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Genral69 death
RAT PATROL INC.
724
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Posted - 2015.09.17 14:43:00 -
[1] - Quote
So it appears to me alot of the community dislikes snipers as they are 200-300meter aways so I believe I've came up with an idea to bring snipers a bit closer to the action.
So the other week I tried sniping alot closer to the objective (around 60-80m) and discover it's very difficult to do effectively, aside from the maps where its not possible due to the objective inclosed . The fact that you have to crouch to steady the sway effects where you can be positioned greatly. So as an alternative I tried sniping whistle standing up, the result was rather mixed as I couldn't hit a non moving target where I wanted to due to the sway also as I couldn't zoom in or out the target was rather close . Due to both of them it did make me feel rather sick .
On the bright side as a sniper I could actually see positions I wouldn't be able to of I was somewhere 200-300m away, my idea what if we reduced the sway slightly when standing or make it longer before the sway has stopped (my preferred option) .
What do you think?
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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TheEnd762
SVER True Blood RUST415
821
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Posted - 2015.09.17 16:59:00 -
[2] - Quote
Snipers aren't supposed to be close to the action. Trying to "bring them closer to the action" is just another way of saying "let's make snipers not snipers". |
Hector Carson
DOOMSLAYERS O DUST The Empire of New Eden
253
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Posted - 2015.09.17 17:27:00 -
[3] - Quote
Sniper Warfare is a great thing to get into, the reason they are called Snipers is so they are not in the frontlines, they are basically an Over watch support unit so bringing them closer to the fight would only get them killed, and to be honest it is actually accurate for them to be able to shoot up to 200-300 meters in my opinion that should be further, if you don't like getting killed by Snipers just stay out of the open simple fix there.
Logistics mk.0
Commando mk.0
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Tesfa Alem
Death by Disassociation
1
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Posted - 2015.09.17 17:29:00 -
[4] - Quote
Its not the long range of snipers that people hate. Its the long range coupled with the redline protection that people hate.
The same is true of redline rail tanks.
As long as players can get kills from the redline, safe from any retaliaiton that does not include suiciding on a timer, they will always be a hated class.
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
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Hector Carson
DOOMSLAYERS O DUST The Empire of New Eden
253
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Posted - 2015.09.17 17:36:00 -
[5] - Quote
Tesfa Alem wrote:Its not the long range of snipers that people hate. Its the long range coupled with the redline protection that people hate.
The same is true of redline rail tanks.
As long as players can get kills from the redline, safe from any retaliaiton that does not include suiciding on a timer, they will always be a hated class.
As I said bringing them closer to the fight would only get them killed, they are not suppose to be a frontline warrior, that is why it is called Sniper Warfare, if you have to grab a sniper (no matter the skill) and find him before he finds you and take him out, easy as that. They are not redline biches or whatever people called them, they are tactically sound.
Also to inform you I am not a sniper I hate snipers but they are working as intended and I am sure a CPM or a DEV would agree with me on this.
Logistics mk.0
Commando mk.0
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TheEnd762
SVER True Blood RUST415
823
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Posted - 2015.09.18 10:33:00 -
[6] - Quote
Tesfa Alem wrote:Its not the long range of snipers that people hate. Its the long range coupled with the redline protection that people hate.
The problem is two-fold:
-People (idiots) think the two (snipers and the redline) are mutually exclusive. They are not. Snipers very seldom shoot from the redline, because it's obvious, and usually a poor place to get kills/observe. But there are many people who, whenever they're killed by a sniper, automatically assume that sniper was in the redline.
-People don't JUST hate redline shooters. They hate getting killed by any snipers at all, because it robs them of the chance to cheat-kill them with hitbox glitch strafing and OP scrambler-spam. |
Tesfa Alem
Death by Disassociation
1
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Posted - 2015.09.18 11:50:00 -
[7] - Quote
Hector Carson wrote:Tesfa Alem wrote:Its not the long range of snipers that people hate. Its the long range coupled with the redline protection that people hate.
The same is true of redline rail tanks.
As long as players can get kills from the redline, safe from any retaliaiton that does not include suiciding on a timer, they will always be a hated class.
As I said bringing them closer to the fight would only get them killed, they are not suppose to be a frontline warrior, that is why it is called Sniper Warfare, if you have to grab a sniper (no matter the skill) and find him before he finds you and take him out, easy as that. They are not redline biches or whatever people called them, they are tactically sound. Also to inform you I am not a sniper I hate snipers but they are working as intended and I am sure a CPM or a DEV would agree with me on this.
When you say "they would get killed" of course they would get killed. Everybody gets killed. Snipers are no protected class. They only are protected by a redline timer.
Ambush takes place on a large maps. Snipers are not protected by a redline, so they rarley play ambush. Thats the mentality of the majority of dust snipers. If they can't sit in one place for the duration of the match where nobody can't reach them without dying, they wont snipe. They dont shoot and move. They pick the best camping spot they can find, and sit protected not by thier skill, or awareness, or being a good sniper, but the redline.
You can bring them much closer to the fight easily. My general sniping range is about 100- 150 m behind the lines under good cover, and good cover can be found everywhere. But where I would go say 10-2 mixed between sniping and defending my self, the typical sniper would rather go 5-0 in the redline.
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
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TheEnd762
SVER True Blood RUST415
823
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Posted - 2015.09.18 21:52:00 -
[8] - Quote
Tesfa Alem wrote:When you say "they would get killed" of course they would get killed. Everybody gets killed. Snipers are no protected class. They only are protected by a redline timer.
Ambush takes place on a large maps. Snipers are not protected by a redline, so they rarley play ambush. Thats the mentality of the majority of dust snipers. If they can't sit in one place for the duration of the match where nobody can't reach them without dying, they wont snipe. They dont shoot and move. They pick the best camping spot they can find, and sit protected not by thier skill, or awareness, or being a good sniper, but the redline.
You can bring them much closer to the fight easily. My general sniping range is about 100- 150 m behind the lines under good cover, and good cover can be found everywhere. But where I would go say 10-2 mixed between sniping and defending my self, the typical sniper would rather go 5-0 in the redline.
See, this is the kind of pathetic ignorance I was referring to. Speaking like sniping and being in the redline are mutually exclusive without exception.
Snipers are protected by DISTANCE; like Heavies are protected by high armor/shielding, Scouts are protected by speed and small size, etc.
The reasons snipers usually don't play ambush is because spawning is so random, and the matches are too short. It has nothing to do with the redline.
They don't shoot and move because that's not how sniping works. In anything; game, real life, etc. Moving around a lot exposes you and wastes time.
If your "general sniping range" is 100-150m, you are not sniping. You are assaulting with a sniper rifle. |
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