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1101. [request] Loading screen for FW should explain standings, LP, and LP store - in Feedback/Requests [original thread]
This just adds to the countless reasons why new players wouldn't like this game or become confused and frustrated.
- by The-Errorist - at 2014.01.06 08:48:00
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1102. Radar for derpship needs to be increased (current 90 m) - in Feedback/Requests [original thread]
Yeah its an annoying problem; friendly units need to be shown over greater distances, especially if they are vehicles.
- by The-Errorist - at 2014.01.06 08:44:00
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1103. [Request] The ISK price of Commando dropsuits are not right - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I was looking at some commando suits in my fitting tool the other day. I found the entire thing a bit meh, then I looked at the price tag and was like . Yeah, its ridiculous.
- by The-Errorist - at 2014.01.06 06:55:00
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1104. 'Nullabor' Myron handling is bugged - in Technical Support/Bugs [original thread]
The 'Nullabor' Myron has very weird unusual flight controls and is really weird compared of militia, standard, and assault caldari dropships. You need to fly it to truly see how messed up it is.
- by The-Errorist - at 2014.01.03 10:58:00
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1105. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
Rozencrutz89 wrote: Honestly it is kinda annoying that they turned FW into an ISK sink more than anything, the lack of ISK rewards in it make no sense. EVE missions rewarded you with LP for the corp/faction you did it for as well as ISK, why ca...
- by The-Errorist - at 2014.01.03 01:08:00
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1106. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
Standard bump
- by The-Errorist - at 2014.01.03 01:06:00
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1107. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: This thread needs to stay up This thread will stay up.
- by The-Errorist - at 2014.01.03 01:00:00
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1108. Why fight for the Caldari ??? - in General Discussions [original thread]
I don't fight for Caldari because I don't support their culture (lore), what they fight for, and they're allied with the Amarr.
- by The-Errorist - at 2014.01.02 04:53:00
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1109. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
This would benefit both EVE Online and Dust 514.
- by The-Errorist - at 2014.01.02 04:42:00
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1110. [Feedback] Dropsuit coloring inconsistencies - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Bump I see your bump and raise you another bump. The stakes just got higher.
- by The-Errorist - at 2014.01.02 04:08:00
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1111. [BIG SUGGESTION:] To balance tank spam, add incremental delivery time(!) - in Feedback/Requests [original thread]
I support having an incremental delivery time for when calling in multiple tanks.
- by The-Errorist - at 2014.01.02 04:07:00
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1112. Change the scan precision of the Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: The-Errorist wrote: The Duvolle Focused Active Scanner has a scan precision of 15; to hide from it, you would need raise profile dampening to Lv5, scout specialization to lv5, and have 4 low slots filled with Complex Pr...
- by The-Errorist - at 2014.01.02 04:00:00
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1113. Bug/Glitch Videos - in Technical Support/Bugs [original thread]
This thread should be broken down into 1 problem threads; its breaking the rule about making a list of issues.
- by The-Errorist - at 2014.01.02 03:55:00
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1114. Change the scan precision of the Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
Anyway, I still want this done.
- by The-Errorist - at 2014.01.02 03:40:00
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1115. The Amarr assault suit[feedback] - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Bump till a dev replies That won't work, they just don't care. Here's the original thread: https://forums.dust514.com/default.aspx?g=posts&m=1625848
- by The-Errorist - at 2014.01.02 03:23:00
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1116. [Feedback] Large Railguns - in Feedback/Requests [original thread]
Large railguns were fine the way they where pre 1.7 and now their just plain OP.
- by The-Errorist - at 2014.01.02 02:50:00
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1117. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
One thing that bothers me is that the prototype blaster turrets are called ion "cannons" and blasters shoot plasma, while the infantry weapon, plasma cannon, shoots completely different. It would be cool is blaster turrets were like fully automat...
- by The-Errorist - at 2014.01.02 02:43:00
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1118. [Request] The ISK price of Commando dropsuits are not right - in Feedback/Requests [original thread]
ALL of the commando heavies of the same meta level and tier cost more that the basic and sentinel specialization. Compared to the sentinels, the standard ISK commando's are 167% more, advanced are 64% more, and prototype commandos are 64% more tha...
- by The-Errorist - at 2014.01.02 02:35:00
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1119. [BUG] Gallente tank turret's range of motion compared to Caldari tanks - in Technical Support/Bugs [original thread]
KEROSIINI-TERO wrote: The-Errorist wrote: The Missile, Rail Gun, Blaster turrets on Gallente tanks are able to aim down much lower than Caldari tanks, giving them a clear advantage to bend their turret closer to the tank's ground. I am sure ...
- by The-Errorist - at 2014.01.02 02:14:00
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1120. [BUG] Gallente tank turret's range of motion compared to Caldari tanks - in Technical Support/Bugs [original thread]
Sylwester Dziewiecki wrote: The-Errorist wrote: The Missile, Rail Gun, Blaster turrets on Gallente tanks are able to aim down much lower than Caldari tanks, giving them a clear advantage to bend their turret closer to the tank's ground. I am...
- by The-Errorist - at 2013.12.31 04:17:00
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