Pages: 1 2 3 4 5 6 7 [8] 9 |
141. What would you think of removing the SP Cap Community? - in Feedback/Requests [original thread]
The hardcore players will always be ahead of everyone else, cap or not. The cap only hurts new players and/or characters... but it probably encourages booster sales.
- by The Eristic - at 2014.02.22 21:46:00
|
142. The D-Pad - in Feedback/Requests [original thread]
Orders, oh gods, orders! Tapping left to scroll through them would be so much better than the wheel + joystick.
- by The Eristic - at 2014.02.11 03:11:00
|
143. (Request)Can the AR get a rof increase? - in Feedback/Requests [original thread]
TheEnd762 wrote: Exactly. I mean, if we're going to buff the AR up to CR/RR levels, why don't we just bring back the Viziam Death-Ray from Chromosome too? What do you think that hotfix is gonna do?
- by The Eristic - at 2014.01.27 10:50:00
|
144. [Request] Make vehicles (very, very) detectable by passive scanning. - in Feedback/Requests [original thread]
Being bugged would make sense. They really don't show up at all on any of my characters, including my range-buffed Gal Scout. I'm also contending that a suit's passive scan range for other dropsuits shouldn't even be applied to vehicles, as their ...
- by The Eristic - at 2014.01.27 03:36:00
|
145. ccp...if we name and shame lag switchers will you ban them - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: what do you mean by 'Lag Switching' in Dust? As Dust has dedicated CCP run battle servers. (as opposed to players hosting the games on their system) Doesn't matter. All a dedicated server means is the lagger/standbyer ...
- by The Eristic - at 2014.01.26 19:42:00
|
146. [Request] Remove invulnerability when switching suits at a Depot - in Feedback/Requests [original thread]
Bumping this. I run into it a couple times a day, but had a whole squad doing this repeatedly vs my Minja alt when assaulting them tonight, which prompted me to come check the boards. Take damage, switch to RR Heavy suit, spray'n'pray, switch back...
- by The Eristic - at 2014.01.26 10:19:00
|
147. [Request] Make vehicles (very, very) detectable by passive scanning. - in Feedback/Requests [original thread]
It's been a problem for some time, vehicles sneaking up on you, walking around a corner into the barrel of a tank, but now that vehicles of all types are so prevalent, that invisibility is a major problem. We know they have a very large profile (1...
- by The Eristic - at 2014.01.26 10:05:00
|
148. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Fix it!
- by The Eristic - at 2014.01.18 20:56:00
|
149. PLC suggestion - in Feedback/Requests [original thread]
Jason Pearson wrote: The PLC sucks, face it, while it might be hilarious, it's hilariously bad at it's job (AV people.) "developed for use in urban operations and confined space combat" does not scream AV to me. It does need some tweaks, par...
- by The Eristic - at 2014.01.18 00:27:00
|
150. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Aeon Amadi wrote: Only problems I see so far: - Amarr Commando's shields look a little bit low. They're EHP is on par with the Gallente/Caldari commandos but Amarr, being naturally slower, are supposed to have more EHP. - Amarr Commando's als...
- by The Eristic - at 2014.01.17 10:57:00
|
151. [Feedback] Make a SiSi server for Dust Players - in Feedback/Requests [original thread]
There are a few dev/cpm posts stating as much when this has been brought up in the past. Sony QA regulations and processes regarding availability of products/services over PSN would make it essentially too difficult and time-consuming to implement...
- by The Eristic - at 2014.01.11 23:45:00
|
152. [Feedback] Make a SiSi server for Dust Players - in Feedback/Requests [original thread]
Don't think Sony will let it happen. :^(
- by The Eristic - at 2014.01.11 22:20:00
|
153. [Request] enhance dropsuit scan precision and radius for commando suits - in Feedback/Requests [original thread]
I support this.
- by The Eristic - at 2014.01.11 03:30:00
|
154. 12 Days of Dust Event Feedback Poll - in Feedback/Requests [original thread]
Liked the idea, logged in everyday to get the reward, but was repeatedly disappointed by most of the rewards themselves on reveal.
- by The Eristic - at 2014.01.07 01:29:00
|
155. [Feedback/Request] The commando - in Feedback/Requests [original thread]
CommanderBolt wrote: T'orq wrote: I like this idea, especially the armor repper and slot lay out, except maybe make it 1 high and 3 lows at proto level, cause I could care less about putting more than one damage mod or using shield extender...
- by The Eristic - at 2013.12.22 01:22:00
|
156. [Feedback/Request] The commando - in Feedback/Requests [original thread]
Up the speed a touch, increase slot count and improve layout (1/1 -> 1/2 -> 2/2 or some such), increase shield regen and CPU/PG, rethink racial role bonus and maybe build in ~2hp/sec repper (especially if slot situation isn't improved), lowe...
- by The Eristic - at 2013.12.21 08:36:00
|
157. Dancing with the Plasma Cannons - in Feedback/Requests [original thread]
Quickly becoming my favorite Ambush weapon.
- by The Eristic - at 2013.10.28 08:32:00
|
158. [Request]Tweak Squad Order Lock-on - in Feedback/Requests [original thread]
Invalid Target! While we're at it, give us a button combo that doesn't require precisely moving a stick whilst trying to click it down. It's awkward and imprecise when done at the speed necessitated by battle. My defends become attacks 100% of t...
- by The Eristic - at 2013.10.14 11:23:00
|
159. rework the laser rifle - in Feedback/Requests [original thread]
Echoist wrote: Denn Maell wrote: Joel II X wrote: I get killed in 2 seconds sometimes with an ADV laser rifle, so maybe increase shield damage and lower armor damage? I only have used the Burnstalk Rifle for a few so I can't really contri...
- by The Eristic - at 2013.10.13 20:53:00
|
160. rework the laser rifle - in Feedback/Requests [original thread]
Echoist wrote: Right so I use the laser almost exclusively, and over time time these are the things that maybe could be changed: 1. For the love of god why does the proto laser have to do 225 feedback damage, you'd think the better the weapon ...
- by The Eristic - at 2013.10.12 22:11:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 |
First page | Previous page | Next page | Last page |