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TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.22 20:10:00 -
[61] - Quote
if they wouldnt have nerfed the forge gun (I wasn't even a forge gunner before you try to insult me again, blanded) we would see less of these whine posts.. who's ever bright idea was it to nerf the forge gun in the first place... |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.22 20:12:00 -
[62] - Quote
I miss the 4.0m splash radius from replication. And militia heavy suits with 800 armour. |
STB Vermaak Doe
558
|
Posted - 2012.08.22 20:19:00 -
[63] - Quote
Tony Calif wrote:Anyone noticed the way swarmers seem to hit the floor a lot recently, even against installations? This helps tanks. Not sure quite what it's about. But swarmers are better vs infantry (marginally). The forge gun Nerf IMHO was crude. It should have been by way of falloff. Sorry if you get "sniped" by a forgegun but it's because you didn't shoot me. The splash damage should also be effected by falloff, but that might make things more complicated for CCP.
I've not had too many problems with using AV grenades. Instakill LAVs, do large chunks of damage to HAVs, hives replace them faster than you can throw them.
I need to skill for forgegun ASAP to investigate further.
Why is there a militia HAV, but no militia Forgegun... Funny looking scales CCP are using to balance things.
Personally i hate militia av weapons but a militia hmg would be great |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.08.22 20:31:00 -
[64] - Quote
I can tell who cried for at least three separate threads about the forge gun. His name is Avenger245 and he Hayes the forge think that it should never be able to kill infantry and that the range and accuracy were just too much to an anti vehicle weapon. I fought him every time I saw his posts about the forge I guess CCP decided to listen to the one or two people literally that is all I saw agree with him. Now we have almost zero options against tanks because you have to sit and wait for them to come close or you will just die or they will run from you.
Its just stupid to limit the range so much. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.22 20:34:00 -
[65] - Quote
I guess when you dont think something is broken, you don't look for such threads... Make the forge gun awesome again! |
HowDidThatTaste
Imperfects Negative-Feedback
2242
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Posted - 2012.08.22 20:36:00 -
[66] - Quote
If a tank can shoot me from across the map my forge should be able to reach back. I thought they were adaptions from space mining equipment?
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TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
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Posted - 2012.08.22 20:36:00 -
[67] - Quote
Bones1182 wrote:I can tell who cried for at least three separate threads about the forge gun. His name is Avenger245 and he Hayes the forge think that it should never be able to kill infantry and that the range and accuracy were just too much to an anti vehicle weapon. I fought him every time I saw his posts about the forge I guess CCP decided to listen to the one or two people literally that is all I saw agree with him. Now we have almost zero options against tanks because you have to sit and wait for them to come close or you will just die or they will run from you.
Its just stupid to limit the range so much.
yea good one CCP.. it's time you fire that battlfield3 guy.
(not a troll on you i'm agreeing with you- thats total BS, and as a dropship pilot, [thats right dave, I'm a pilot, I'm a trooper, I'm a tank gunner, AND I support the AV guys, so fk off] FG was my number one fear but I still did not want to see it nerfed just because it blew up my ship)
PS fix the save draft plz |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.08.22 20:51:00 -
[68] - Quote
Really, the only real reasons the HAVs were overpowered in the last build was due to their very low cost and the uselessness of AV grenades. The adjustment to those two factors alone, especially in consideration of the adjustment to match rewards, would have made them exactly what they were supposed to be: a high damage, yet high risk asset. However, the dramatic reduction in their capabilities means that the aforementioned changes combine with that to make them almost useless. It is a little safer to operate these new, squishier HAVs after the Forge Gun nerf, but that really didn't need to happen. The only issue I could really see with the Forge Gun was it's ease of killing infantry, but that was only really possible at close range thanks to the shaking from the charging. If you were reliably killing people at long range with an FG, than my hat's off to you.
Some people had mentioned the fear of it before, and we're seeing it now: this game is starting to suffer from Starhawk Syndrome. Everyone starts crying for nerfs on assets before the other assets the complement are put in the game, and then every new build is unbalanced after incomplete assets are nerfed piecemeal to placate the whiners. Less than just saying some of these assets should be un-nerfed, we need to be approaching this beta with the attitude of not nerfing anything until it's counters are in place, and we can see how they all perform together.
This is, after all, a beta, and getting killed a lot by something doesn't matter. You're going to lose all stats related to your character come launch in any case. Yes, this is about testing and providing feedback, but feedback made on an incomplete picture is incomplete itself. Keep up with the constructive criticism, and keep making suggestions to help better the performance of the sanbox as a whole. Please try and keep the nerf threads to a minimum. |
Vitriol18
Osmon Surveillance Caldari State
56
|
Posted - 2012.08.22 20:52:00 -
[69] - Quote
Tony Calif wrote:Anyone noticed the way swarmers seem to hit the floor a lot recently, even against installations? This helps tanks. Not sure quite what it's about..
Yeah seen this a few times, locked up a few different turrets and fired every missile I had at them, every single one just slammed into the ground in front of it, changing the angle i was at didnt help, the missiles were just feeling suicidal i guess. |
STB Vermaak Doe
558
|
Posted - 2012.08.22 20:52:00 -
[70] - Quote
BLENDEDDAVE WARRIORS wrote:It's such a shame, I feel sorry for all these tank drivers and the prices of their kit. You hardly see any at all now, I only see at least one in every game now, sometimes three or four, surely they should be able to have at least three per game especially in TDM. It makes the games go so fast when they kill the entire team in two minutes which means we can play twice as many. And those guys with missile turrets, wow they must be so expensive, sure they get 20 or 30 or 40 kills a game but come on foot soldiers hold off a bit so they can get a few more, remember if ever they lose a tank they have to pay for them, even though they hardly ever lose them they still had to spend it all in the first place. This game is no way all about tanks, there a lots of ways to deal with them now, quit the game, turn off your ps3, run to the hills and hide untill game end, leave spawning as long as possible, shoot at your team mate then run and the tank will come after him, or of course not to forget we have av grenades they work a treat, tell all your friends all they have to do is run at the tank and throw them. Now I know the SL is rubbish and they nerfed the Forge, but come on tanks are usefull, these people that say they just go round the map in circles killing everyone and blowing eveything up, huh, I,ve never seen that, they cover their team mates, they take control points and are generally exceptionaly skilled fps players. Stop moaning about tanks, tanks are not OP and will not ruin this game.
Ha ha I've bought another tank and if i see you against me, I'll use it. Oh wait the majority of the warriors have started fighting in forum sec, while the one I've seen on the leader board is great. If your not gonna play the game, just leave the forum |
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Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.08.22 20:56:00 -
[71] - Quote
TEBOW BAGGINS wrote:Bones1182 wrote:I can tell who cried for at least three separate threads about the forge gun. His name is Avenger245 and he Hayes the forge think that it should never be able to kill infantry and that the range and accuracy were just too much to an anti vehicle weapon. I fought him every time I saw his posts about the forge I guess CCP decided to listen to the one or two people literally that is all I saw agree with him. Now we have almost zero options against tanks because you have to sit and wait for them to come close or you will just die or they will run from you.
Its just stupid to limit the range so much. yea good one CCP.. it's time you fire that battlfield3 guy. (not a troll on you i'm agreeing with you- thats total BS, and as a dropship pilot, [thats right dave, I'm a pilot, I'm a trooper, I'm a tank gunner, AND I support the AV guys, so fk off] FG was my number one fear but I still did not want to see it nerfed just because it blew up my ship) PS fix the save draft plz I could have used your help on all that guys threads. He was just so unwilling believe that a range or accuracy nerf would kill the forge guns effectiveness against tanks.
He didn't think that a dumbfire AV weapon should be able to hit infantry but hey lets not worry about the ramifications of our changes will have.
All nerfs and buffs on all equipment need to be carefully weighed and then probably made not as drastic as what proper want just to avoid this problem of over doing it. |
Lieutenant Chinduko
1
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Posted - 2012.08.22 20:56:00 -
[72] - Quote
I think that Heavy armor vehicles should be very expensive so fewer players actually use them but I also think they should be extremely powerful to compensate their high ISK as well as skill points that may improve them.
After all, it's a huge blob of metal, not a wad of paper. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.22 20:58:00 -
[73] - Quote
Bones1182 wrote:TEBOW BAGGINS wrote:Bones1182 wrote:I can tell who cried for at least three separate threads about the forge gun. His name is Avenger245 and he Hayes the forge think that it should never be able to kill infantry and that the range and accuracy were just too much to an anti vehicle weapon. I fought him every time I saw his posts about the forge I guess CCP decided to listen to the one or two people literally that is all I saw agree with him. Now we have almost zero options against tanks because you have to sit and wait for them to come close or you will just die or they will run from you.
Its just stupid to limit the range so much. yea good one CCP.. it's time you fire that battlfield3 guy. (not a troll on you i'm agreeing with you- thats total BS, and as a dropship pilot, [thats right dave, I'm a pilot, I'm a trooper, I'm a tank gunner, AND I support the AV guys, so fk off] FG was my number one fear but I still did not want to see it nerfed just because it blew up my ship) PS fix the save draft plz I could have used your help on all that guys threads. He was just so unwilling believe that a range or accuracy nerf would kill the forge guns effectiveness against tanks. He didn't think that a dumbfire AV weapon should be able to hit infantry but hey lets not worry about the ramifications of our changes will have. All nerfs and buffs on all equipment need to be carefully weighed and then probably made not as drastic as what proper want just to avoid this problem of over doing it. YES. Everything this man just said. This is the only way to avoid the inevitable introduction of another asset that is suddenly OP because its counterpart that was introduced earlier was nerfed on account of complaints of it being OP. |
BLENDEDDAVE WARRIORS
108
|
Posted - 2012.08.22 20:59:00 -
[74] - Quote
This thread is not at all about crying about tanks, it's about the fact that tanks are way OP and are ruining what is supposed to be an fps but is in fact tank wars. You all keep deluding yourselves and we'll see how well this game does if things don't change. It's already getting bad again and this build has only been up a few days, can't wait for a week or two's time. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.22 21:00:00 -
[75] - Quote
Agreed. But swarm launchers and Forgeguns are hardly simple scissors ;) Edit: agreein with chinduko. |
STB Vermaak Doe
558
|
Posted - 2012.08.22 21:01:00 -
[76] - Quote
BLENDEDDAVE WARRIORS wrote:This thread is not at all about crying about tanks, it's about the fact that tanks are way OP and are ruining what is supposed to be an fps but is in fact tank wars. You all keep deluding yourselves and we'll see how well this game does if things don't change. It's already getting bad again and this build has only been up a few days, can't wait for a week or two's time.
Do you even play the game? If you don't spec av, you won't kill tanks. Nuff SaidGäó |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.22 21:03:00 -
[77] - Quote
BLENDEDDAVE WARRIORS wrote:This thread is not at all about crying about tanks, it's about the fact that tanks are way OP and are ruining what is supposed to be an fps but is in fact tank wars. You all keep deluding yourselves and we'll see how well this game does if things don't change. It's already getting bad again and this build has only been up a few days, can't wait for a week or two's time. No, we're talking about threads like this encouraging nerfs on assets whose counters aren't yet in play or up to speed, thus unbalancing the entire game. Why don't you ask Protoman about the Breach Rifle nerf?
Now, I'm not saying that the Breach rifle was completely balanced, but it didn't need to be gimped as much as it was. It was gimped to that extent as a reaction to the forum getting up in arms over it and not really suggesting any viable alternatives to just gimping it. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.22 21:05:00 -
[78] - Quote
In a few weeks Dave I'll be a Proto god. Which means I'll have SP to spend on those high level grenades. Which means tanks can go burn on a rock. We're seeing some tanks which are almost maxed out on ehp. They're tough to destroy because no one has skilled for that wiykiyiykikkhiyromi swarm launcher thing. It'll be fine in a few weeks. |
Bones1182
Circle of Huskarl Minmatar Republic
86
|
Posted - 2012.08.22 21:06:00 -
[79] - Quote
Mobius Wyvern wrote:Bones1182 wrote:TEBOW BAGGINS wrote:Bones1182 wrote:I can tell who cried for at least three separate threads about the forge gun. His name is Avenger245 and he Hayes the forge think that it should never be able to kill infantry and that the range and accuracy were just too much to an anti vehicle weapon. I fought him every time I saw his posts about the forge I guess CCP decided to listen to the one or two people literally that is all I saw agree with him. Now we have almost zero options against tanks because you have to sit and wait for them to come close or you will just die or they will run from you.
Its just stupid to limit the range so much. yea good one CCP.. it's time you fire that battlfield3 guy. (not a troll on you i'm agreeing with you- thats total BS, and as a dropship pilot, [thats right dave, I'm a pilot, I'm a trooper, I'm a tank gunner, AND I support the AV guys, so fk off] FG was my number one fear but I still did not want to see it nerfed just because it blew up my ship) PS fix the save draft plz I could have used your help on all that guys threads. He was just so unwilling believe that a range or accuracy nerf would kill the forge guns effectiveness against tanks. He didn't think that a dumbfire AV weapon should be able to hit infantry but hey lets not worry about the ramifications of our changes will have. All nerfs and buffs on all equipment need to be carefully weighed and then probably made not as drastic as what proper want just to avoid this problem of over doing it. YES. Everything this man just said. This is the only way to avoid the inevitable introduction of another asset that is suddenly OP because its counterpart that was introduced earlier was nerfed on account of complaints of it being OP. Wow I don't usually get too many people agreeing with is thanks guys.
I do feel tanks need all the counters in place before we nerf them if at all sorry blended I don't really think tanks are OP, we just need all the things that will slow them down and do big damage to them. We need webs and cloaking so we can get close enough to web them. Once we have these things tank drivers will have to weigh their options carefully before bringing out the big gun.
At any rate the forge is useless which does make tanks more powerful and it pisses me off. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.22 21:07:00 -
[80] - Quote
Yes, the Forge Gun needs it's range returned. I mean, its a railgun for God's sake, it should be able to easily fire a few kilometers while doing full damage. |
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BLENDEDDAVE WARRIORS
108
|
Posted - 2012.08.22 21:34:00 -
[81] - Quote
STB Vermaak Doe wrote:BLENDEDDAVE WARRIORS wrote:This thread is not at all about crying about tanks, it's about the fact that tanks are way OP and are ruining what is supposed to be an fps but is in fact tank wars. You all keep deluding yourselves and we'll see how well this game does if things don't change. It's already getting bad again and this build has only been up a few days, can't wait for a week or two's time. Do you even play the game? If you don't spec av, you won't kill tanks. Nuff SaidGäó
Nah never played it, just guessing. Av ? what's that ? By AV do you mean another tank. ? Yup speccing tank as we speak. |
STB Vermaak Doe
558
|
Posted - 2012.08.22 21:37:00 -
[82] - Quote
BLENDEDDAVE WARRIORS wrote:STB Vermaak Doe wrote:BLENDEDDAVE WARRIORS wrote:This thread is not at all about crying about tanks, it's about the fact that tanks are way OP and are ruining what is supposed to be an fps but is in fact tank wars. You all keep deluding yourselves and we'll see how well this game does if things don't change. It's already getting bad again and this build has only been up a few days, can't wait for a week or two's time. Do you even play the game? If you don't spec av, you won't kill tanks. Nuff SaidGäó Nah never played it, just guessing. Av ? what's that ? By AV do you mean another tank. ? Yup speccing tank as we speak.
Av as in swarm launchers and forge guns also get on the game now if you're so great at judging things |
BLENDEDDAVE WARRIORS
108
|
Posted - 2012.08.22 21:40:00 -
[83] - Quote
I am on the game now ? |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.22 21:40:00 -
[84] - Quote
Now Dave, you are giving in to their Adapt or Die logic! I sense forum war brewing...
Adapt or Die Vs Get Good
Can we please organise those for an early corp battle? EvE playing KB/M vs Non EvE playing DS3? Awesome idea? Someone go make the thread so we can get subscriptions and be a pay per view event? |
STB Vermaak Doe
558
|
Posted - 2012.08.22 21:44:00 -
[85] - Quote
BLENDEDDAVE WARRIORS wrote:I am on the game now ?
In about two matches I'll invite you to a squad |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.22 21:45:00 -
[86] - Quote
Where is exactly does it say, "this is supposed to be another FPS game," dave.. where's you're link where it says "we're gonna make a new game for snot nosed little FPS brats who only have friends on the PSN?"
where exactly do you get your info from your moms kitten?
BTW my real life friends are not on the PS3 like me, or btching on a beta forum like you all day..
thats why, dave, i dont have any "friends" here, dave...
My real life friends are rockstars, professional skateboarders, bouncers, bartenders, strippers, and business owners, so you can go play with your snotty elitist friends in a "real FPS game with skill" dave..
lol, btcharse mofo.. |
BLENDEDDAVE WARRIORS
108
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Posted - 2012.08.22 21:49:00 -
[87] - Quote
STB Vermaak Doe wrote:BLENDEDDAVE WARRIORS wrote:I am on the game now ? In about two matches I'll invite you to a squad
Nah you're good, I am in a squad thanks. Oh and I don't play those US servers or rather never will again. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.22 21:50:00 -
[88] - Quote
I would probably sat that is getting rather personal. And tbh, if your buds ain't playing CCP's games, CCP probably dont want to hear it. That said... What about adapt or die vs get good. Be interesting just seeing the rosters. |
BLENDEDDAVE WARRIORS
108
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Posted - 2012.08.22 21:51:00 -
[89] - Quote
TEBOW BAGGINS wrote:Where is exactly does it say, "this is supposed to be another FPS game," dave.. where's you're link where it says "we're gonna make a new game for snot nosed little FPS brats who only have friends on the PSN?"
where exactly do you get your info from your moms kitten?
BTW my real life friends are not on the PS3 like me, or btching on a beta forum like you all day..
thats why, dave, i dont have any "friends" here, dave...
My real life friends are rockstars, professional skateboarders, bouncers, bartenders, strippers, and business owners, so you can go play with your snotty elitist friends in a "real FPS game with skill" dave..
lol, btcharse mofo..
You mad ? |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.22 22:12:00 -
[90] - Quote
BLENDEDDAVE WARRIORS wrote:TEBOW BAGGINS wrote:Where is exactly does it say, "this is supposed to be another FPS game," dave.. where's you're link where it says "we're gonna make a new game for snot nosed little FPS brats who only have friends on the PSN?"
where exactly do you get your info from your moms kitten?
BTW my real life friends are not on the PS3 like me, or btching on a beta forum like you all day..
thats why, dave, i dont have any "friends" here, dave...
My real life friends are rockstars, professional skateboarders, bouncers, bartenders, strippers, and business owners, so you can go play with your snotty elitist friends in a "real FPS game with skill" dave..
lol, btcharse mofo.. You mad ?
touche`
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