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81. [Request] 'Kill stealing' fix - in Feedback/Requests [original thread]
Hahahaha all your kills are MINE!!!
- by Tony Calif - at 2012.10.26 03:01:00
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82. Bad FPS Mechanics - in Feedback/Requests [original thread]
Because 4 build back we said make it fast and frantic, and make player skill a huge part of the game. Basically I played MAG today. I sucked, because Dust is SLOW, UNRESPONSIVE, and CAMPERS PARADISE. There's 3 easy thing to identify. I was just sh...
- by Tony Calif - at 2012.10.25 16:33:00
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83. ARs need a rebalance - in Feedback/Requests [original thread]
It wasn't an issue in precursor. So it shouldn't be an issue once strafing is fixed.
- by Tony Calif - at 2012.10.25 16:29:00
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84. ARs need a rebalance - in Feedback/Requests [original thread]
Yes I've used both, and killed myself with overheating low level lasers plenty. Part of the reason I use assault rifles mostly... I just can't stay at range. Not my play style. Unless using a forgegun. HMG is more my style, but I hate heavy moveme...
- by Tony Calif - at 2012.10.25 03:50:00
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85. buff and limit the tank - in Feedback/Requests [original thread]
Nova Knife wrote: I don't think you realize how massive a buff separating the driver from the gunner is. Currently, the Driver generally needs to keep the gun in the direction he's traveling so he can see where he's going. Especially the case w...
- by Tony Calif - at 2012.10.25 03:41:00
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86. [Request] Stationary minimap - in Feedback/Requests [original thread]
Agree. Not urgently needed, but a worthy addition.
- by Tony Calif - at 2012.10.25 03:36:00
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87. ARs need a rebalance - in Feedback/Requests [original thread]
You are welcome to your opinions. But when you say a pistol should have a range advantage vs an assault rifle, I stopped taking you seriously. Same with laser overheat. And HMG "sweet spot". I would rather they hold off on an AR Nerf/tweak until ...
- by Tony Calif - at 2012.10.25 03:33:00
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88. Why play against a 50-0 K/D ratio? - in Feedback/Requests [original thread]
Small missiles are insanely op due to the turret upgrades skill (more damage) missile turret skill (more damage) and damage amplifiers (more damage). A direct hit is quite capable of killing a 700hp heavy. Splash will get him in 2. Bad balancing.
- by Tony Calif - at 2012.10.25 03:16:00
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89. ARs need a rebalance - in Feedback/Requests [original thread]
Crimson is pretty much dead right. I feel it could do with just 5-10% more dispersion/kick with no SP invested. It is however very much outclassed by laser rifles at range. Anyone saying AR's can snipe? Simple. You don't know what sniping is. So....
- by Tony Calif - at 2012.10.25 02:58:00
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90. I was watching some old DUST gameplay videos today - in Feedback/Requests [original thread]
Post this in Feedback dude. I fully agree. Precursor was pretty good though. It showed a return to replication feel of gunplay. And stability :P +1 (I wasn't in here in May, but I was runnning maxed out stuff in Replication. Close enough IMHO.)
- by Tony Calif - at 2012.10.22 21:47:00
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91. Official Codex feedback thread - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=42034 It's not what is wrong. It's what isn't right.
- by Tony Calif - at 2012.10.22 02:04:00
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92. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
Why have clouds at all? Clear skies ftw :D
- by Tony Calif - at 2012.10.22 02:01:00
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93. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
Flagratus wrote: By the time we get done with testing this game, and CCP releases it, we'll be playing with 16-bit graphics and cheap techno musical scores. Progression, not degression This sounds good ;) you could have credits instead of cl...
- by Tony Calif - at 2012.10.22 01:50:00
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94. GET RID OF DUST/FOG EFFECTS - in Feedback/Requests [original thread]
I can't agree enough. KITTEN graphics. KITTEN the totally pointless water effects at the acid vats on biomass. GIVE ME GAMEPLAY (everyone should include an all caps message).
- by Tony Calif - at 2012.10.21 22:58:00
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95. [Feedback] The Militia Heavy - Malnourished Stepchild of a Decent Dropsuit - in Feedback/Requests [original thread]
I honestly think the militia suit should have better shields. Essentially it's a suit you play about with before deciding on skill outlay. It should either come with a bit more shield or the same module layout as the standard heavy. It's just not ...
- by Tony Calif - at 2012.10.20 23:12:00
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96. [REQUEST] Dual SMG's - in Feedback/Requests [original thread]
The only weapons anyone should dual weild are pistols. Preferably 93-R from Underworld.
- by Tony Calif - at 2012.10.17 17:39:00
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97. [Suggestion] Bringing back E3 build version of restocking? - in Feedback/Requests [original thread]
+1
- by Tony Calif - at 2012.10.16 08:23:00
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98. [Request] A "Cancel last skill" button. Or "Reallocate" - in Feedback/Requests [original thread]
I know someone who spent 1.5 mil SP last build... On the WRONG Dropship. I agree with the "cancel last skill" button. It has no drawbacks.
- by Tony Calif - at 2012.10.15 18:54:00
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99. (Request) Buff strafing. - in Feedback/Requests [original thread]
Yeah, whatever Infinity. You're a sniper, I don't expect you to ask for high strafe. But I don't see you saying the reduce recoil on snipers is unnecessary. Which is blatantly is. 2shot kills have never been easier. But you won't say it's not need...
- by Tony Calif - at 2012.10.15 18:43:00
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100. Sniping too easy - in Feedback/Requests [original thread]
They reduced recoil between shots too. So if you don't kill em in 1 just hit the trigger right away again. No joke, I've started sniping. I can't resist. Sit there and do nothing but kill people. It's about all the motivation I can muster for the...
- by Tony Calif - at 2012.10.15 03:43:00
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