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121. [REQUEST] Turn On Friendly Fire - in Feedback/Requests [original thread]
They said no friendly fire in hisec. Absolutely ridiculous. Ff on everywhere, MAYBE 50% reduction in highsec.
- by Tony Calif - at 2012.10.03 20:52:00
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122. [REQ] Handle lag like Eve - Time Dialation - in Feedback/Requests [original thread]
No-omg-no-I-can't-say-no-enough-no
- by Tony Calif - at 2012.10.03 18:47:00
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123. [Feedback] Mass Driver CODEX - in Feedback/Requests [original thread]
Unnecessary damage buff this build. Trying it another time. I'm just too angry with the whole "Dust is easy" patch.
- by Tony Calif - at 2012.10.03 18:44:00
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124. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
It's super OP. full auto tactical rifle is insane. Standard rifle has ZERO recoil. Hipfire doesn't seem to decrease accuracy. I say this all as someone who has run Proto Assault with assault rifles all 3 builds. It was fine last build, but the cha...
- by Tony Calif - at 2012.10.03 18:39:00
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125. [REQUEST] Turn On Friendly Fire - in Feedback/Requests [original thread]
Kids Game
- by Tony Calif - at 2012.10.03 18:35:00
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126. My issues with this build so far... - in Feedback/Requests [original thread]
Agreed except Thukkers. They're not so bad with 700-800 HP. Which I don't have yet :( I would add that they have changed to standard assault rifle to have ZERO recoil. Wtf? No one asked them to reduce recoil on a gun so accurate. No strafe + 10...
- by Tony Calif - at 2012.10.03 10:41:00
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127. [request]lightsaber/swords - in Feedback/Requests [original thread]
Erm. Can we have laser GUNS first. I'm not a huge fan of the sword&shield style combat which often comes with extreme close combat gear, but I don't see why CCP wouldn't be able to support this. But laser guns first...
- by Tony Calif - at 2012.09.27 22:27:00
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128. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
I would rather see skiing from tribes. And I don't care of it's "op" it's awesome cool. Jet packs well, yeah they're ok :P
- by Tony Calif - at 2012.09.22 15:14:00
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129. Multiple leaderboards to highlight different game-play style champions - in Feedback/Requests [original thread]
I think it's a good idea. If you had for example the exhaustive list of stats MAG gave, and could search by each one, it'd be good.
- by Tony Calif - at 2012.09.22 14:50:00
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130. Request - News - in Feedback/Requests [original thread]
Go out. Do something else. Hell play Borderlands 2. But don't ask CCP to waste their time posting here when on the 25th, anyone buying a ps3 will be in the beta. If you bought a ps3, and had to pull the plug out the back on your first time playin...
- by Tony Calif - at 2012.09.22 14:48:00
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131. Please give me this AR sight - in Feedback/Requests [original thread]
Actually the sight in the video didnt distort the edges of your screen. This whole "camera drone" thing is BS. I can use the current scope. But it's not a scope... There are no range markers ect. Tbh full scope customisation would be awesome. Set...
- by Tony Calif - at 2012.09.22 14:38:00
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132. [FEEDBACK] LOGI/MASS DRIVER - in Feedback/Requests [original thread]
I felt the same as you guys, until I got owned by The Dark Cloud who was using a high lvl assault mass driver. His team had nanohives all over the place and were staying close to each other (good camping). Whenever we attacked we couldn't aim. Bec...
- by Tony Calif - at 2012.09.17 02:27:00
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133. DUST: An Organized Military Effort, not a Mindless Bloodbath - in Feedback/Requests [original thread]
While I'm not fussed how they do it, there needs to be a hierarchy on the battlefield FOR NOOBS. Corps will fix this stuff themselves eventually, but noobs need a guiding hand maybe. There certainly needs to be a hierarchy for communication. Havi...
- by Tony Calif - at 2012.09.17 01:38:00
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134. tank reduction bull **** - in Feedback/Requests [original thread]
The weak point on the rear does get heavily exploited by those sneaky swarm launchers.
- by Tony Calif - at 2012.09.16 19:49:00
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135. tank reduction bull **** - in Feedback/Requests [original thread]
zdowgg wrote: im not talkin about milita tankes im talkin about stargese with all bad ass mods I can't run advanced gear and run a profit... Why should tankers?
- by Tony Calif - at 2012.09.16 19:31:00
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136. tank reduction bull **** - in Feedback/Requests [original thread]
Quote: u gonna seperate MTACs and fighters when they drop? have 1 guy operate the MTAC legs while another guns? makes no sense Do this... For the LoLz do this.
- by Tony Calif - at 2012.09.16 19:29:00
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137. tank reduction bull **** - in Feedback/Requests [original thread]
We're not here to manage your cash flow. If you can't afford 1 militia tank a game, and militia gear if/when it gets exploded, you might need to save for 2 games... and be careful with your savings.
- by Tony Calif - at 2012.09.16 19:19:00
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138. -----(SUGESTION) TIPS to improving the GAME !----- - in Feedback/Requests [original thread]
Very good ideas. Specifically stairs and ladders. Google translate is great.
- by Tony Calif - at 2012.09.15 04:41:00
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139. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
Maybe for ambush. It makes no sense anyway with clones sprouting out of the ground. I prefer Tyas Borg's idea, somewhere in these forums.
- by Tony Calif - at 2012.09.12 23:08:00
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140. [Suggestions] Ideas for greater interaction between Dust and EVE - in Feedback/Requests [original thread]
Seran Jinkar wrote: A Spectator feature would do well. This would allow an EVE player to check out how well the hired Dust Bunnies do or if they just throw the game. Now, this is a good idea, but how about it working the other way around... ...
- by Tony Calif - at 2012.09.12 21:46:00
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