becomes Pay2Win.
In my own little box, I can deal with AUR gear existing, but it should not be the standard that all others are measured by.
I've read the arguments over the AUR gear, all i can say is that it Does seem to offer better fittings options, which in itself is an advantage.... so given this is a BETA sure make them BPO's/BPC's... but when the game goes live its pay per item.
IMHO : /
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Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.22 12:40:00 -
[23] - Quote
Song Soulfire wrote:Carilito wrote:Song Soulfire wrote:how many runs on the BPC's i guess is the question... also, no problem with this as long as all AUR gear is definitely not BPO or BPC What do you want them to be? AUR gear should be like the other tier gear... pay per item, just drop the prices or what ever, but god forbid DUST becomes Pay2Win. In my own little box, I can deal with AUR gear existing, but it should not be the standard that all others are measured by. I've read the arguments over the AUR gear, all i can say is that it Does seem to offer better fittings options, which in itself is an advantage.... so given this is a BETA sure make them BPO's/BPC's... but when the game goes live its pay per item. IMHO : /
thats bpc |
Gilbatron
Free-Space-Ranger Nulli Secunda
81
|
Posted - 2012.08.22 12:50:00 -
[24] - Quote
Nova Knife wrote:Also, this change won't hit for another month at least.
would that not be a candidate for the content streaming thing ? |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.22 12:52:00 -
[25] - Quote
Just throwing my 2pennies in. I will be joining the lynch mob. I agree there was way too much ISK sitting in banks last build. Even now I'm getting rich. Slowly mind, and using militia stuff to balance in harsh games.
Some stuff CCP are up to just doesn't make sense to me... Like putting in the blackops HAV before lasers. What you doing CCP! I want my laser!!! |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.08.22 13:07:00 -
[26] - Quote
bad. it's not like militia gear is all that good anyway, but if they're concerned with it, make it even worse.
even if the newby has the default fit to fall back on, he loses any ability to customize his fits. there should be BPO versions of all infantry equipment. if ccp wants to make them worse, to motivate people to use regular stuff, fine. but don't take away the newbies ability to customize fits without having to worry about breaking himself.
hell, if they're seeing to many people sitting in militia gear @ current, that's probably proof that infantry equipment is already to expensive. it's not like people PREFER ****** gear for the sake of its shittyness? so why else would they be wallowing in it? |
Lasarte Ioni
Noob Gaming
72
|
Posted - 2012.08.22 13:52:00 -
[27] - Quote
this decision makes as much sense as this: http://www.youtube.com/watch?v=9bZkp7q19f0
TL;DR: If the militia gear becomes single-use i'm gonna be as crazy as the man on the vid. |
Kain Spero
Imperfects Negative-Feedback
907
|
Posted - 2012.08.22 14:03:00 -
[28] - Quote
I don't think I like this. The only way I could see this working is if we were able to modify the starter fits like we can now. Anything that is a modification would be a bpc, but any module or weapon that is left unchanged would be a bpo. |
Cleetus Merovee
Villore Sec Ops Gallente Federation
27
|
Posted - 2012.08.22 15:25:00 -
[29] - Quote
This is an absurd idea. "Too much ISK?" Really? Hate to break out the common sense bat, but I'd bet the lion's share of that ISK was in a disproportionately minute percentage of the players in the previous build. If it wasn't, I would be surprised.
You have to play to make ISK - and right now, most of us can't play all that much with the gawdawful worseness that transitioning to Singularity has made DUST514. The skills cost MUCH more - and anything other than the freebie LAV is too expensive for its squishiness to be worth paying for stacks of. You don't make enough ISK from a match (generally) to afford anything BUT militia gear. AUR is for augmentations, not gear.
A single bad match can wipe someone out 10+ times. If for the sake of arguement an all-AUR dropsuit loadout costs the equivalent of 50 cents, some one is going to be a mite upset that they paid five bucks to play one match. DUST has the potential to be fun, but it's no arcade game. A reasonable sum for a month's play is one thing ... four to six times as much is a whole different ball of wax.
If this is the route DUST is going, prepare to be disappointed. There's this global economic almost-collapse thing going on ... crops up on the news now and then kind of a thing. AUR stuff needs to be *cheap* (if one-use per item) or worthwhile (if the equivalent of a BPO, buying once, using forever) for the cost.
I'm thinking another Monaclegate is the last thing that needs to be happening ... :P |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.08.22 16:02:00 -
[30] - Quote
This works if there are dozens of starter fits that you can buy. And the economic balance would still have to hinge around the guy going 5/7 being able to afford standard gear while still making ISK for skillbooks.
Personally, I am a proponent of deleting the vertical nature of ISK gear progression, and instead just put them all horizontal. Stuff you unlock should always be easy to come by. Better items would still exist, but you jump through hoops or pay AUR for them, either by grinding LP, standings, drops, or very large sums or ISK. The difference between level 1 and 5 really is too small to balance around, unless they expect people to only play for a month. Not a great goal for a game with a decade plus life potential. |
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