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21. Demand of team/corp deployment now (alot likes= high demand) - in Feedback/Requests [original thread]
Pretty 50/50 on this. Deploying a full team will result in a very boring redline game. But having the solo modes is a good plan for newbs/no mics.
- by Tony Calif - at 2013.01.25 10:04:00
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22. [Proposal] New SENSIBLE SP cap mechanic - in Feedback/Requests [original thread]
+1 but remove the limit on the pool or make it higher. Tbh a universal cap/pool is my preferred option. IMHO, guys who get the game 6 months from now SHOULD be able to get to the top still. Hence why I prefer the idea of a universal rolling cap. S...
- by Tony Calif - at 2013.01.11 17:44:00
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23. [REQUEST] Drones - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=426794#post426794 I'd love to see Duster drones being one of the first areas of industry available to us.
- by Tony Calif - at 2013.01.09 22:02:00
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24. CCP's New SP Cap... - in Feedback/Requests [original thread]
Aeon Amadi wrote: Tony Calif wrote: Disagree Aeon. It's Dust, not EvE. In EvE I can avoid PvP. I can scan, mine, produce, do planetary interaction and more. Sorry, but Dust is pure conflict. Even PvE. In EvE, continued character growth = -ú1...
- by Tony Calif - at 2013.01.09 16:24:00
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25. [Suggestion] 1-Week Rolling SP cap - in Feedback/Requests [original thread]
Actually semperfi, you'd never hit the cap. Because by the time you finish a game, there will be a few hundred more SPs added onto the ticker. So you play another game an more SP is added... So on and so forth. It's so bloody simple I can't unders...
- by Tony Calif - at 2013.01.09 13:59:00
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26. CCP's New SP Cap... - in Feedback/Requests [original thread]
Disagree Aeon. It's Dust, not EvE. In EvE I can avoid PvP. I can scan, mine, produce, do planetary interaction and more. Sorry, but Dust is pure conflict. Even PvE. In EvE, continued character growth = -ú10 a month. I want to hear a good reason ...
- by Tony Calif - at 2013.01.09 13:55:00
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27. CCP's New SP Cap... - in Feedback/Requests [original thread]
Being an MMO doesn't mean you can't catch the top boys. Look @ WoW, black prophecy, any game with a level system. You just have to grind hard. Caps dont encourage anyone to play. Universal rolling cap ASAP.
- by Tony Calif - at 2013.01.09 11:05:00
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28. [Suggestion] 1-Week Rolling SP cap - in Feedback/Requests [original thread]
Universal constant rolling cap > weekly rolling cap. Simple. Why CCP haven't done this already? No idea.
- by Tony Calif - at 2013.01.09 11:00:00
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29. CCP's New SP Cap... - in Feedback/Requests [original thread]
Universal rolling cap. Easy. Get it sorted. Do you actually understand how FPS player retention works? No? Jolly good...
- by Tony Calif - at 2013.01.09 10:41:00
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30. CCP's New SP Cap... - in Feedback/Requests [original thread]
Now I AFK mine on EvE so I can AFK SPwhore in Dust.
- by Tony Calif - at 2013.01.09 09:44:00
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31. Increasing ISK Reward Suggestion that helps many issues - in Feedback/Requests [original thread]
We're going to be taking planets. Planets filled with resources. I wouldn't worry too much about ISK rewards yet. They seem fine as a per game reward. If there is no Dust industry, then I'd say it might need looking into.
- by Tony Calif - at 2013.01.04 13:46:00
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32. So fellow tryhards, lets make a Dumbing Down list... - in Feedback/Requests [original thread]
IMHO the M1 grenade is op currently. I've used the core too, and it's not worth the extra fitting costs. M1 is the only thing I put on my starter fits. IMHO there are a couple of interesting options. 1.) remove the ability to cook grenades, as the...
- by Tony Calif - at 2013.01.03 20:41:00
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33. There should be a Militia tournament - in Feedback/Requests [original thread]
There should be pub games which are restricted too. Not just a tournament. Inbefore2ndplace :P
- by Tony Calif - at 2012.12.22 15:07:00
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34. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
+1 for Timmys story. Winner of best factual dust article 2012
- by Tony Calif - at 2012.12.19 12:42:00
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35. REALLY!!!!!!!!! - in Feedback/Requests [original thread]
Militia forges are fine. Your tank / suit gets killed by a militia heavy with militia forge, you should have shot him. It can only be equipped by heavies, and will be ditched for an assault forge at lvl 2. I am happy they're here. Roll on militia...
- by Tony Calif - at 2012.12.19 12:39:00
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36. Pre-Codex firing last clip during death - in Feedback/Requests [original thread]
Agreed with Op. It was great with a forge, I remember getting last hit on a gunloggi as I was bleeding out. Like you said, more cinematic and immersive experience by having this.
- by Tony Calif - at 2012.12.16 13:39:00
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37. Re-Enable the ability to choose contracts & return the battles with tier re... - in Feedback/Requests [original thread]
+1 Need a nOOb friendly area. Or atleast a mercenary mode where there are no groups.
- by Tony Calif - at 2012.12.14 19:32:00
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38. WP must be increased for AV roles to fix this discrepancy. - in Feedback/Requests [original thread]
+1 on WP for heavy damage to vehicles. Otherwise solo/new players just won't get anything from facing tanks (as some guys with a Proto forge/swarm will get the kill).
- by Tony Calif - at 2012.12.12 13:37:00
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39. Aurum item: sp reset. - in Feedback/Requests [original thread]
One thing I have thought of on this matter is passive SP. I think that if you could reallocate the amount of SP you earn passively. So to re allocate shotgun lvl 2 would take 2-3 days, reallocating grenades lvl 5 would take a month or 2. This woul...
- by Tony Calif - at 2012.12.09 21:28:00
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40. [Request] Take off MCC shields !!!!! - in Feedback/Requests [original thread]
Wait for them to mount automated large blasters underslung on the MCC. Go near it then :P Blaster go bombombom :)
- by Tony Calif - at 2012.12.09 20:13:00
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